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  1. #1
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    Join Date
    Oct 2009
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    9

    Default Solo build for returning / relearning player to get q few past lives

    Im getting back to the game i took a break for a long time and also trying to show the game for a few friends.

    My last interact with ddo was when o bought Menace of Underdark, and if im not wrong, the "epic things" were implemented.....so i dndt even touch epic or all the things since "epic" came to the game, and all seems new to me.

    So i got a monk that is on a 2life with a +2 tome on every stat if i remember well that i went pure cause of survivality and self healing and now im thinking about to TR to learn all the game again from the beginning with a friend.

    Theres some mechanic that i dont even know how it works heheheheeeheh (Enhancement, etc...), and i will show some SS from my char situation







    Also i got all the content that was on promo sale this mounth for 99 DDOpoints and the freecode (dungeoncrawl), so i assume the only content i dont have is saltmarsh, the isle of dread and Feywild. I also saved some ddopoint saved if it help(1,5k i think).

    Doing some reading on forum, i saw some ppl talking about get thw paladin past life at least 2x, cause its good and helps for future TRs, but i dont really know, just got this info ramdnly on the forum....

    Could u guys help me with a build that can help me? Maybe with some trapskills and self healing/sustain?

  2. #2
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    Oct 2009
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    Default

    So here we go. Thats what i got after trying to use the planner and after a few talks in discord.


    Character name: Lango Lango
    Classes: 18 Paladin, 10 Epic, 2 Legendary, 2 Rogue
    Race: Human · · · · · · · ·Alignment: Lawful Good

    · · ·Start Tome Final · · ·Incorp:· · ·0% · · ·Displacement:· · 0%
    Str:· · 16· · 2 · ·28 · · ·HP:· · · · 964 · · ·AC:· · 15
    Dex:· · ·8· · 2 · ·10 · · ·PRR: · · · ·28
    Con:· · 15· · 2 · ·18 · · ·MRR: · · · ·28 · · ·+Healing Amp:· ·105
    Int:· · 14· · 2 · ·16 · · ·Dodge: · ·0/25 · · ·-Healing Amp: 4294967236
    Wis:· · 14· · 2 · ·16 · · ·Fort:· · · 10% · · ·Repair Amp:· · · ·0
    Cha:· · 14· · 2 · ·18 · · ·SR:· · · · · 6 · · ·BAB: · · · · · · 24
    DR:
    Immunities: Natural Disease, Magical Disease, Super-Natural Disease, Fear, Energy Drain, Magical Controls and Compulsion

    Heroic Past Lives
    ------------------------------------------------------------------------------------------
    Past Life: Monk(2)


    Special Feats
    ------------------------------------------------------------------------------------------
    Falconry Tree
    Feydark Illusionist Tree
    Harper Agent Tree
    Horizon Walker Tree
    Inquisitive Tree


    Class and Feat Selection
    ------------------------------------------------------------------------------------------
    Level Class · · · · · ·Feats
    1 · · Rogue(1)· · · · ·Standard: Two Handed Fighting
    · · · · · · · · · · · ·Human Bonus: Insightful Reflexes
    · · · · · · · · · · · ·Class Skills: Balance(4), Bluff(4), Disable Device(4), Haggle(4), Jump(4), Open Lock(4), Search(4), Spot(4), Tumble(2), Use Magic Device(4)
    · · · · · · · · · · · ·Cross Class Skills: Concentration(4), Heal(2)
    2 · · Rogue(2)· · · · ·
    · · · · · · · · · · · ·Class Skills: Balance(1), Bluff(1), Disable Device(1), Haggle(1), Jump(1), Open Lock(1), Search(1), Spot(1), Use Magic Device(1)
    · · · · · · · · · · · ·Cross Class Skills: Concentration(1), Heal(2)
    3 · · Paladin(1)· · · ·Standard: Power Attack
    · · · · · · · · · · · ·Follower of Faith: Follower of the Sovereign Host
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    4 · · Paladin(2)· · · ·Strength: +1 Level up
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    5 · · Paladin(3)· · · ·
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    6 · · Paladin(4)· · · ·Standard: Empower Healing Spell
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    7 · · Paladin(5)· · · ·
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    8 · · Paladin(6)· · · ·Deity: Unyielding Sovereignty
    · · · · · · · · · · · ·Strength: +1 Level up
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    9 · · Paladin(7)· · · ·Standard: Improved Two Handed Fighting
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    10· · Paladin(8)· · · ·
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    11· · Paladin(9)· · · ·
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    12· · Paladin(10) · · ·Standard: Improved Critical: Slashing Weapons
    · · · · · · · · · · · ·Strength: +1 Level up
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    13· · Paladin(11) · · ·
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    14· · Paladin(12) · · ·
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    15· · Paladin(13) · · ·Standard: Greater Two Handed Fighting
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    16· · Paladin(14) · · ·Strength: +1 Level up
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    17· · Paladin(15) · · ·
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    18· · Paladin(16) · · ·Standard: Quicken Spell
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    19· · Paladin(17) · · ·
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    20· · Paladin(18) · · ·Strength: +1 Level up
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    21· · Epic(1) · · · · ·Epic Feat: Empty Feat Slot
    22· · Epic(2) · · · · ·Epic Destiny Feat: Empty Feat Slot
    23· · Epic(3) · · · · ·
    24· · Epic(4) · · · · ·Epic Feat: Empty Feat Slot
    · · · · · · · · · · · ·Strength: +1 Level up
    25· · Epic(5) · · · · ·Epic Destiny Feat: Empty Feat Slot
    26· · Epic(6) · · · · ·
    27· · Epic(7) · · · · ·Epic Feat: Empty Feat Slot
    28· · Epic(8) · · · · ·Epic Destiny Feat: Empty Feat Slot
    · · · · · · · · · · · ·Strength: +1 Level up
    29· · Epic(9) · · · · ·
    30· · Epic(10)· · · · ·Epic Feat: Empty Feat Slot
    · · · · · · · · · · · ·Legendary: Empty Feat Slot
    31· · Legendary(1)· · ·Epic Destiny Feat: Empty Feat Slot
    32· · Legendary(2)· · ·Strength: +1 Level up

    Enhancements: 80 APs
    ------------------------------------------------------------------------------------------
    Human - Points spent: 8
    Core1 Versatility I: Melee and Ranged Power
    Tier1 Improved Recovery I
    Core2 Adaptability: +1 Constitution
    Tier2 Fighting Style: Great Weapon Aptitude - 3 Ranks
    ------------------------------------------------------------------------------------------
    Knight of the Chalice - Points spent: 39
    Core1 Slayer of Evil I
    Tier1 Improved Second Strikes - 3 Ranks
    Tier1 Holy Combatant I
    Core2 Courage of Heaven
    Tier2 Adept Combatant
    Tier2 Divine Might - 3 Ranks
    Tier2 Exalted Attack: Exalted Cleave
    Tier2 Critical Mastery - 3 Ranks
    Tier3 Holy Combatant II
    Tier3 Ability I: +1 Strength
    Core3 Slayer of Evil II
    Tier4 Vigor of Life I
    Tier4 Knight's Training
    Tier4 Censure Demons
    Core4 Improved Courage of Heaven
    Tier4 Ability II: +1 Strength
    Tier5 Ascendancy
    Tier5 Censure Outsiders
    Tier5 Vigor of Life II
    Core5 Slayer of Evil III
    Tier5 Holy Retribution: Holy Retribution
    Tier5 Avenging Attack: Avenging Cleave
    ------------------------------------------------------------------------------------------
    Sacred Defender - Points spent: 33
    Core1 Holy Bastion
    Tier1 Extra Lay on Hands - 3 Ranks
    Tier1 Improved Sacred Defense I: Durable Defense - 3 Ranks
    Tier2 Improved Sacred Defense II: Resilient Defense - 3 Ranks
    Core2 Sacred Defence
    Tier2 Bulwark Aura - 3 Ranks
    Tier2 Instinctive Defense - 3 Ranks
    Tier2 Defense Boost - 2 Ranks
    Tier3 Ability I: +1 Charisma
    Core3 Divine Righteousness
    Tier3 Resistance Aura - 3 Ranks
    Tier4 Ability II: +1 Charisma
    Core4 Redemption
    Tier4 Swift Defense
    Tier4 Spellshield Aura - 3 Ranks
    Core5 Glorious Stand
    ------------------------------------------------------------------------------------------
    Epic Destinies: 40 APs + 0 permanent Destiny Points
    ------------------------------------------------------------------------------------------
    Spells· · · · · · · · · · · · · · · · · · · School· · · · ·DC
    ------------------------------------------------------------------------------------------
    Paladin Spells
    L1: Cure Light Wounds · · · · · · · · · · · Conjuration · · 13
    L1: Divine Favor· · · · · · · · · · · · · · Evocation · · · 13
    L1: Protection from Evil· · · · · · · · · · Abjuration· · · 13
    L1: Virtue· · · · · · · · · · · · · · · · · Transmutation · 13
    L2: Angelskin · · · · · · · · · · · · · · · Abjuration· · · 14
    L2: Resist Energy · · · · · · · · · · · · · Abjuration· · · 14
    L2: Righteous Command · · · · · · · · · · · Enchantment · · 14
    L3: Cure Moderate Wounds· · · · · · · · · · Conjuration · · 15
    L3: Prayer· · · · · · · · · · · · · · · · · Enchantment · · 15
    L4: Cure Serious Wounds · · · · · · · · · · Conjuration · · 16
    L4: Holy Sword· · · · · · · · · · · · · · · Evocation · · · 16
    ------------------------------------------------------------------------------------------

    Spell Like / Special Abilities
    ------------------------------------------------------------------------------------------
    Lay on Hands· · · · · · · · · · · · · · · ·
    Remove Disease· · · · · · · · · · · · · · ·
    Unyielding Sovereignty· · · · · · · · · · ·
    ------------------------------------------------------------------------------------------


  3. #3
    Community Member
    Join Date
    Mar 2006
    Posts
    80

    Default

    Quote Originally Posted by prynts View Post
    So here we go. Thats what i got after trying to use the planner and after a few talks in discord.


    Character name: Lango Lango
    Classes: 18 Paladin, 10 Epic, 2 Legendary, 2 Rogue
    Race: Human · · · · · · · ·Alignment: Lawful Good

    · · ·Start Tome Final · · ·Incorp:· · ·0% · · ·Displacement:· · 0%
    Str:· · 16· · 2 · ·28 · · ·HP:· · · · 964 · · ·AC:· · 15
    Dex:· · ·8· · 2 · ·10 · · ·PRR: · · · ·28
    Con:· · 15· · 2 · ·18 · · ·MRR: · · · ·28 · · ·+Healing Amp:· ·105
    Int:· · 14· · 2 · ·16 · · ·Dodge: · ·0/25 · · ·-Healing Amp: 4294967236
    Wis:· · 14· · 2 · ·16 · · ·Fort:· · · 10% · · ·Repair Amp:· · · ·0
    Cha:· · 14· · 2 · ·18 · · ·SR:· · · · · 6 · · ·BAB: · · · · · · 24
    DR:
    Immunities: Natural Disease, Magical Disease, Super-Natural Disease, Fear, Energy Drain, Magical Controls and Compulsion

    Heroic Past Lives
    ------------------------------------------------------------------------------------------
    Past Life: Monk(2)


    Special Feats
    ------------------------------------------------------------------------------------------
    Falconry Tree
    Feydark Illusionist Tree
    Harper Agent Tree
    Horizon Walker Tree
    Inquisitive Tree


    Class and Feat Selection
    ------------------------------------------------------------------------------------------
    Level Class · · · · · ·Feats
    1 · · Rogue(1)· · · · ·Standard: Two Handed Fighting
    · · · · · · · · · · · ·Human Bonus: Insightful Reflexes
    · · · · · · · · · · · ·Class Skills: Balance(4), Bluff(4), Disable Device(4), Haggle(4), Jump(4), Open Lock(4), Search(4), Spot(4), Tumble(2), Use Magic Device(4)
    · · · · · · · · · · · ·Cross Class Skills: Concentration(4), Heal(2)
    2 · · Rogue(2)· · · · ·
    · · · · · · · · · · · ·Class Skills: Balance(1), Bluff(1), Disable Device(1), Haggle(1), Jump(1), Open Lock(1), Search(1), Spot(1), Use Magic Device(1)
    · · · · · · · · · · · ·Cross Class Skills: Concentration(1), Heal(2)
    3 · · Paladin(1)· · · ·Standard: Power Attack
    · · · · · · · · · · · ·Follower of Faith: Follower of the Sovereign Host
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    4 · · Paladin(2)· · · ·Strength: +1 Level up
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    5 · · Paladin(3)· · · ·
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    6 · · Paladin(4)· · · ·Standard: Empower Healing Spell
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    7 · · Paladin(5)· · · ·
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    8 · · Paladin(6)· · · ·Deity: Unyielding Sovereignty
    · · · · · · · · · · · ·Strength: +1 Level up
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    9 · · Paladin(7)· · · ·Standard: Improved Two Handed Fighting
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    10· · Paladin(8)· · · ·
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    11· · Paladin(9)· · · ·
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    12· · Paladin(10) · · ·Standard: Improved Critical: Slashing Weapons
    · · · · · · · · · · · ·Strength: +1 Level up
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    13· · Paladin(11) · · ·
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    14· · Paladin(12) · · ·
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    15· · Paladin(13) · · ·Standard: Greater Two Handed Fighting
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    16· · Paladin(14) · · ·Strength: +1 Level up
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    17· · Paladin(15) · · ·
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    18· · Paladin(16) · · ·Standard: Quicken Spell
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    19· · Paladin(17) · · ·
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    20· · Paladin(18) · · ·Strength: +1 Level up
    · · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Search(2), Spot(2)
    21· · Epic(1) · · · · ·Epic Feat: Empty Feat Slot
    22· · Epic(2) · · · · ·Epic Destiny Feat: Empty Feat Slot
    23· · Epic(3) · · · · ·
    24· · Epic(4) · · · · ·Epic Feat: Empty Feat Slot
    · · · · · · · · · · · ·Strength: +1 Level up
    25· · Epic(5) · · · · ·Epic Destiny Feat: Empty Feat Slot
    26· · Epic(6) · · · · ·
    27· · Epic(7) · · · · ·Epic Feat: Empty Feat Slot
    28· · Epic(8) · · · · ·Epic Destiny Feat: Empty Feat Slot
    · · · · · · · · · · · ·Strength: +1 Level up
    29· · Epic(9) · · · · ·
    30· · Epic(10)· · · · ·Epic Feat: Empty Feat Slot
    · · · · · · · · · · · ·Legendary: Empty Feat Slot
    31· · Legendary(1)· · ·Epic Destiny Feat: Empty Feat Slot
    32· · Legendary(2)· · ·Strength: +1 Level up

    Enhancements: 80 APs
    ------------------------------------------------------------------------------------------
    Human - Points spent: 8
    Core1 Versatility I: Melee and Ranged Power
    Tier1 Improved Recovery I
    Core2 Adaptability: +1 Constitution
    Tier2 Fighting Style: Great Weapon Aptitude - 3 Ranks
    ------------------------------------------------------------------------------------------
    Knight of the Chalice - Points spent: 39
    Core1 Slayer of Evil I
    Tier1 Improved Second Strikes - 3 Ranks
    Tier1 Holy Combatant I
    Core2 Courage of Heaven
    Tier2 Adept Combatant
    Tier2 Divine Might - 3 Ranks
    Tier2 Exalted Attack: Exalted Cleave
    Tier2 Critical Mastery - 3 Ranks
    Tier3 Holy Combatant II
    Tier3 Ability I: +1 Strength
    Core3 Slayer of Evil II
    Tier4 Vigor of Life I
    Tier4 Knight's Training
    Tier4 Censure Demons
    Core4 Improved Courage of Heaven
    Tier4 Ability II: +1 Strength
    Tier5 Ascendancy
    Tier5 Censure Outsiders
    Tier5 Vigor of Life II
    Core5 Slayer of Evil III
    Tier5 Holy Retribution: Holy Retribution
    Tier5 Avenging Attack: Avenging Cleave
    ------------------------------------------------------------------------------------------
    Sacred Defender - Points spent: 33
    Core1 Holy Bastion
    Tier1 Extra Lay on Hands - 3 Ranks
    Tier1 Improved Sacred Defense I: Durable Defense - 3 Ranks
    Tier2 Improved Sacred Defense II: Resilient Defense - 3 Ranks
    Core2 Sacred Defence
    Tier2 Bulwark Aura - 3 Ranks
    Tier2 Instinctive Defense - 3 Ranks
    Tier2 Defense Boost - 2 Ranks
    Tier3 Ability I: +1 Charisma
    Core3 Divine Righteousness
    Tier3 Resistance Aura - 3 Ranks
    Tier4 Ability II: +1 Charisma
    Core4 Redemption
    Tier4 Swift Defense
    Tier4 Spellshield Aura - 3 Ranks
    Core5 Glorious Stand
    ------------------------------------------------------------------------------------------
    Epic Destinies: 40 APs + 0 permanent Destiny Points
    ------------------------------------------------------------------------------------------
    Spells· · · · · · · · · · · · · · · · · · · School· · · · ·DC
    ------------------------------------------------------------------------------------------
    Paladin Spells
    L1: Cure Light Wounds · · · · · · · · · · · Conjuration · · 13
    L1: Divine Favor· · · · · · · · · · · · · · Evocation · · · 13
    L1: Protection from Evil· · · · · · · · · · Abjuration· · · 13
    L1: Virtue· · · · · · · · · · · · · · · · · Transmutation · 13
    L2: Angelskin · · · · · · · · · · · · · · · Abjuration· · · 14
    L2: Resist Energy · · · · · · · · · · · · · Abjuration· · · 14
    L2: Righteous Command · · · · · · · · · · · Enchantment · · 14
    L3: Cure Moderate Wounds· · · · · · · · · · Conjuration · · 15
    L3: Prayer· · · · · · · · · · · · · · · · · Enchantment · · 15
    L4: Cure Serious Wounds · · · · · · · · · · Conjuration · · 16
    L4: Holy Sword· · · · · · · · · · · · · · · Evocation · · · 16
    ------------------------------------------------------------------------------------------

    Spell Like / Special Abilities
    ------------------------------------------------------------------------------------------
    Lay on Hands· · · · · · · · · · · · · · · ·
    Remove Disease· · · · · · · · · · · · · · ·
    Unyielding Sovereignty· · · · · · · · · · ·
    ------------------------------------------------------------------------------------------

    I will say I've run 18Pal/2Rog on multiple Hardcore Seasons solo and its great for fast leveling and survivability, HOWEVER the Sacred Fist Pally is actually better for survivability and utility. You can focus mainly on Charisma since it's your hit/dmg stat as a Sacred Fist which frees up more points for your other stats since Strength isn't needed. Your single-target DPS is way higher and the Radiant Servant Tree turns your Turns into full cleanse (blindness, curse) and gives poison/disease immunity vs. the pally disease restore. Also the Radiant Servant Healing (Cure Moderate SLA and Divine Healing) Personally I'm not a huge fan of the Ki system but ****, SF's Ki Wave is a huge cone attack that does incredible damage.
    All that said, THF Pally with the way Strikethrough works with Smite (and especially Exalted Smite) being able to hit 3+ enemies for several hundred damage starting at lvl 8 or so is impressive too.

  4. #4
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    Apr 2023
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    Quote Originally Posted by onikage View Post
    I will say I've run 18Pal/2Rog on multiple Hardcore Seasons solo and its great for fast leveling and survivability, HOWEVER the Sacred Fist Pally is actually better for survivability and utility. You can focus mainly on Charisma since it's your hit/dmg stat as a Sacred Fist which frees up more points for your other stats since Strength isn't needed. Your single-target DPS is way higher and the Radiant Servant Tree turns your Turns into full cleanse (blindness, curse) and gives poison/disease immunity vs. the pally disease restore. Also the Radiant Servant Healing (Cure Moderate SLA and Divine Healing) Personally I'm not a huge fan of the Ki system but ****, SF's Ki Wave is a huge cone attack that does incredible damage.
    All that said, THF Pally with the way Strikethrough works with Smite (and especially Exalted Smite) being able to hit 3+ enemies for several hundred damage starting at lvl 8 or so is impressive too.
    Do you have a link to the "Sacred Fist Pally" build that you suggest?

    Thanks!

  5. #5
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    Mar 2006
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    Quote Originally Posted by Saerec View Post
    Do you have a link to the "Sacred Fist Pally" build that you suggest?

    Thanks!
    I don't have an elaborate spreadsheet but I can write the basics of it. How you spend your Stat points are up to you but what you want for sure is:

    16 INT
    16-17 DEX
    14+ CHA
    The reason for 16 Int is the 5 Skill Points per level, 2 for Disable Device, 2 for Search and 1 for Concentration (you can do 1 DD and 1 Search now and then and put 2 to Heal if you want)
    The reason for 17 Dex is to qualify for Two Weapon Fighting feats (since it applies to handwraps)

    With Dark Hunter getting 1 BAB at the start with DD/OL as class skills you can actually get your 2nd TWF Feat at lvl 6 instead of waiting to lvl 9 (if you picked rogue) because of BAB restriction

    Now you can do 16 DEX and use your lvl 4 Stat point to bring it to 17 if thats easier for Stat Cost at Character Creation (however ALL future Stat Points should go to CHA)
    8 Wisdom is fine since by the time you can cast spells you can find +Wis items that bring it high enough to cast that rank

    You might as well leave WIS low because you'll be taking Force of Personality almost for sure at lvl 1 or 3 (Lvl 1 if you start rogue and lvl 3 if you start Dark Hunter)

    By Level 12 your 5 Feats (unless you pick Human) most likely will be:
    Two Weapon Fighting
    Force of Personality
    Improved Two Weapon Fighting
    Swords to Plowshares
    Greater Two Weapon Fighting

    I will add that I'm Premium but have been F2P for the past 15+ Years so I don't have any special races other than Warforged and I don't include Tomes and whatnot in my builds because most players don't have access to them.

    My Current 1Rog/12SF is able to solo Ravenloft "Invitation to Dinner" Elite (no wands or clickies) and pretty much anything that is At Level on Hard (IE, quest is lvl 10 on Hard and I'm lvl 10) because of Radiant Servant survivability and Sacred Fist defense options (High AC, Dodge% ect).

    ONE big warning tho is that Low Strength can lead to a really bad time if you get hit with Enfeeblement because not only are you "helpless" if it hits 0, if you're ever Encumbered beyond Light you lose Centered and most of your bonuses

  6. 04-06-2023, 11:08 PM


  7. #6
    Community Member C-Dog's Avatar
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    Quote Originally Posted by Saerec View Post
    Do you have a link to the "Sacred Fist Pally" build that you suggest?
    There have been several opinions on "What makes the best SF?" Some prefer quarterstaff, some go fists, some more martial weapons. Some go pure, some splash and dip (some more than 2 levels!). Many builds take 1 (or more!) Monk for the Stances, and/or 1 Favored Soul for the Trance (short-duration 1/2 Wis modifier to Damage).

    For my money, the Whirlwind multi-class (last listed below) seems solid. If you're only going to 20, I think most any of them will work well (and I haven't run them all to compare them). However, if you want to mix in Trapping (as suggested above), that's a diff angle again. Ymmv.

    Here are some threads w builds and/or discussions:

    o Latest: Jan 23 SF multi Stunning Fist + staff https://forums.ddo.com/forums/showth...=1#post6566206

    o Strimtom https://forums.ddo.com/forums/showth...=1#post6538315

    o Unbongwah's multi suggestion https://forums.ddo.com/forums/showth...=1#post6559902

    o SF 18/1 Monk/1 FvS Whirlwind Attack "spin and win" (sketch) https://forums.ddo.com/forums/showth...=1#post6570919

    Note that SF doesn't get "Wisdom to Damage" until SF Level 6, so until then it relies on whatever Str you have. Can be a slow start, but then it's all good, so tough it out and play the long game.

    Quote Originally Posted by onikage View Post
    My Current 1Rog/12SF is able to solo Ravenloft "Invitation to Dinner" Elite ... I'm lvl 10)
    Your Rog 1/SF 12 is Level 10... that's a good trick!

  8. 04-07-2023, 12:42 AM


  9. 04-07-2023, 09:21 AM


  10. 04-07-2023, 11:36 AM


  11. 04-07-2023, 11:40 AM


  12. #7
    Community Member
    Join Date
    Oct 2009
    Posts
    9

    Default

    Thx for all discuss guys!

    Till now my pal18/rog2 are doing good while leveling on elites or r1



    And now im doing some plans for the next pally life, and prolly gonna do Sacred Fist
    For the level 18 feat i got some choices, but i dont know wich is a good one
    (quicken spell, diehard, power attack, two weapon defense, weapon focus: blud, or maybe lowering some con to rise wis and get stunning fist)


    This is what i got for now on planner, tell what u think about



    Character name:
    Classes: 18 Sacred Fist, 10 Epic, 2 Legendary, 1 Favored Soul, 1 Rogue
    Race: Human · · · · · · · ·Alignment: Lawful Good

    · · ·Start Tome Final · · ·Incorp:· · ·0% · · ·Displacement:· · 0%
    Str:· · ·8· · 8 · ·16 · · ·HP:· · · · 891 · · ·AC:· · 53
    Dex:· · 15· · 8 · ·23 · · ·PRR: · · · ·10
    Con:· · 15· · 8 · ·24 · · ·MRR: · · · ·10 · · ·+Healing Amp:· · 80
    Int:· · ·8· · 8 · ·16 · · ·Dodge: · ·6/25 · · ·-Healing Amp:· · ·0
    Wis:· · 12· · 8 · ·20 · · ·Fort:· · · 10% · · ·Repair Amp:· · · ·0
    Cha:· · 18· · 8 · ·39 · · ·SR:· · · · · 6 · · ·BAB: · · · · · · 23
    DR:
    Immunities: Natural Disease, Magical Disease, Super-Natural Disease, Fear, Energy Drain

    Heroic Past Lives
    ------------------------------------------------------------------------------------------
    Past Life: Monk(2)
    Past Life: Paladin


    Special Feats
    ------------------------------------------------------------------------------------------
    Falconry Tree
    Feydark Illusionist Tree
    Harper Agent Tree
    Horizon Walker Tree
    Inquisitive Tree
    Vistani Knife Fighter Tree


    Saves:
    ------------------------------------------------------------------------------------------
    Fortitude:· · · · ·46
    · vs Poison:· · · ·46
    · vs Disease: · · ·46
    Will: · · · · · · ·48
    · vs Enchantment: ·48
    · vs Illusion:· · ·48
    · vs Fear:· · · · ·48
    · vs Curse: · · · ·48
    Reflex: · · · · · ·42
    · vs Traps: · · · ·42
    · vs Spell: · · · ·42
    · vs Magic: · · · ·42
    Marked with a * is no fail on a 1 if required DC met

    Class and Feat Selection
    ------------------------------------------------------------------------------------------
    Level Class · · · · · ·Feats
    1 · · Rogue(1)· · · · ·Standard: Two Weapon Fighting
    · · · · · · · · · · · ·Human Bonus: Force of Personality
    2 · · Sacred Fist(1)· ·
    3 · · Sacred Fist(2)· ·Standard: Precision
    4 · · Sacred Fist(3)· ·Charisma: +1 Level up
    5 · · Sacred Fist(4)· ·
    6 · · Sacred Fist(5)· ·Standard: Swords to Plowshares
    7 · · Sacred Fist(6)· ·
    8 · · Favored Soul(1) ·Follower of Faith: Follower of Aureon
    · · · · · · · · · · · ·Charisma: +1 Level up
    9 · · Sacred Fist(7)· ·Standard: Improved Two Weapon Fighting
    10· · Sacred Fist(8)· ·
    11· · Sacred Fist(9)· ·
    12· · Sacred Fist(10) ·Standard: Improved Critical: Bludgeoning Weapons
    · · · · · · · · · · · ·Charisma: +1 Level up
    13· · Sacred Fist(11) ·
    14· · Sacred Fist(12) ·
    15· · Sacred Fist(13) ·Standard: Greater Two Weapon Fighting
    16· · Sacred Fist(14) ·Charisma: +1 Level up
    17· · Sacred Fist(15) ·
    18· · Sacred Fist(16) ·Standard: Quicken Spell
    19· · Sacred Fist(17) ·
    20· · Sacred Fist(18) ·Charisma: +1 Level up
    21· · Epic(1) · · · · ·Epic Feat: Empty Feat Slot
    22· · Epic(2) · · · · ·Epic Destiny Feat: Empty Feat Slot
    23· · Epic(3) · · · · ·
    24· · Epic(4) · · · · ·Epic Feat: Empty Feat Slot
    · · · · · · · · · · · ·Charisma: +1 Level up
    25· · Epic(5) · · · · ·Epic Destiny Feat: Empty Feat Slot
    26· · Epic(6) · · · · ·
    27· · Epic(7) · · · · ·Epic Feat: Empty Feat Slot
    28· · Epic(8) · · · · ·Epic Destiny Feat: Empty Feat Slot
    · · · · · · · · · · · ·Charisma: +1 Level up
    29· · Epic(9) · · · · ·
    30· · Epic(10)· · · · ·Epic Feat: Empty Feat Slot
    · · · · · · · · · · · ·Legendary: Empty Feat Slot
    31· · Legendary(1)· · ·Epic Destiny Feat: Empty Feat Slot
    32· · Legendary(2)· · ·Charisma: +1 Level up

    Enhancements: 80 APs
    ------------------------------------------------------------------------------------------
    Human - Points spent: 8
    Core1 Versatility I: Melee and Ranged Power
    Core2 Adaptability: +1 Constitution
    Tier1 Improved Recovery I
    Core3 Versatility II: Skill Boost
    Core4 Greater Adaptability: +1 Charisma
    ------------------------------------------------------------------------------------------
    Sacred Fist - Points spent: 35
    Core1 Sacred Flame
    Tier1 Sacred Strike I
    Tier1 Deft Strikes - 3 Ranks
    Tier2 Critical Mastery - 3 Ranks
    Tier2 Fast Movement
    Tier2 Exalted Whirlwind
    Core2 Strike Evil
    Tier2 Sacred Strike II
    Tier3 Light of Hope
    Tier3 Ability I: Shadowguard: +1 Charisma
    Core3 Soothe the Suffering
    Tier3 Sacred Strike III
    Tier4 Sacred Strike IV
    Tier4 Ability II: Shadowguard: +1 Charisma
    Tier4 Light of Glory
    Core4 Defend Against Darkness
    Core5 Rising Hope
    Tier5 Avenging Whirlwind
    Tier5 Sacred Strike V
    ------------------------------------------------------------------------------------------
    Sacred Defender - Points spent: 33
    Core1 Holy Bastion
    Tier1 Extra Lay on Hands - 3 Ranks
    Tier1 Improved Sacred Defense I: Durable Defense - 3 Ranks
    Core2 Sacred Defence
    Tier2 Bulwark Aura - 3 Ranks
    Tier2 Instinctive Defense - 3 Ranks
    Tier2 Improved Sacred Defense II: Resilient Defense - 3 Ranks
    Tier2 Defense Boost - 2 Ranks
    Core3 Divine Righteousness
    Tier3 Resistance Aura - 3 Ranks
    Tier3 Ability I: +1 Charisma
    Tier4 Ability II: +1 Charisma
    Tier4 Swift Defense
    Tier4 Spellshield Aura - 3 Ranks
    Core4 Redemption
    Core5 Glorious Stand
    ------------------------------------------------------------------------------------------
    War Soul - Points spent: 4
    Core1 Smite Foe: Smite Foe (Melee)
    Tier1 Divine Might: Divine Might - 3 Ranks
    ------------------------------------------------------------------------------------------
    Epic Destinies: 40 APs + 0 permanent Destiny Points
    ------------------------------------------------------------------------------------------
    Spells· · · · · · · · · · · · · · · · · · · School· · · · ·DC
    ------------------------------------------------------------------------------------------
    Favored Soul Spells
    Sacred Fist Spells
    ------------------------------------------------------------------------------------------

    Spell Like / Special Abilities
    ------------------------------------------------------------------------------------------
    Lay on Hands· · · · · · · · · · · · · · · ·
    Remove Disease· · · · · · · · · · · · · · ·
    ------------------------------------------------------------------------------------------




    Quote Originally Posted by Saerec View Post
    Do you have a link to the "Sacred Fist Pally" build that you suggest?

    Thanks!
    Maybe u can get some ideas from that, im with +8 tomes, so would need some adjusts to stats
    Last edited by prynts; 04-07-2023 at 09:14 PM.

  13. #8
    Community Member
    Join Date
    Mar 2006
    Posts
    80

    Default

    Quote Originally Posted by prynts View Post
    Thx for all discuss guys!

    Till now my pal18/rog2 are doing good while leveling on elites or r1



    And now im doing some plans for the next pally life, and prolly gonna do Sacred Fist
    For the level 18 feat i got some choices, but i dont know wich is a good one
    (quicken spell, diehard, power attack, two weapon defense, weapon focus: blud, or maybe lowering some con to rise wis and get stunning fist)
    I will say I'm trying a THF Quarterstaff Sacred Fist with 1 Lvl Rogue but its only working as a Human since the build requires a extra feat to get Quarterstaves (Follower of Aureon) as your Favored Weapon since Sacred Fist has to take Handwraps by Default as their Favored.

    Feats:
    LVL 1: THF and Follower of Aureon
    LVL 3: Power Attack
    LVL 6: Swords to Plowshares
    LVL 9: Improved THF
    LVL 12: Greater THF
    LVL 15: Force of Personality
    LVL 18: Improved Critical (I believe this stacks with Swords to Plowshares because StP stacks with Impact/Keen)

    You get the added bonus of 15% Attack Speed with Rogue's Thief Acrobat, 25% Doublestrike from Tier 2 Ability "Quick Strike" and the 3 Imbue Dice for Assassin Tier 2.
    Human also gets Strikethrough 20% which is nice because there's no Strikethru on Sacred Fist like there is from Knight of the Chalice

    Now you COULD take a 3rd Level of Rogue to get Core 2 Thief Acrobat to get Swords to Plowshares but losing the Core 5 SF Ability that generates lots of extra Ki doesn't seem worth it
    Last edited by onikage; 04-07-2023 at 10:38 PM.

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