I am nowhere near speed running, soloing or roflstomping R10 - yet I still would like to make a suggestion for R11 adding a twist rather than just "more than R10" and very definitely not as a way to earn more xp/rxp.

R11 would be R10 with the following changes:
- All regular mobs spawn as champs.
- Double the chance for reapers.
- All mobs have 50% more HP.
- If anyone in the group dies the quest insta-fails and everyone gets ported out. This is the important twist.
- All named loots that drop will have both a mythic bonus AND a reaper bonus. This is obviously the carrot and where SSG might earn some money from rerolls.
- Loot ransack occurs after looting 1 time to avoid people rerunning the easiest quest over and over for the loot.

Run for bragging rights AND a better chance at the best loot but not for xp.

I know I would love to run this for the less zergy play. I hope it might even slightly challenge the very top players that currently speed run R10 low man with little effort.