Quote Originally Posted by EightyFour View Post
Well I just got my 25 black scales, and got some Blackhide armor for my Ranger, he's a bow user and I'm trying every thing to make him better than he is now. I would like him to be a good range attacker and it seems that I'm dreaming here that it could happen, minus finding a Heavy Repeating WoP crossbow or WoP Long/short bow maybe, repeater would be better though.

So this is what I started to look at, Rate of Fire vs. Melee attack rate, so I ren the numbers,
47 shots / minute (Basic RoF with bow, level 16, BAB +15).
53 shots / minute (Ranger with Rapid shot, Level 16, BAB +15) 2.82% increase.
56 shots / minute ((Same Ranger)Ranger with Rapid shot + Black Hide Dragon Armor) 1.59% increase if Rapid shot stacks/4.23% if it dose not.
59 shots / minute ((Same Ranger)Ranger with Rapid shot + Haste(No Dragon Armor)3.18% increase if Rapid shot stacks/ 5.64% if not.
Your math is a bit off. Going from 47 shots per minute to 59 shots per minute is a 25.5% increase, which seems to suggest that Rapid Shot does not stack with haste [and I did not know that].

My calculations for my 14/2 ranger/fighter were 54 shots per minute, unhasted. With manyshot that goes up to 216 arrows per minute for 20 seconds, and balances out to 81 arrows per minute overall. It's actually very comparable to 1-handed fighting, only has the burst potential that is easily utilized to advantage.

Rangers are currently extremely overpowered in relation to the rest of the melee classes. Worrying about rate of fire for them seems a bit frivolous.