Sorry about that -- I somehow mixed up the zip file and had an old version of the xml data file in there. I've corrected it on the server now and it should be working using the link from the first post.
*EDIT*
Please note that I had to adjust the name of the file, my webserver is doing something very stupid with caching the file for some reason.
Last edited by jjflanigan; 02-10-2007 at 04:20 PM.
More than 2 weapons (4 at most, 3 prolly sufficient) would be handy, also an option for MOB DR on the main form would be VERY useful, as that makes a big impact.
Oh, on WPN 2, a "copy WPN 1" button would speed things up some in many comparisons.
Playing (and dying) since Open Beta...
Just noticed the critMultiplier in your Maul example. That'll need changing when Module 4 is released per this thread.
"NEW – All existing Mauls and all Mauls created in the future will have a x3 critical hit multiplier."
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Added in an option to be able to compare up to 4 weapons
Added in a drop down to select your targets DR amount
Added in a weapon flag to "Bypass DR"
Added the ability to click the weapon forms and drag them around
Trying to come up with a decent way to provide an option to copy the weapon data down. Copying it isn't a problem...figuring out where to put a button / option to copy is![]()
This is a great tool, and I'd like to make a completely selfish request.
You were able to quickly convert your enhancement program to a webpage. Do you think you could do that here? I'm not able to run exe's from my work and can't use your software from anywhere but home. I'm pretty sure I'm not the only one either.
Just a thought. If it's too much work, don't bother.![]()
Hitting the "Reset" button has no apparent effect. And...egads, don't double-click a weapon box LOL
After this version I'd have to say that a copy feature would prolly be a waste of effort, since it's not readily apparent which one is wpn1, wpn2, etc.
Oh, and for Elemental and Elemental Burst, you might want to add in (Doubled) versions, for example; Icy Burst is doubled against a Fire Elemental
Last edited by Dielzen; 03-23-2007 at 09:23 PM.
Playing (and dying) since Open Beta...
Got this earlier, only once and it worked fine when choosing continue, but thought I'd mention it...
Code:See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.ArrayList.get_Item(Int32 index) at Weapon_Compare.Form1.PBLineChart_MouseMove(Object sender, MouseEventArgs e) at System.Windows.Forms.Control.OnMouseMove(MouseEventArgs e) at System.Windows.Forms.Control.WmMouseMove(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- Weapon Compare Assembly Version: 1.13.0.0 Win32 Version: 1.13.0.0 CodeBase: file:///C:/Documents%20and%20Settings/Owner/My%20Documents/Software%20Install%20DLs/WeaponCompare/Weapon%20Compare.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
Playing (and dying) since Open Beta...
Fixed issue with double clicking a weapon data window
Fixed reset button not working
Fixed array exception error for tooltips
Added window numbering to show which weapon window is which
**** you're quick...you prolly missed my edit regarding elemental doubling since I did it not long before your update post.
/bow
Playing (and dying) since Open Beta...
JJ, ur teh awesomz!![]()
Mr. Potatohead...MR. POTATOHEAD!!! Backdoors are NOT SECRETS!!!
If you're going to fortell DDOOOOOOOOOMMMMMMMM!!!!!, do it right
Member of Cupcake's Muskateers (/wiggle)
Do you know what time it is in Tokyo right now? It's the future.![]()
i downloaded the file, and i'm getting an error opening the program,
it says:To run this application, you must first install one of the following versions of the .Net Framework: v2.0.50727
Dont know what that means.
You need to have the Microsoft .Net package installed to use it.
Go to Microsoft's website and search for a download there.
Person Æ, SarlonaTanka (Elf Tempest Trapper) .:. Darani (Aasimar Inquisileric) .:. Raelyth (Elf Artifonk)
that's a nice little tool, jj ..
Just a couple of thoughts after running a few comparisons this morning..
1) seeker is really a prefix (my twf pally uses a +1 seeker(+4) shortsword of pure good in his offhand right now)
2) On the same vein, any chance that you could make it so that we can do TWF comparisons? Having a seeker or backstabbing weapon in the offhand really changes hit/damage values for a weapon pairing.
-=]ArchAngels[=-
Do you have any idea how long I have looked for one of these. Thank you so much youre awesome!
Groovy, I'm glad some people still find this useful![]()