
Originally Posted by
mikarddo
So, the blitzer at level 28 will gain max power from the last bullet though probably not alot AND have practically all the downsides of blitzing removed?
Thats taking the very strongest ability and making it a good deal stronger - and claiming its done in the name of balance?
Please reconsider.
The proposal to add +150% damage to other EDs at level 28 is similarly off the charts wrong. It does not reflex on the fact that some other EDs are already competitive though slightly below the blitzer and would hence get significantly stronger than current blitzers with such a huge boost - nor that others EDs are not so competitive so it fails to bring even internal balance for melee builds.
The idea to boost other melee EDs is good to spread people out - but the scale is entirely wrong and the effect will be to limit choices severely as non-melee builds and mixed melee/ranged builds will be completely overshadowed by constant and risk free blitzer (or even above blitzer) damage on all melee builds.
Unless the plan is one of utilizing a disproportionate pendulum of power and the time has come for melee to outshine anything else a good deal of tempering is needed here to balance the proposal.