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  1. #121
    Community Member Eladiun's Avatar
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    Quote Originally Posted by smatt View Post
    LOL, more of this casters can't run Amrath??? I thought this pathetic myth was dispelled long ago... Not hey can't simply run through like gods anymroe.. They should've never let them do that before.. Casters were and stilla re for the msot part spoiled brats
    I didn't say can't but the bar has tipped too far in one direction and my mains are both melees. Going from the top to the bottom isn't a balanced change. Also, running through the Vale or Shroud with Wail and bragging is like running through STK with firewall and bragging. FYI... I'll deal with the change as well; I just think these baby step changes/nerfs are just make things worse due to unplanned and unintended consequences. Stat damage gets nerfed to fix WoP and screws up half a dozen spells making people more reliant on WoF and making things more boring. They nerf overpowered casters and now melees are overpowered so they are all getting nerfed. If the game needs to be rebalanced, do it wholesale not in these haphazard jumps. Fix it right and fix it once.

    Challenge is one thing...having nothing in the arsenal is another. Casters are suppose to be powerful but restricted by SP. Making shrines reset was one of the biggest mistakes ever made...make high level spells cost more but actually be effective.

    Quote Originally Posted by Borror0 View Post
    The reason that monsters have such high saves and SR along with a long list of immunities is that many spells are overpowered. If the power level of those spells was reasonable, there would not be need for so many immunities. While casters are underpowered, the spells, however, are overpowered.

    With that said, the timing is way off. Such a nerf should be done at the same time as a removal of immunities, not before.
    Agreed. Insta-death spells become difficult to balance. The problem as now as it stands the arcane spell list has more useless spells than useful ones. Between resistances and HD based spells on inflated MoB's everyone runs the same list and one or two spells are by far more effective than anything else available. One of my best buddies in games main is a Sorc and it sucks to see how frustrating high level content has become for casters. It sucks the fun out of it.

    Quote Originally Posted by Borror0 View Post
    I can still remember the PUGs casting a ridiculous amount of CC spells - from scrolls - and then dragging all the mobs from the instance to that very spot. None of that was good gameplay, which is why they rightfully nerfed it.
    Agreed...rogues with 100 firewall and ck scrolls running PoP. Casters screamed to holy heaven on the forums that no one wanted them when you could just take a rogue and they could be as effective and cover more roles. I laugh everytime I see a post asking for scrolls back in the vendors especially when it's from an arcane...they know not what they ask for.
    Last edited by Eladiun; 06-17-2010 at 12:01 AM.
    “If at first you don't succeed, keep on sucking till you do succeed.”

  2. #122
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    Quote Originally Posted by Eladiun View Post
    I didn't say can't but the bar has tipped too far in one direction and my mains are both melees. Going from the top to the bottom isn't a balanced change. Also, running through the Vale or Shroud with Wail and bragging is like running through STK with firewall and bragging. FYI... I'll deal with the change as well; I just think these baby step changes/nerfs are just make things worse due to unplanned and unintended consequences. Stat damage gets nerfed to fix WoP and screws up half a dozen spells making people more reliant on WoF and making things more boring. They nerf overpowered casters and now melees are overpowered so they are all getting nerfed. If the game needs to be rebalanced, do it wholesale not in these haphazard jumps. Fix it right and fix it once.
    Oh noooozzeee so I'm, not uber because I can run through the vale with wail??? Thanks for bursting my uber-balloon Sorry, I guess I have a different view of the game as whole... One trick pony sorcs have their uses but there's a lto mroe to the game than insta kill from a caster perspective... One tirck pony builds are going to get nerfed. Not only in this mod but likey in the ones after that as well... The trend I'm seeing at this point is that they're finally starting to look at making the game more diverse in the various skills, spells etc that will be useful. There's been way too many things throughout DDO that have been left by the wayside. Most likely due to the lack of development money over the last 3 years. But now that they seem to be a bit more flush on the cash perhaps the long trend of 80% of the game skills/spells being completly useless the arrow is moving the other way... It will take time and a few updates but that'swhat I get the feeling ios happening.... It will be painful for the deseperate to brag..... But it'll be OK
    Than again.. I could be completely wrong and the world is coming to an end and there's doooooommm completely surrounding us...
    Last edited by smatt; 06-17-2010 at 12:22 AM.

  3. #123

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    Quote Originally Posted by Eladiun View Post
    Agreed...rogues with 100 firewall and ck scrolls running PoP. Casters screamed to holy heaven on the forums that no one wanted them when you could just take a rogue and they could be as effective and cover more roles.
    A rogue? Why grab a rogue when you could grab a paladin with a rogue splash for Evasion in fullplate and UMD?
    Quote Originally Posted by Eladiun View Post
    Insta-death spells become difficult to balance.
    The best solution I know of is to nerf change Deathward to provide additional protection versus death spells (+X to saves and Natural 1 is no longer an automaticly failed check) and tyhen give it to most end game mobs. That should balance insta-death spells with other spells, or at least greatly help.
    Last edited by Borror0; 06-17-2010 at 12:43 AM.
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  4. #124
    Community Member Eladiun's Avatar
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    Quote Originally Posted by smatt View Post
    Oh noooozzeee so I'm, not uber because I can run through the vale with wail??? Thanks for bursting my uber-balloon Sorry, I guess I have a different view of the game as whole... One trick pony sorcs have their uses but there's a lto mroe to the game than insta kill from a caster perspective... One tirck pony builds are going to get nerfed. Not only in this mod but likey in the ones after that as well... The trend I'm seeing at this point is that they're finally starting to look at making the game more diverse in the various skills, spells etc that will be useful. There's been way too many things throughout DDO that have been left by the wayside. Most likely due to the lack of development money over the last 3 years. But now that they seem to be a bit more flush on the cash perhaps the long trend of 80% of the game skills/spells being completly useless the arrow is moving the other way... It will take time and a few updates but that'swhat I get the feeling ios happening.... It will be painful for the deseperate to brag..... But it'll be OK
    Than again.. I could be completely wrong and the world is coming to an end and there's doooooommm completely surrounding us...

    Are you 12? Go back to the kiddies table and play with your emoticons there....the adults are talking.
    Last edited by Eladiun; 06-17-2010 at 06:47 AM.
    “If at first you don't succeed, keep on sucking till you do succeed.”

  5. #125
    Community Member knightgf's Avatar
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    Quote Originally Posted by Eladiun View Post



    Agreed...rogues with 100 firewall and ck scrolls running PoP.
    PoP...you mean Prince of Persia? When did that ever come into DDO?

  6. #126
    Community Member Eladiun's Avatar
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    Quote Originally Posted by knightgf View Post
    PoP...you mean Prince of Persia? When did that ever come into DDO?
    Prison of the Planes...baby. Formerly, the best loot and XP run in the game.
    “If at first you don't succeed, keep on sucking till you do succeed.”

  7. 06-17-2010, 08:37 AM


  8. #127
    Community Member Eladiun's Avatar
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    Quote Originally Posted by smatt View Post
    Ha ha how's this

    And considering how many whinny little crybaby posts you've made in the last month surrounding the next update. I'm thinking you're a spoiled little boy that expects to be hand held through the game if not life.....
    Honestly double check that...I'm far from one of the main offenders. I've even at points defended it. My main rant was that the lag fix didn't fix lag and in game vs DDO store bought items but whatever your entitled to you opinion.

    Quote Originally Posted by smatt View Post
    I still don't see how this change will have anything but a minor impact on the game. Perhaps it will slow people down a tad more, as DA alerts will be more frequint since you can't kill stuff that you can't even see anymore..... Wait no I liked it when all you had to do was tab-finger tab finger, tab-finger.. That was an exciting game.... Oh and lets not forget shield block the door and FW mod 4 style... Ya they brought that back for epic ... Fun stuff buddy., right up your easy button alley.... Heck, why not bring back cast CK on mobs that can't see you and they sit and cook.... More fun brought to you by the DDO easy button ***** crowd...
    I love how you make ridiculous assumptions. It's fun to just throw out whatever comes to mind isn't it. I've stated I hate the D-Door, FW, Repeat tactic and it's only even possible because of the stupidity of resetting shrines. Apparently, you read as well as you write.

    Quote Originally Posted by smatt View Post
    This idea of caster having nothing in the arsenal is rubbish.... It comes from a total lack of imagination in playstyle... Pigeon meet hole... So you want to tab-finger-wail your way through every quest? Yep.. inventive..... The true downsides of the Sorc have never been shown in DDO, at this point they've been able to carry ALMOST every spell that was useful in the game, removing the negative of playing the class, which is limited spell selection.. This is somethign that should've been addressed long ago.....
    There is a limited spell selection but not a limited arsenal, really that's rubbish logic..

    Quote Originally Posted by smatt View Post
    The more they take down the individual power of individual things within the game the more diverse the game will become. No doubt that part of it also has to do with quest/mob design. But it also has to do with people wanting 1 easy solution to every porblem... It's the 0's.... The age of instant gratification... It must be done in 12.345 seconds or it's just not acceptable.

    And I wish I was 12 again...
    You're on your own little crazy island here...don't really know what your talking about or where you drew these assumptions from anything I posted but thanks for stopping by.
    “If at first you don't succeed, keep on sucking till you do succeed.”

  9. #128
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    Quote Originally Posted by Eladiun View Post
    Honestly double check that...I'm far from one of the main offenders. I've even at points defended it. My main rant was that the lag fix didn't fix lag and in game vs DDO store bought items but whatever your entitled to you opinion.



    I love how you make ridiculous assumptions. It's fun to just throw out whatever comes to mind isn't it. I've stated I hate the D-Door, FW, Repeat tactic and it's only even possible because of the stupidity of resetting shrines. Apparently, you read as well as you write.



    There is a limited spell selection but not a limited arsenal, really that's rubbish logic..



    You're on your own little crazy island here...don't really know what your talking about or where you drew these assumptions from anything I posted but thanks for stopping by.
    You're my hero...

  10. #129
    Community Member Cyr's Avatar
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    Quote Originally Posted by FluffyCalico View Post
    You have been here long enough to know better than to ask someone to explain how to exploit something.
    -1 Rep for trying to mislead people into thinking the poster was asking anything of the sort.

    In fact, you and Hendrick have already explained this exploitive behavior enough for anyone who is not brain dead to figure it out.

    The poster you responded to clearly stated that you two were insisting that this was to fix this exploit and wanted a source for this information as more then a few people think this has everything to do with saving server resources and nothing to do with an exploit. Particularly considering the limited usefullness of the exploit (it takes more time to do and uses more resources) and the fact that I had never heard of anyone bothering to do this previous to this gameplay change in U5.
    Proud Recipient of At least 8 Negative Rep From NA Threads.
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  11. #130
    Community Member Eladiun's Avatar
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    Quote Originally Posted by smatt View Post
    You're my hero...

    That's way too much responsibility.
    Last edited by Eladiun; 06-17-2010 at 09:21 AM.
    “If at first you don't succeed, keep on sucking till you do succeed.”

  12. #131
    Tasty Ham Smuggler Kromize's Avatar
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    Quote Originally Posted by Eladiun View Post
    It effects all persistent AoE spells not just D-Door so take the D-Door and the FW goes away.
    Good point, I hadn't thought of that. Wouldn't it be better just to change the AI so they don't stand in firewall(or other persistent DOT) though? I mean, really. C'mon...

  13. #132

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    Quote Originally Posted by Kromize View Post
    Good point, I hadn't thought of that. Wouldn't it be better just to change the AI so they don't stand in firewall(or other persistent DOT) though? I mean, really. C'mon...
    See post #94

    Second part of #99

    And first part of #116.

    In addition, I do believe a smarter AI would be good for the game as well, but making new content is a heck of a lot easier than coding AI which they licensed out and try to modify.

  14. #133
    Community Member J1NG's Avatar
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    I have another question to pose. I was in some runs lately but I keep forgetting to ask, but what has happened with "symbol" spells? Do they suffer the same problem of going if you're too far away?

    J1NG
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  15. #134
    Community Member Zaodan's Avatar
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    Quote Originally Posted by Cyr View Post
    -1 Rep for trying to mislead people into thinking the poster was asking anything of the sort.

    In fact, you and Hendrick have already explained this exploitive behavior enough for anyone who is not brain dead to figure it out.

    The poster you responded to clearly stated that you two were insisting that this was to fix this exploit and wanted a source for this information as more then a few people think this has everything to do with saving server resources and nothing to do with an exploit. Particularly considering the limited usefullness of the exploit (it takes more time to do and uses more resources) and the fact that I had never heard of anyone bothering to do this previous to this gameplay change in U5.
    Stop calling it an exploit!!! Its not an exploit!

    I'll prove it!

    "You can cast firewall on a bunch of mobs, and then DDoor to the entrance of a dungeon, and the mobs will stand there in your firewall and take damage/die and you won't get hurt. You can then run back to that spot and do it again with the next bunch of monsters (or same bunch if they are still alive). This lets you kill monsters (which arent immune to fire) which might be a bit powerful to kill if you stood there."

    There, I just posted exactly how to do it. If this is an exploit, a Mod will edit it out and ban me.

    p.s. It will not get edited, and I will not get banned, because (say it with me) THIS IS NOT AN EXPLOIT. Its simply how spells work and how monster AI works.

  16. #135
    Community Member Eladiun's Avatar
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    Quote Originally Posted by Zaodan View Post
    Stop calling it an exploit!!! Its not an exploit!
    Semantics... yes exploit has a harsher meaning (duping, bypassing raid timers) in online gaming but by the dictionary definition the usage is valid. It's easier than calling it, "taking advantage of a design limitation to accomplish goals one otherwise would not be able to accomplish."

    Call it abusing or manipulating if exploiting is too harsh.
    “If at first you don't succeed, keep on sucking till you do succeed.”

  17. #136
    Community Member Zaodan's Avatar
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    Quote Originally Posted by Eladiun View Post
    Semantics... yes exploit has a harsher meaning (duping, bypassing raid timers) in online gaming but by the dictionary definition the usage is valid. It's easier than calling it, "taking advantage of a design limitation to accomplish goals one otherwise would not be able to accomplish."

    Call it abusing or manipulating if exploiting is too harsh.
    Still not valid.

    The only proper term to use when referring to this activity is "playstyle".

    Example: "Turbine's changes to lingering spells has nerfed this playstyle."

  18. #137

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    Not all exploits are bannable offenses.

    You are calling it not an exploit, the most of the rest of us are.

    We are all entitled to our opinions.

  19. #138
    Community Member Zaodan's Avatar
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    Quote Originally Posted by Missing_Minds View Post
    Not all exploits are bannable offenses.
    You are calling it not an exploit, the most of the rest of us are.
    We are all entitled to our opinions.
    Not true, according to the rules of DDO, all exploits are bannable.

    If you don't like Web+Acid Blast, you are certainly entitled to call it an exploit, but the fact is that it is not, its just a tactic that a player can legitimately use. And while you retain the right to refer to it erroneously as an exploit, you will be told (correctly) that you are wrong, and that it is not an exploit. You can still do so. And you are still wrong.

    You are entitled to your own opinions. You are not entitled to your own facts.

  20. #139

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    Quote Originally Posted by Zaodan View Post
    The only proper term to use when referring to this activity is "playstyle".
    The proper term to refer to this is tactic, not playstyle.
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  21. #140
    Community Member Eladiun's Avatar
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    Quote Originally Posted by Zaodan View Post
    Still not valid.

    The only proper term to use when referring to this activity is "playstyle".

    Example: "Turbine's changes to lingering spells has nerfed this playstyle."
    Well, the devs have sent a pretty clear message that this 'playstyle' was unintentional and not by design thus they removed it much like they would an exploit.

    The Batman build was a playstyle despite the very clearly stated fact that evasion in Heavy Armor was a bug...
    “If at first you don't succeed, keep on sucking till you do succeed.”

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