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  1. #1
    Community Member Dolphious's Avatar
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    Sep 2010
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    It changes with the updates, but there's no doubt that right now the D-bags have flocked to casters (some to FVS, but arcane casters mostly). This thread is case-in-point.

    Unless it's a quest that just demands a caster I prefer not to have one in the group (unless it's someone I know is chill). The game isn't that hard, and I'd rather do without the prima donnas whining about how they soloing it "all the time" and how they can't be bothered to buff gimpy melees, etc.

    It may come as a surprised, but many of us actually enjoy making the team effective and doing the quest as a unit rather than just showing off the uber skillz of your cookie cutter build-of-the-update.

    My main is a bard, and I take pride in keeping the whole group buffed, and fighting effectively (and I can CC and heal pretty much any quest in the game if the Arcane or Divine decides they're too good for such a lowly task). And in my experience we win quests with both more efficiency and overall fun than the Uber-caster trying to do it all him or herself (of course in the strangely frequent event that these ubers die it's always the fault of the lag or another player).

    Soloing is great, I solo regularly, but if you join a group IMO it's a lot more fun for everyone to play as a group.

  2. #2
    Community Member Astraghal's Avatar
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    Mar 2010
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    Quote Originally Posted by Dolphious View Post
    It changes with the updates, but there's no doubt that right now the D-bags have flocked to casters (some to FVS, but arcane casters mostly). This thread is case-in-point.

    Unless it's a quest that just demands a caster I prefer not to have one in the group (unless it's someone I know is chill). The game isn't that hard, and I'd rather do without the prima donnas whining about how they soloing it "all the time" and how they can't be bothered to buff gimpy melees, etc.

    It may come as a surprised, but many of us actually enjoy making the team effective and doing the quest as a unit rather than just showing off the uber skillz of your cookie cutter build-of-the-update.

    My main is a bard, and I take pride in keeping the whole group buffed, and fighting effectively (and I can CC and heal pretty much any quest in the game if the Arcane or Divine decides they're too good for such a lowly task). And in my experience we win quests with both more efficiency and overall fun than the Uber-caster trying to do it all him or herself (of course in the strangely frequent event that these ubers die it's always the fault of the lag or another player).

    Soloing is great, I solo regularly, but if you join a group IMO it's a lot more fun for everyone to play as a group.
    Well said and I agree 100%.

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