
Originally Posted by
Lil_Jaxon
Which is why I suggested that instead they implement the server transfer name system into the name change system. Thereby allowing players to do what some do (that is swap servers to get the name) by instead simply using a name change from the store. That way it doesn't require two players in take action for one to benefit and thereby, as you laid out, not have to make the Devs a considerable amount of shoestring coding. To summarize, what I am proposing is that instead of the necessity to do a server transfer (or two in some cases) in addition to needing a name change, that they eliminate the need to jump servers entirely and implement the same naming policy used in a server transfer into the regular name change policy.