I didn't say can't but the bar has tipped too far in one direction and my mains are both melees. Going from the top to the bottom isn't a balanced change. Also, running through the Vale or Shroud with Wail and bragging is like running through STK with firewall and bragging. FYI... I'll deal with the change as well; I just think these baby step changes/nerfs are just make things worse due to unplanned and unintended consequences. Stat damage gets nerfed to fix WoP and screws up half a dozen spells making people more reliant on WoF and making things more boring. They nerf overpowered casters and now melees are overpowered so they are all getting nerfed. If the game needs to be rebalanced, do it wholesale not in these haphazard jumps. Fix it right and fix it once.
Challenge is one thing...having nothing in the arsenal is another. Casters are suppose to be powerful but restricted by SP. Making shrines reset was one of the biggest mistakes ever made...make high level spells cost more but actually be effective.
Agreed. Insta-death spells become difficult to balance. The problem as now as it stands the arcane spell list has more useless spells than useful ones. Between resistances and HD based spells on inflated MoB's everyone runs the same list and one or two spells are by far more effective than anything else available. One of my best buddies in games main is a Sorc and it sucks to see how frustrating high level content has become for casters. It sucks the fun out of it.
Agreed...rogues with 100 firewall and ck scrolls running PoP. Casters screamed to holy heaven on the forums that no one wanted them when you could just take a rogue and they could be as effective and cover more roles. I laugh everytime I see a post asking for scrolls back in the vendors especially when it's from an arcane...they know not what they ask for.