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  1. #1
    Community Member
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    Divine Might is an insight bonus to strength. That means the first up to 7 points of it are redundant with gear. It isn't what it used to be.
    Power surge requires 12 fighter levels. It is nice but it is necessary compensation to make fighter builds competitive. Fighters right now are just that, competitive. Messing with power surge isn't a good idea (unless you do a quality of life change to reduce the number of charges of it but make them last longer).

  2. #2
    Community Member AnEvenNewerNoob's Avatar
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    Quote Originally Posted by ValariusK View Post
    Divine Might is an insight bonus to strength. That means the first up to 7 points of it are redundant with gear. It isn't what it used to be.
    Power surge requires 12 fighter levels. It is nice but it is necessary compensation to make fighter builds competitive. Fighters right now are just that, competitive. Messing with power surge isn't a good idea (unless you do a quality of life change to reduce the number of charges of it but make them last longer).
    Well, I mean they could always change it so that you have to drink a potion before you can activate a 30 second power surge.........................

  3. #3
    The Hatchery Enoach's Avatar
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    Divine Might and Know the Angles stacking is news to me as they are listed as anti-prereq. (Meaning you should not be able to take both at the same time)

    Now on Power Surge

    Power Surge
    +8 Psionic bonus to all attributes for 60 seconds

    I can see this stacking with either Divine Might (Ftr (12)/Cleric-FvS (1) or Ftr (12)/Pal (3)) builds. To it would also work well with Action Boost bonuses of the Racial Trees like what is found with Humans.

    -------
    If DM and KtA are stacking then that sounds like a bug. Together they can make a powerful combination, alone a worthwhile buff.

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