
Originally Posted by
Nerate_Mireth
Problem 2 has been addressed SEVERAL times. The reason why a held/paralyzed/tripped foe still moves after one or more of these things is done to them is because of the "lag time" between the client running on your computer and the server. No matter what is done, short of actually sitting at the physical server, there will always be this lag time. The better your ISP is and the faster your internet speed is, the less this "lag time" will be but it will always be there.