I return after a few years and this?
Are Clerics insulted by Paladins' getting True Rez, Resurrection and Raise Dead as a Heroic Lvl12 core enhancement?
It is even more insulting to Devines' that get these spells even later like Druid and Favored Soul.
Do you think this is out of balance?
A lvl9 spell obtained at Clr17 is available to Paladin at lvl12. It reduces divines to buff builds if Airship buffs run out.
Paladins will argue in my previous posts under Gen and Paladin threads that True Rez can not really be used at lvl12. They explained to me with limited spell slots for lvl4 spells that True Rez can not be taken early at PAL14 in competition with Holy Sword and Zeal. I see pure tanks taking it though.
I wonder why they were give True Rez at all and think Resurrection should maybe not be available till lvl 18 to 20 under core enhancements.
True Rez seems needed in R10 from what I read, but let the Spellcasters do it.
Now the War Domain and Holy Sword is a nice change. Holy Sword is much more effective now and universal for weapons. I get it. I have made better suggestions on Paladin the Gen boards to actually improve Paladin more in theme.
One change I would make to Paladin is to give them Radiance and give it earlier than Cleric. It goes with the theme of Dispel Magic of the Holy Sword in PnP. However Dispel Magic just does not seem used much in the game while Radiance is especially useful for a tank type melee. Knockdown is very effective by opponents in the game.
I would also like to see Paladin get some if not all of Holy Sword a little earlier and tier it to Paladin level or maybe lvl 7 to 10 get a lesser version. It is a feat for Clerics and requires a domain while just a interchangeable spell for Paladin. Technically Clerics get Radiance around lvl 7 from the RS t5 enhancements. Paladins deserve it sooner just based on the themes of DDO and PnP.
Another buff would be to improve Paladin "Aura of Good" to tier with Paladin Level. Maybe give this a Radiance effect. If the Paladin runs next to a Knocked down Ally then they rise!
I see what the Devs have done. The Paladin and Cleric are inverted while Druid/FavSoul are somewhere in-between. I want to see more of an inversion. Cleric is about right with Paladin getting some more things while losing this obvious imbalance and slap to spellcaster themed builds.