Brandishing Pact
2 AP 1 Rank 5 Second Cooldown.
Active: Fast Melee Cleave +3(W) +2 Critical Threat Range, +2 Critical Multiplier. Triple Eldritch Blast Damage to Targets With Hexblade Curse.
Passive: +10 Melee Power, +50 Light Spell Power.
Patron's Avarice
2 AP 2 Ranks.
+1/2 Sacred Bonus to Critical Multiplier.
Death Messenger
1 AP 3 Ranks.
+1/3/5[W]damage. On activation: For 10 seconds, you gain the ability to Strikethrough regardless of combat style. You also gain +0/100/200 Strikethrough for the duration. (Cooldown: 15 seconds)
Conquer Pact Weapon
2 AP 1 Rank.
Your Pact Weapon Qualifies as a Swashbuckling Weapon.
Your Pact Weapon Qualifies as a Shield for Sacred Defender, and Stalwart Defender Stances.
Your Pact Weapon Qualifies as a Quarterstaff for the Purpose of Henshin Mystic Enhancements
Your Pact Weapon Qualifies as a Favored Weapon for the purpose of feats and Enhancements
Enduring Patron
2 AP 1 Rank.
Active: Enduring Patron: Ward your target against fatal damage. Hit point damage cannot lower a warded ally's hit point total below -9. When a warded ally is incapacitated, this effect heals the target after a few seconds for 10 to 39 hit points and then fades. (Activation Cost: 30 spell points. Cooldown: 2 minutes)