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  1. #1
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    Default Tenser's Transformation

    A while ago there was some talk about allow spell casting to work with Tenser's Transformation or changing the stat bonus from enhancement to something else that stacks.

    Is Tensers still on the spell rework radar?

  2. #2
    Hero Musouka's Avatar
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    I hope not.

    As far as I know, that the spell is WAI and there is no need to improve upon it.
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  3. #3
    Community Member bradleyforrest's Avatar
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    Quote Originally Posted by Musouka View Post
    I hope not.

    As far as I know, that the spell is WAI and there is no need to improve upon it.
    Except for the fact that the spell is absolutely worthless

  4. #4
    2015 DDO Players Council Seikojin's Avatar
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    I feel the spell exists to give casters a way to par up. Not be exceptionally more powerful than melee in a second form.

    I think if it gave +2 as an arcane bonus, it wouldn't overthrow the game too much. It would pump up casters, but not to the point where everyone b-lined for tensers.

    What I would like is that actually. Debuff it to a +2, make its bonus arcane so it can stack with other things, and allow casters to share the wealth. This way it could be what everyone wants it to be, a melee friend.

  5. #5
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by Musouka View Post
    I hope not.

    As far as I know, that the spell is WAI and there is no need to improve upon it.
    You do know that no intelligent battle mage uses it right? Instead they carry cleric clickies that give them more for less restrictions. That's a broken spell.

  6. #6
    Community Member Ganolyn's Avatar
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    Quote Originally Posted by Lorien_the_First_One View Post
    You do know that no intelligent battle mage uses it right? Instead they carry cleric clickies that give them more for less restrictions. That's a broken spell.
    IIRC originally in PnP D&D (we're talking the beginning here) it was set up that way to make it so caster's couldn't be everything and make other classes useless. This was due to the nature of arcane spells being more offensive in nature than divine spells. Do you feel giving massive spell and decent (maybe good with proper gear) melee abilities to arcanes is ok in DDO?
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  7. #7
    Community Member doubledge's Avatar
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    Quote Originally Posted by Ganolyn View Post
    IIRC originally in PnP D&D (we're talking the beginning here) it was set up that way to make it so caster's couldn't be everything and make other classes useless. This was due to the nature of arcane spells being more offensive in nature than divine spells. Do you feel giving massive spell and decent (maybe good with proper gear) melee abilities to arcanes is ok in DDO?
    aren't they already?


  8. #8
    Community Member Ganolyn's Avatar
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    Quote Originally Posted by doubledge View Post
    aren't they already?
    I haven't seen an arcane build at the top of anyone DPS list yet.
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  9. #9
    Community Member donfilibuster's Avatar
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    The spell is worthless *and* WAI. Spells and items are not in competition, you use one or the other.
    Of course doesn't mean your wizard should run around without a con item.

  10. #10
    Developer Eladrin's Avatar
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    Tenser's Transformation is on the "yeah, this has to change" list. It's pretty faithful to the tabletop implementation, but that's not enough to make it a good spell. Expect it to change in the future to something more valuable to an arcane melee type character.

  11. #11
    Dual-Wielder of Halflings DevHead's Avatar
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    Quote Originally Posted by Eladrin View Post
    Tenser's Transformation is on the "yeah, this has to change" list. It's pretty faithful to the tabletop implementation, but that's not enough to make it a good spell. Expect it to change in the future to something more valuable to an arcane melee type character.
    You really are a tease. My momma warned me about you!

  12. #12
    Community Member Ganolyn's Avatar
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    Quote Originally Posted by Eladrin View Post
    ... arcane melee type character.

    I'm really trying to wrap my brain around this. Fighter/Magic Users have always been iffy, even in PnP.
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  13. #13
    Community Member Mr_Tank's Avatar
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    Will this future fix have any impact on the WF faith transformation enhancement?

  14. #14
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    Quote Originally Posted by Ganolyn View Post
    I'm really trying to wrap my brain around this. Fighter/Magic Users have always been iffy, even in PnP.
    The Tukaw build is not iffy...

    http://forums.ddo.com/showthread.php?t=181901

  15. #15
    Community Member Ganolyn's Avatar
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    Quote Originally Posted by Siskel View Post
    The Tukaw build is not iffy...

    http://forums.ddo.com/showthread.php?t=181901
    Anything that gear and tome intensive is iffy in my book. YMMV.
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  16. #16
    Community Member donfilibuster's Avatar
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    Quote Originally Posted by Eladrin View Post
    Tenser's Transformation is on the "yeah, this has to change" list. It's pretty faithful to the tabletop implementation, but that's not enough to make it a good spell. Expect it to change in the future to something more valuable to an arcane melee type character.
    This settles the issue, tyvm for responding.

  17. #17
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by Ganolyn View Post
    I'm really trying to wrap my brain around this. Fighter/Magic Users have always been iffy, even in PnP.
    I do not agree there are some nice prestige enhancement in Pnp such as the eldritch knight and the Rage Mage. The rage mage has a sweet dc on his disintegrates and quicken spells and the like while still all raged up when all is said and done. The eldritch knight does not give up much for all the melee ability it gains. The list goes on and on for decent F/MU prestige classes. Now in DDO there is none of that sadly. Best way to do a battle arcane in ddo is to grind out completionist and a billion past lives which is pretty far removed from 99% of the player base.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  18. #18
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    Quote Originally Posted by Ganolyn View Post
    Anything that gear and tome intensive is iffy in my book. YMMV.
    Mine has no where near the gear that Tukaw does, and does just fine.

  19. #19
    Community Member Wizzly_Bear's Avatar
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    Quote Originally Posted by Eladrin View Post
    Tenser's Transformation is on the "yeah, this has to change" list. It's pretty faithful to the tabletop implementation, but that's not enough to make it a good spell. Expect it to change in the future to something more valuable to an arcane melee type character.
    Excellent news!

    Since you're in a talkative mood lately....

    Is/has mystic theurge being/been considered at all? Been hoping for that for 4 years now

  20. #20
    Community Member Trillea's Avatar
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    Quote Originally Posted by Wizzly_Bear View Post
    Excellent news!

    Since you're in a talkative mood lately....

    Is/has mystic theurge being/been considered at all? Been hoping for that for 4 years now
    NOnononononono.. gimme my arcane trickster first!
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