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  1. #1
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    If everything was instant gratification nothing would be rare. I certainly cannot craft everything I want right when I want to - but I dont think it would be good for the game if I could, so thats fine. Either farm or wait till you have the parts through playing normally.
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  2. #2
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    Quote Originally Posted by mikarddo View Post
    If everything was instant gratification nothing would be rare. I certainly cannot craft everything I want right when I want to - but I dont think it would be good for the game if I could, so thats fine. Either farm or wait till you have the parts through playing normally.
    No one is expecting instant gratification. However farming rare ingredients can take a massive amount of time. When farming rare ingredients takes longer than farming a rare named drop then something is wrong.

  3. #3

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    Quote Originally Posted by Darius1680 View Post
    No one is expecting instant gratification. However farming rare ingredients can take a massive amount of time. When farming rare ingredients takes longer than farming a rare named drop then something is wrong.
    Well, you don't need rare ingredients unless you're crafting unbound. In that case, I agree that unbound crafting is a dead system.

    If you mean uncommon, the longest uncommon farm is 7:30 for Tier 3 Lore. Meaning if you need 5 Silver Flame Hymnals, you're looking at 37:30. I'm skeptical you can get a rare named drop in 37 minutes.

  4. #4
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    Quote Originally Posted by EllisDee37 View Post
    Well, you don't need rare ingredients unless you're crafting unbound. In that case, I agree that unbound crafting is a dead system.

    If you mean uncommon, the longest uncommon farm is 7:30 for Tier 3 Lore. Meaning if you need 5 Silver Flame Hymnals, you're looking at 37:30. I'm skeptical you can get a rare named drop in 37 minutes.
    Unbound crafting is definitely a dead system. If I had to provide the mats for a high level unbound insightful item, I would have to charge 1,0000 shards for it to justify the cost and time it took to get the mats. That's a shame considering most named items with more power would sell for much less.

    Also you can't compare the farming time of uncommon ingredients with rare ingredients. There's a huge difference in farming time.
    Last edited by Spadedragon; 01-31-2018 at 01:49 AM.
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  5. #5
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    Quote Originally Posted by EllisDee37 View Post
    unbound crafting is a dead system.
    When your unbound crafted stuff will be buyout from ASAH for 1500 AS, you will think different. 8)

  6. #6
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    NO.

    Drop rates are fine, just because it takes longer for getting X to make Y doesnt validate the request.

    Sorry OP, can't get onboard w/ this.

  7. #7
    Community Member changelingamuck's Avatar
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    I don't think that tweaking the specific drop rates of individual collectibles is an efficient answer to the problem.

    I've always been for adding an NPC collector who would trade you a particular collectible when you give them X number of collectibles of the same type and rarity.
    That would mean you would be giving up more collectibles and, in return, receive a specific collectible.

    I suspect that some players don't like suggestions for removing some of the egregious, mind-numbing farming from the system because they have more of an abundance of free time on their hands and they benefit from the current system by exchanging some of their abundance of free time by farming out certain collectibles that they can then price-gouge other players for on the shard exchange...

    Other than that, I don't see how having the eye-bleeding tedium of 'Enter Quest, Run to Collectible Node, Click, Recall, Reset, Rinse and Repeat many, many times' adds any 'fun value' to the all-level, fundamental crafting system of this game.

  8. #8
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    >>>
    BTW:
    https://www.ddo.com/forums/showthrea...em-Efficiently
    <<<

    I am well aware of this thread and I consult it whenever I am farming. That is how I got the idea to try Lords of Dust to farm the Polished Ores. The 3 Adventurers' Packs come early in the quest, so you don't have to run very far into it to get the chances at drops of T4 Cultural Collectables. The problem, as the thread points out, is that, unlike other level Cultural collectables, there are no specific monsters that drop treasure bags bearing T4 Cultural collectables. So, you end up farming rubbish piles and adventurers' packs. Because those nodes can drop any T4 collectable, the chance for pulling Cultural ones goes way down. I know in the past I have gotten Chipped Bone Talisman's and Ivory Scorpion Icons (both T4 Cultural) from Gargoyle treasure bags. However, I have never gotten Polished Ores from Gargoyle treasure bags.

    I would also point out that none of the collectables I am after are the rare ones. Since I only craft for myself, I only need common and uncommon ones. I don't complain about the drops of rares, because I expect them to be rare. Also, except for the collectables I get hundreds of, I don't sell them. The ones I do sell are for small amounts of plat, so that people who actually want to craft can afford them.

    I really don't think this is a hard problem to solve. Just designate a specific monster whose treasure bags drop T4 Cultural collectables. If someone who actually spends time farming for these things has a better suggestion for where to farm them, I would appreciate hearing about it.
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  9. #9
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    Quote Originally Posted by changelingamuck View Post
    Other than that, I don't see how having the eye-bleeding tedium of 'Enter Quest, Run to Collectible Node, Click, Recall, Reset, Rinse and Repeat many, many times' adds any 'fun value' to the all-level, fundamental crafting system of this game.
    If its not fun for you then dont do it. Just play the game in a fun way and eventually you will have the ings needed. The rinse-repeat strategy fortunately is not the only way to get those ings - unless you want them NOW aka instant gratification.

    Personally, I play a mix. I farm some and when it gets too boring I make do with what I have. I havent sold a single ing nor do I expect to.
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  10. #10
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    Quote Originally Posted by Darius1680 View Post
    No one is expecting instant gratification. However farming rare ingredients can take a massive amount of time. When farming rare ingredients takes longer than farming a rare named drop then something is wrong.
    I dont see that anywhere though. Please be specific. Which rare ings are you farming thats taking you 20+ hours (massive amount) for a single (bta) item?
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  11. #11
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    Quote Originally Posted by mikarddo View Post
    I dont see that anywhere though. Please be specific. Which rare ings are you farming thats taking you 20+ hours (massive amount) for a single (bta) item?
    Where did I say it took 20+ hours to farm a single ingredient? Where did I say anything about bta items? Please don't make arbitrary out of text assumptions.

  12. #12
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    So how many Polished Ores do you need for crafting an item? Ive never farmed for any collectibles and checked last night and I have 54. Also looked on the AS and someone was selling 5 for 500 AS (I assume as a joke?).

    Many years ago there was a list of collectibles which were useless, useful and very useful. Does such an updated list exist? I often get to 2,000 of something and then just throw them away because they are clogging my bags.
    Last edited by Jasparion; 01-30-2018 at 04:19 PM.

  13. #13
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    The real issue isn't the drop rates. There are plenty of all of the collectibles sloshing around in people's bags throughout every server to satisfy all of the reasonable demand for same.
    The problem is there's no viable medium of exchange. It's so bad on most servers that it's rarely even worth your time to look on the AH. People aren't willing to trade them for platinum and the Shard AH is thinly used as well. Bartering collectibles against each other is often more time consuming than farming them would be. That's the conundrum we're stuck in.

  14. #14
    Community Member Qhualor's Avatar
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    Quote Originally Posted by Jasparion View Post
    So how many Polished Ores do you need for crafting an item? Ive never farmed for any collectibles and checked last night and I have 54. Also looked on the AS and someone was selling 5 for 500 AS (I assume as a joke?).

    Many years ago there was a list of collectibles which were useless, useful and very useful. Does such an updated list exist? I often get to 2,000 of something and then just throw them away because they are clogging my bags.
    15 Polished Ores to craft 1 item with a Dexterity enchantment. I don't know about the Acid Lore and CHA damaging effect that requires Polished Ore too because I don't craft those. I don't follow the P2WAH, but I would say 500 AS for 5 Polished Ore is probably not a joke considering it requires some real dedicated farming time to get a bunch of Polished Ore. I would pay 4.2 million plat for 15 right now, but it seems those that put them on the AH prefer to have no buy out and end up with 100k after the bidding wars end.

    some collectables are easier to get than others, but they aren't considered useless. its more, depends on the player, what they need to craft and what they want to craft. they all can be used for crafting and CC gear is considered generally better than random gear and some named gear.
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  15. #15

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    Quote Originally Posted by Qhualor View Post
    15 Polished Ores to craft 1 item with a Dexterity enchantment.
    5, not 15. (Polished Ore is Uncommon.)

    Quote Originally Posted by Darius1680 View Post
    Does anyone know if the Ravenloft quest have been added to the crafting planner?
    I haven't added Ravenloft farming spots to mine yet because I don't own Ravenloft. Ramzes doesn't appear to have added Ravenloft farming locations to his online planner either.

    The amount of effort is beside the point, even though I would argue that the amount is excessive in-and-of-itself. The problem is that the effort itself is tedious, mind-numbing, rote repetition. This is a Game, not a Job. Boring mindless repetition is something that is supposed to occur at work, not at play.
    I would argue that the intended design of the game is to run from 1 to 30. If you intentionally only run epics or only run heroics, you are skipping part of the game they intend you to run and thus missing out on collectables you're intended to have. Think of the tedium of collectable farming as the cost of playing the game in a way not intended.

    The initial version of Cannith crafting didn't come with this new 'mini-game' of collectible farming in order to get regular use out of it. You just played the game, any quests, any levels, doing whatever and you accumulated materials to craft fairly regularly without going out of your way to have the 'fun' of repetitively clicking for a lottery reward.
    This is flat-out not true. Collectables used to come from specific locations, so if you didn't do those quests, you were screwed. (Not just specific levels, specific adventure packs.)

    For example, glittering and luminescent dusts were used in the old system, and if you didn't like (and thus skipped) necro packs entirely, well, you were just SoL. Or how about fragrant drowshood? Hope you ran Tangleroot every life!

    You have some serious rose-colored glasses for the old system. And no, when it was first introduced, it did not offer anything for epic players.

    EDIT: My join is accurate (Feb 2011) and if yours is too (Mar 2011) then we both join just before the first cannith crafting was introduced. My memory of the first introduction was that leveling up for a new player was prohibitive, so I just did without many of the crafted items I would have liked to make. With the new system it's easy to level but the finished items require more collectables, such that you end up going without many of the crafted items you would have liked to make. Seems like six of one, half a dozen of the other.

  16. #16
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    Quote Originally Posted by Qhualor View Post
    15 Polished Ores to craft 1 item with a Dexterity enchantment. I don't know about the Acid Lore and CHA damaging effect that requires Polished Ore too because I don't craft those. I don't follow the P2WAH, but I would say 500 AS for 5 Polished Ore is probably not a joke considering it requires some real dedicated farming time to get a bunch of Polished Ore. I would pay 4.2 million plat for 15 right now, but it seems those that put them on the AH prefer to have no buy out and end up with 100k after the bidding wars end.

    some collectables are easier to get than others, but they aren't considered useless. its more, depends on the player, what they need to craft and what they want to craft. they all can be used for crafting and CC gear is considered generally better than random gear and some named gear.
    I will be listing some on the Argo AH this evening. I could use some more AS as I burned through re-rolls for Ravenloft gear.

  17. #17
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    Quote Originally Posted by Darius1680 View Post
    Where did I say it took 20+ hours to farm a single ingredient? Where did I say anything about bta items? Please don't make arbitrary out of text assumptions.
    You did write "a massive amount of time". If thats not 20+ hours then our definition of massive differs. You also wrote that it would be more time than getting a rare named item (not just named item, but a rare one). Finally, I didnt write one ing, I wrote enough ings to make one item which you seem to have misinterpreted as one ing.

    Tha bta part you are correct on though - but then I figured we had long since given up on unbound crafting. If you are talking about unbound crafting the matter is different indeed. But then most rare named items are not unbound and you are talking about something several orders better due to being unbound which would suggest taking longer.
    Last edited by mikarddo; 01-30-2018 at 04:36 PM.
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