Artificers are getting a large Repair spell power nerf. As a 16 Artificer/2 Monk/2 Ranger I'm going from 100 Repair spell power on live from enhancements to:
23 Heroic Repair ranks
05 Epic Repair ranks
04 Greater Heroism
02 Good Luck
03 INT 16 bonus
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37
15 (future Repair augment)
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52
You have to be an INT-based level 18 Artificer, spend 30 points in Battle Engineer and are forced to use a Runearm just to maintain the same Repair spellpower. That does not promote character customization.
Repair spellpower needs to be added back into each Artificer tree as a core ability. Something like 1 Repair/Rust spell power for each point spent in the tree.