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  1. #1
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    Default Dark hunter build advice

    Could a person make a dark hunter ranger...but go handwraps and tabaxi? and make it viable?

  2. #2
    Community Member FuzzyDuck81's Avatar
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    Quote Originally Posted by Kefrem View Post
    Could a person make a dark hunter ranger...but go handwraps and tabaxi? and make it viable?
    One of the great things about DDO is that pretty much anything can be made viable if not necessarily reaper-optimal, but I'm at work at the moment so can't help much. You'd probably want to go for a 17/3 build, as the low hanging fruit in the monk trees can be pretty tasty & then mostly build it as you would any regular monk splashed build, but make sure to have allowance for INT to help with your trap skills.
    I used to be with it, but then they changed what it was, now what's it is weird and scary to me.

  3. #3
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    Hmmm ok thanks for the advice. Ive noticed people keep talking bout reaper builds, i mean i get it and all but most of my guys work real well with my friends character and his builds but he too wants reaper runs all the time. I mean i know its used on that reaper tree stuff but is it really necessary? I have a character(not the best build) who has 36 destiny points but i cant figure out how to even spend them.

    Any help there would be appreciated as well.

  4. #4
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by Kefrem View Post
    Could a person make a dark hunter ranger...but go handwraps and tabaxi? and make it viable?
    Disclaimer: I don't have Tabaxi yet so I can't test this.

    But you could do DEX-based Dark Hunter 18 / monk 2: pick up DEX to hit from either Tabaxi (Nimble Cat) or Ninja (1st core); you should be able to get DEX to damage from Improved Weapon Finesse or Improved Nimble Cat. Obviously monk 2 also provides Evasion, which can be upgraded to Improved Evasion with The Darkest Luck at level 26.

    Feats: Precision, the three monk Forms, Swords to Plowshares, Improved Critical - that's 6 of 9 heroic feats, leaving room for, say, Whirlwind Attack.

    Enhancements: something like 36 Dark Hunter / 24 Deepwood Stalker / 13 Horizon Walker (No Step Missed) / 4 Shintao (+10% offhand) / 3 Ninja (DEX to hit, +1d6 sneak attack).
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  5. #5
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    I am playing up an DH archer now. Up to 14.

    DH is an interesting tree. I think the idea was that you could stack it with tempest for a melee build or DWS for a ranged build. However in practice, on a ranged build stacking DWS and Horizon Walker is much more effective. I only have 13 pioints into the DH tree, enough to make the dog decent and get four dice with the bleed damage imbue.

    DWS also makes light armor so strong, it's hard to justify going with medium armor despite the bonuses to med. you get from DH. Half damage from traps is nice, but in theory you can disarm all of them. There are relatively few you have to run through to get to a box.

    My final build is shaping up to be 41 DWS, 21 HW, 13 DH, 2 vistani for Undead as a favored enemy, with three left for whatever it feels like I still need once the stuff I am working on is filled out (probably more DWS or HW).

    Feats are standard ranged feats: Point blank shot, precision, improved crit ranged. You get the rest you need just by being a ranger. I also like extend spell just to help me keep all five resistances up, but most players consider that a waste of a feat. My last three will probably be dodge, mobility and shot on the run for the dodge bonuses.
    Last edited by yfernbottom; 04-24-2023 at 08:05 PM.

  6. #6
    Community Member Bjond's Avatar
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    Quote Originally Posted by yfernbottom View Post
    Half damage from traps is nice, but in theory you can disarm all of them. There are relatively few you have to run through
    The electric floor in the cannith raid is the only one I know where this feature might truly shine; it's a trap. Outside that one location, it's thematic nonsense.

  7. #7
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    I ran 2 dark hunter lives as 8 Dark Hunter, 6 Sacred Fist, 6 Monk Tabaxi Trailblazer using quarterstaffs. Basically a twist on a stick build. Was super fun and could handle low to mid skull reapers up to cap. Full disclosure, I did not run the build at cap and it would require a lot of investment to be even mid skull capable at cap. You could run basically the same setup using handwraps. Main stat is Dex and take the dex to damage racial enhancements.

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