Quote Originally Posted by FranOhmsford View Post
I too feel that some Heroic/Epic packs should be set in just one but my list would be very different from yours...

Epic Carnival {Seriously - This pack has never fitted in at Lvl 5!}

Heroic High Road and Druid's Deep - Neither of these packs scream Epic - In fact the Heroic Versions could do with being reduced by at least 5 levels!

Epic 3BC has been done well and is different to Heroic - BOTH should stay!

E-GH was done badly apart from Fall of Truth itself - BUT unless we get like 10 NEW quests to replace them we need to keep the Epic versions.
Same for E-Orchard.

Vault of Night - The only reason to keep this Epic is because of the XP - Taking away the Heroic version would cause players to leave in their droves though!
Taking away E-Wiz King would probably cause quite a bit of anguish too!

Fens/Sentinels/Storm Horns and Heart of Madness I actually agree on.
Personally I think too much content is poorly placed level wise in DDO. Its like they take a good idea and then attempt to smash the 4" square peg in a 2" round hole. I understand why it happens but there are times I want to scream bloody murder.

From my list.
The Phairlan Carnival for example is a quest that storyline wise fits better at say level 10 than it does at level 5 and clearly is not a Epic Story Line.
Druids Deep is one I originally had as Heroic, putting a level 18 Adventure Zone with it on the east bank of the Starwater River would be great. I am not sure why in the end I changed it, it was late and I am sure I was drinking more than a Diet Coke.
Epic High Road of Shadow, again is something that doesn't fit storyline wise at level 24 which it is placed, simply setting at a more appropriate level say level 20 or 21 with out any other changes would make it fit.

As much as I love the Gianthold the epic version does nothing for me and I loathe to run the quests. The Raid is interesting but I am sure that our current boring strategy was not intended when it was designed.

Epic Orchard is well ummmm... I go back to what our former Franchise Director said making Epic Versions cost nearly as much as new and saves us only a little bit of time (I'll have to find the exact quote) why not make the new content. It could have been so much more interesting and fun and ...

The problem with Epic Demon Sands is that it is not a complete Epic, no explore no.... Again I would love to see an Epic Menechtarun pack and would gladly pay for it, maybe an explorer area 1/2 the size and 5 quests. It just makes perfect sense for me.


Quote Originally Posted by Missing_Minds View Post
Do you realize how much that "battle cry" is whined about in just about every single MMO out there?

Players for the most part have high expectations (that many probably don't realize) and when that expectation isn't met, they leave. These game hoppers are prolific and there isn't much any company can do about them.
I totally get game hoppers, all you have to do is watch new games and ...
But something I see in DDO that I don't see in many other games is how often players come back and play for a little while. On Khyber alone last night I saw four players who have been gone for six seven eight months I am sure they will be gone again in a week or so, many want to stay but the issue is rerunning the same old content. I wonder how many would stay even a month longer or two months if there was a second starter zone.