Welcome to our third preview of Update 59! There are also elements in this preview for features slated for release after Update 59, and even a few bits from Update 60. Lamannia is expected to open today and remain open until 3:00pm Eastern (-4 GMT) on Thursday, April 13th.
Of Special Note:
[B]Sound Fix[B]
In this week's Preview we have included a bug fix meant to address a crashing issue related to sounds. For players who have been experiencing crashes after getting near things like Raptors or being in the Dread Adventure Area, we'd like you to see if the behavior is any better now on Lamannia this week.
Update 59: Performance Work
We have fundamentally changed how bonuses are calculated behind the scenes to be using a more performant algorithm to reduce lag in the game. This change impacts:
- Feat bonuses
- Enhancement bonuses
- Epic destiny bonuses
- Past life bonuses
- Toggled bonuses
- Temporarily granted Feats
- Armor Class bonuses
- Blocking Armor Class bonuses
- Attack bonuses
- Damage bonuses
- Savings throw bonuses
Please keep an eye out for discrepancies in bonuses on your character sheet between the regular Live game worlds and this Lamannia build. Adding and removing Feats, Enhancements, and acquisition of Past Lives are the primary mechanisms that might cause these bonuses to exhibit erroneous behaviors. There are more than 485 bonuses affected and not all of them are on the character sheet and easily displayable. So if character abilities are not acting as you would expect them to normally, please report your experience in a separate Lamannia forum thread here. Some that were previously reported to us have already been fixed so if they still look wrong as of this update please do still mention them again.
Update 59: Droaam Legendary Edition
This preview includes Legendary version of all seven quests in the Droaam chain:
Attack on Stormreach:
Free quests:
You can find the NPCs for these quests in the Lordsmarch Plaza, located off of the Marketplace in Stormreach. Feedback threads for each of the Legendary quests is linked to above.
After Update 59: Underdark-themed Mount preview
A preview of an Underdark-themed Mount is available in the Test Dojo for you to check out! We are specifically looking for things like animation bugs as this is a new mount "rig type" compared to a horse or dinosaur. We are not yet announcing where this mount will be available in the future, but it will be after the release of Update 59 and not with it.
Update 60: Hireling Wererats
Hireling Wererats are now available in the Test Dojo to check out! These hirelings are expected to be released with Update 60: Vecna Unleashed. We are not yet announcing how players will be able to acquire the Hireling Wererat.
News and Notes:
Changes are in blue!!
Bug Fixes:
- Level 32 skill augments now grant their listed amount of +skills
- The offhand slot should no longer go missing sometimes after reincarnation as an Artificer.
- The Legendary Spiked Turban should now have its proper visuals.
- Mirrors of Glamering now have a clearer tooltip to explain how their eligibility works.
- Energy Vortex Poison and Negative now both have their correct tooltips within the spell.
- The web barriers in the quest Sacrifices can now be broken with Eldritch Blast.
- Technomage filigree now provide their 5% Armor Class set bonus and no longer call the set the wrong name.
- Divine Righteousness (Paladin Sacred Defender 3rd core) is now untyped and grants its correct amount of threat generation.
- Mass Suggestion now has its correct icon.
- A few pet benefit icons have changed to reflect their passive states.
- Black Dragon bolt's damage to PLAYERS has been reduced to its original values (from before Blightcaster update.)
- Natural Fighting Feats will now work correctly with Blight Wolf.
- Fixed the bank issue where moving an item from the shared crafting storage to character bank if the character bank was full would result in the 'loss' of the item and the breaking of inter bank transfer. If this did happen to you, please contact Customer Service for your character to be fixed as well.
- The Soul of Cruelty Dot now has a cooldown again so no more triple stacks from a Frost Lance.
- Fix for monsters who keep attacking recently dead pets/defenders/NPCs. They should no longer do so.
- Spear of the Mournlands is considered a Favored Weapon by Bladeforged again
- You may now actually apply insightful deadly shards to trinkets
- Dark Apostate's Shadowform is now correctly hidden by the Full Character Overlay option
- Silverfang from Dinosaur Bone Crafting now grants its listed DCs
- Updated to v1.23.1 OpenAL32.dll using the officially compiled and distributed version from https://openal-soft.org/. Fixed EAX on 64-bit clients.
- Fixed the issue with Nature's Protectors killer instinct VFX system gradually causing client lag the more you use it.
Gameplay Changes:
- The firing arc tolerance for general missile weapons (bows, etc.) has been upped from 45 degrees to 60 degrees. This should help avoid dry fires when the player is strafing circling a monster up close with a missile weapon.
- Darling the Wererat Rogue Henchmen has gotten a new special ability for her hot bar. For 15 seconds Darling becomes a cute little rodent who is simply to precious to harm. Darling becomes immune to all damage, and monsters will ignore her but her physical damage drops by 100%. This has a 2 minute cooldown.
- Most individual Resistance, Insight, and Quality bonuses to Reflex, Fortitude, and Will Saving Throws on items have been increased by 1, putting them slightly above the values on Resistance items.
- Work has been done behind the scenes for Universal Tree tomes to make them work slightly differently on our end. This should have no effect on Universal tome functionality - existing tomes will still function - but we wanted to let you know work had been done in case something goes pear-shaped.
- The Fast Nightmare mount is now Bound to Account.
- When you spot or automatically detect a secret door, a "?" icon will appear over your head.
- When you spot or automatically detect a trap, a "!" icon will appear over your head.
- Fury of the Wild - Great Leveler
- Reduced the duration of the movement pause.
- Removed awkward pause to your ability to attack after using the great leveler.
- Detect size increased on none enhanced smash.
- Visualizes on enhanced smash better match detect size.
- +500 attack bonus applied to hit roll.
- The cooldown on Sacred Vial has been increased from three to ten seconds to match Banishment and other death effects.
- Tsunami's correct max caster level and CC duration have been adjusted. The Max caster level is down to 20 from 25 to match other level 9 spells, CC duration down to 6 seconds to match other CC/Damage Combo Spells.
- Caster damage in Reaper difficulty has been adjusted for Skull 7 and higher:
- Skull 7: From 25% damage to 23%
- Skull 8: From 20% damage to 18%
- Skull 9: From 18% damage to 15%
- Skull 10: From 15% damage to 10%
- The self-healing penalty in Reaper Difficulty has been adjusted. The penalty for self-healing while outside of combat is now the same as the existing penalty for healing others while in or out of combat.
UI:
- Pet character sheet now only sorts its pet feats by alphabetically instead of nonexistent categories.
- Pet character sheets saving throws label is now no longer cut off visually.
- The crafting storage sort should no longer reset if you hover over the options.