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  1. #1
    Community Member J1NG's Avatar
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    Quote Originally Posted by A-O View Post
    Triple what bonus? Does it become 150% per stack of primal? Or do you simply mean it becomes 50%. If the latter, just remove that text to avoid confusion, as it already says that when saying 50% per stack.

    Also, character level. Does that include epic levels? So 30d12 @ level 30? If not, it really should since we want things like this to scale as you level through epic as well. Sorry if this is an obvious one, been away for a year so haven't kept a close look on the last few cycles.
    Not sure as I haven't finished testing in GMoF and SD yet, but that reads like it's TRIPLE the Primal Stat Bonus, so instead of +1 All Physical Stats Primal Bonus, it's now +3 All Aphysical Stats Primal Bonus. And confuse enemies around you for 3 seconds.

    J1NG
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  2. #2
    Community Member TPICKRELL's Avatar
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    Default How do you in crease charge cap beyond 4?

    In the descriptions I only see one increase to max primal charges in the fury tree. I took that and seem to be capped at 4 Primal Charges. That means things like Primal Scream can't receive the 5 charges benefits. If I have to spend points in only Shirardi or Primal (now a caster only tree) to get another max primal charge then this system is worse than horrible.

    Also, the only way to get primal charges in fury seems to be the Adrenaline action which means 1 charge every 8 seconds at most. In theory there are builders in Shirardi and Primal Avatar but one is ranged or an SLA spell and the other is a spell, so you either have to switch between ranged and melee every couple of seconds to build charges faster or not rage so you can cast the SLA's. Neither is workable.

    Charges disappear after 12 seconds if you have not landed another adrenaline hit, so its very slow to build charges and they have to be used in a very narrow window or they go away. The result is all of the If you have 5 charges stuff is close to useless.

    At 4 Charges Primal Scream has a 2 Minute duration. I cant get to 5 charges so don't know what that will get me. Primal Scream can't be cast until you have the charges built up, and it eats your charges so it is much less valuable than it was before.
    Last edited by TPICKRELL; 06-16-2021 at 08:40 AM.
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  3. #3
    Community Member J1NG's Avatar
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    Indeed you are correct.

    You can only (for now) increase your Charge cap through grabbing the cap increases in other Destiny. This means if you want 6 Charge, you need ALL THREE Destiny to be from the same Sphere in short.

    J1NG
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  4. #4
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    Quote Originally Posted by TPICKRELL View Post
    In the descriptions I only see one increase to max primal charges in the fury tree. I took that and seem to be capped at 4 Primal Charges. That means things like Primal Scream can't receive the 5 charges benefits. If I have to spend points in only Shirardi or Primal (now a caster only tree) to get another max primal charge then this system is worse than horrible.

    Also, the only way to get primal charges in fury seems to be the Adrenaline action which means 1 charge every 8 seconds at most. In theory there are builders in Shirardi and Primal Avatar but one is ranged or an SLA spell and the other is a spell, so you either have to switch between ranged and melee every couple of seconds to build charges faster or not rage so you can cast the SLA's. Neither is workable.

    Charges disappear after 12 seconds if you have not landed another adrenaline hit, so its very slow to build charges and they have to be used in a very narrow window or they go away. The result is all of the If you have 5 charges stuff is close to useless.

    At 4 Charges Primal Scream has a 2 Minute duration. I cant get to 5 charges so don't know what that will get me. Primal Scream can't be cast until you have the charges built up, and it eats your charges so it is much less valuable than it was before.
    Yes each tree seems to have only a single "+1 Max cap".
    Though I'm looking at Primal Avatar and I can't currently find it's.

    Quick Cutter has a 6s cooldown if you'd rather use that and not Adrenaline.

    If there is 1 thing to be said about the system, it's that the other spheres all at least are consistent.

    You want all 3 martial trees to get 6 charges? you can do that.
    You want all 3 divine trees to get 6 charges? you can do that.
    I assume the same for Arcane when it comes.

    But with Primal if you want all 3 you need to invest in a melee ONLY tree, a Ranged ONLY tree and a Casting tree all at once. Which truly is a bad thing.
    Last edited by SpardaX; 06-16-2021 at 08:52 AM.
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  5. #5
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    Quote Originally Posted by SpardaX View Post
    Yes each tree seems to have only a single "+1 Max cap".
    Though I'm looking at Primal Avatar and I can't currently find it's.

    Quick Cutter has a 6s cooldown if you'd rather use that and not Adrenaline.
    Quick cutter is also building two stacks while dual wielding, doing the quick hit with one hand and cutter with the other, no idea if adrenaline is giving stacks for strikethroughs, but quick cutter may well do similar with strikethrough.

  6. #6
    Community Member TPICKRELL's Avatar
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    Default Strikethrough does not add more charges.

    Quote Originally Posted by Lotoc View Post
    Quick cutter is also building two stacks while dual wielding, doing the quick hit with one hand and cutter with the other, no idea if adrenaline is giving stacks for strikethroughs, but quick cutter may well do similar with strikethrough.
    It is not giving more adrenalines with strikethrough and it does not if you use the adrenaline on a great leveler. I tested against the kobolds to see if I could get charges faster using leveler and regular strikes and never had more than 1 charge added with 225 strikethrough.

    There is an option to have a 3% chance to get a charge on any hit, did not try that on to see if it procs enough to make a difference.
    Last edited by TPICKRELL; 06-16-2021 at 08:59 AM.
    Khyber -- Grubbby, Grubonon, Gralak, and all the gang of *grubs* in the Homeboys of Stormreach.

  7. #7
    Community Member J1NG's Avatar
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    Quote Originally Posted by TPICKRELL View Post
    It is not giving more adrenalines with strikethrough and it does not if you use the adrenaline on a great leveler. I tested against the kobolds to see if I could get charges faster using leveler and regular strikes and never had more than 1 charge added with 225 strikethrough.

    There is an option to have a 3% chance to get a charge on any hit, did not try that on to see if it procs enough to make a difference.
    On a Vistani TWF, the stack chances were fairly acceptable. Not great, but viable.

    J1NG
    Thelanis: Yijing (*Completionist* TR 20 Aasimar Scourge Monk Level 20 / Epic Level 10)
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    Invisible Fences, unkillable Target Practice Dummy's, Shared Bank's, Pale Lavender Ioun Stones, the dimensional barrier between Eberron and Shavarath, I've broken them all...

  8. #8
    Community Member TPICKRELL's Avatar
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    Default Charge Builders need to be generic

    This system is horrible.

    I know the devs will not take that as constructive. The best idea is to scrap this charge system all together.

    But trying to be more in the constructive criticism that they ask for.

    At least for Fury there is no flexibility in the current system. My choices are only to spend my points in martial trees to try to get some of my nerfed damage back or spend them in primal trees to get more max charges and builders.

    I still don't like it, but some of the flexibility would be added back if builders were changed to generic, and would build charges based on the active mantle, rather than on the tree they came from. That would at least give some flexibility to spend points in synergistic trees rather than trees that have close to zero value add. Now that Primal Avatar is a caster tree, the primal trees do not have any synergy, which means the primal trees have a huge disadvantage to the trees from the other spheres.
    Last edited by TPICKRELL; 06-16-2021 at 09:12 AM.
    Khyber -- Grubbby, Grubonon, Gralak, and all the gang of *grubs* in the Homeboys of Stormreach.

  9. #9
    Community Member A-O's Avatar
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    Quote Originally Posted by J1NG View Post
    Not sure as I haven't finished testing in GMoF and SD yet, but that reads like it's TRIPLE the Primal Stat Bonus, so instead of +1 All Physical Stats Primal Bonus, it's now +3 All Aphysical Stats Primal Bonus. And confuse enemies around you for 3 seconds.

    J1NG
    Okay, ty. Does primal scream have a cooldown? Also, doesn't that mean +9 all stats? since it's +1 all stats per charge, when tripled +3 per charge, for a total of 9 stat. Or 12 with 4 charges, or max up to 18? Seems pretty dumb.
    Formerly known as Absolute-Omniscience, co-creator of the old DPS calc.

  10. #10
    Community Member TPICKRELL's Avatar
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    Quote Originally Posted by A-O View Post
    Okay, ty. Does primal scream have a cooldown? Also, doesn't that mean +9 all stats? since it's +1 all stats per charge, when tripled +3 per charge, for a total of 9 stat. Or 12 with 4 charges, or max up to 18? Seems pretty dumb.
    This is a poorly written description. With 4 Charges Primal Scream was +4 to stats and a duration of 2 minutes. I can't get to 5 charges without sinking points into a useless tree for my test Barbarian, so havent tested that.
    Khyber -- Grubbby, Grubonon, Gralak, and all the gang of *grubs* in the Homeboys of Stormreach.

  11. #11
    Community Member A-O's Avatar
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    Quote Originally Posted by TPICKRELL View Post
    This is a poorly written description. With 4 Charges Primal Scream was +4 to all stats and a duration of 2 minutes. I can't get to 5 charges without sinking 12 points into a useless tree for my test Barbarian, so havent tested that.
    So what does it triple then? It doesn't triple the +50% dmg, it doesn't triple the +1 stat per charge. Is it just SSG being SSG again, or is something supposed to triple here?
    Formerly known as Absolute-Omniscience, co-creator of the old DPS calc.

  12. #12
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    Quote Originally Posted by A-O View Post
    So what does it triple then? It doesn't triple the +50% dmg, it doesn't triple the +1 stat per charge. Is it just SSG being SSG again, or is something supposed to triple here?
    It triples the bonus to duration.

  13. #13
    Community Member A-O's Avatar
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    Quote Originally Posted by Lotoc View Post
    It triples the bonus to duration.
    Okay ty for testing. That's some wonky descriptions as always. You'd think they'd run this past an actual editor or something.
    Formerly known as Absolute-Omniscience, co-creator of the old DPS calc.

  14. #14
    Community Member TPICKRELL's Avatar
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    Default Still Terrible DPS...

    OK,

    Reallocated epic destiny points after last nights test. And re-ran R5 Bruntsmash.

    This toon with same gear on Khyber runs R5 Bruntsmash in 20-24 seconds. Best time on Lammania with 41 points in fury, 1 point in shadowdancer and the rest in Dreadnaught to get MP, DS, and some other damage effects the time on Lammania is 50 Seconds. I'd shave a few seconds off that when I get more fluid at using the changed effects. But boss DPS is cut in half, and AOE is significantly reduced as well, for the same reason as above along with the lack of dire charge to make groups helpless.

    Any way you cut it, my Fury barb is getting huge DPS nerf. And the counterbalance is the charge system makes it much less fun to run. You know, lose lose, what everyone wants in a big game update.
    Khyber -- Grubbby, Grubonon, Gralak, and all the gang of *grubs* in the Homeboys of Stormreach.

  15. #15
    Community Member M.ham's Avatar
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    Default No Fury made Placid

    Quote Originally Posted by A-O View Post
    Okay, ty. Does primal scream have a cooldown? Also, doesn't that mean +9 all stats? since it's +1 all stats per charge, when tripled +3 per charge, for a total of 9 stat. Or 12 with 4 charges, or max up to 18? Seems pretty dumb.
    Primal Scream only buffs STR/CON/DEX...

    I play a Henshin monk who runs in FOTW... primarily for the strike through and the two-handed bonuses.

    He is also Wisdom based.

    His EPIC moment from this tree is Fury made Placid.

    This is gone... he does not feel EPIC anymore.

    Can some of what was in Fury Made Placid be rolled into Primal Scream? Make Primal Scream a multi-selector with an ability that has something to do with Focused Anger that has some of what was in Fury Made Placid?

    Cheers,
    M.

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