I have been researching ranged builds recently, and I am having a hard time determining exactly how some of the relevant stats play together. I'm hoping someone can shed some light on it for me.
So it appears that there are many ways to approach a ranged build. Obviously, having a lot of Doubleshot, Ranged Power, and extra damage dice (sneak, imbue, or both) is a good thing. But what is the mix I should be striving for? Is one of these stats "better" than the others?
More focused question: When doubleshot "procs", do the extra damage dice (imbue or sneak) get added again as well? As a very simple example, suppose I use a longbow (1d8 dam) and I have 50% doubleshot, 100 ranged power, and 1 sneak attack die. How is the average damage going to fall out? (The wiki shows sneak damage scales 150% with ranged power, which complicates it a bit, but I think I have the formulae straight below.)
Is it
base*(1+ds)*(100+rp)/100+ sneak*(1.5*(100+rp)/100) = 4.5*1.5*2 + 3.5*1.5*2 = 24
Or
base*(1+ds)*(100+rp)/100 + sneak*(1+ds)*(1.5*(100+rp)/100) = 4.5*1.5*2 + 3.5*1.5*1.5*2 = 29.25
I have looked at Carpone's U53 Ranged Showdown thread. The spreadsheet is very nice, but I don't seem to be able to pull actual formulae out of it. Maybe my excel skills are weak...
Thanks,
Torkz