Time for a big fat "I told you so."
Trying to make your own mega server was a dumb idea. And don't expect SSG to clean up your mess for you.
Time for a big fat "I told you so."
Trying to make your own mega server was a dumb idea. And don't expect SSG to clean up your mess for you.
If I can read the dev tracker, you can too.
The "Lag" is definitely not local. Sure most people confuse lag with performance (ie fps) but those of us that know the difference and have experienced the lag can 100% say that the problems are not local. Now I am a layman when it comes to networks but if I had to guess I would say the problem is ancient netcode built for 56k modems that isnt really fit for purpose today.
Heh, this is the time you decide to side with SSG? Funny! Of cause that was the predicted and occured outcome. So what? People are not little children being told by big daddy SSG where to play. The reasonable approach is to fix the darn technology. Old game, spaghetti code, blah blah.. It is not like having an online game with a few hundred people online is future technology. It is just unwillingness to invest the resources needed to do what every other online gaming provider I know does. Probably every single one in the market, cause I have never heard of any comparable disregard anywhere. Yes, mass migration was unwise. Not fixing the darn problem plagueing this game for years and years is even more so.
It definitely is on ssg's end not the client end. It doesn't happen to everyone, everywhere at the same time and maybe you are incredibly lucky or there is some bias as to who gets the better server processing power. This constant, massive, game breaking lag didn't happen to me before moving to Orien. Just the usual regular lag and maybe every now and then some rubber banding.
Sometimes when there are two of a public instance, like isle of dread the other day, #1 was totally unmovable. but you could switch to #2 and all was fine. You could go back and forth and see the massive difference between the two instances. Later, when grouping for some e-star quests, after exiting ddtw our group was almost unable to move. After one minute trying to get to the demonweb quest givers, I noticed there was a second instance of e-star and moved to it. There, our group could move again.
Another time, we had a really bad instance of best laid plans. On the ramps where the waves of security spawn, each wave would have one mob spawn every second, not all at the same time as it usually does. That was noticeable in some other places with the same mechanic, though not always that slow.
That kind of thing happening, though clearly not affecting the whole server at once, is most certainly related to ssg's bad code or subpar equipment, not ready to handle every player's demand. I'll be only playing on Orien in the very early mornings of EST, and whenever I see that number on ddoaudit get close to 600 players, I'm off to another server. Because for whatever reason, my setup and connection suddenly don't suck on other servers.
Correct. There is something wrong. Particularly players perception of what is lag from the server side, and that of the user side.
It is so easy to jump on the bandwagon and support one side or the other. However, the data from sources like myself and most players is not always as accurate as we wish it was.
The facts that we know specifically regarding Orien and Gland is the current population. And it is easy to correlate the lag experienced, or lack thier of, to the current population of each server. However, this is not the only reason, and therefore not accurately reported.
If people want to preach how awesome thier current server is, for whatever reason they want. Then go right ahead. But lag is happening on all servers, and imo, (which we also know is not 100% accurate) the server population is not the only cause.
If I had a choice between a slow server with lag, and a busy server with lag, I will take the busy one everyday of the week.
The only thing that pains me more than a laggy raid, is one that took me an hour to fill.
Mothergoose - Kardinal - Bunks
If this was the case it would effect everybody.
I absolutely believe that people are getting hellacious lag but I know others have very little lag by comparison because I am in the latter group.
We should put together a trouble-shooting list for people with terrible lag problems on Orien. If we can begin to identify the factors involved we'll have done a service for everybody in the DDO meta.
The other problem is that the exact same amount of lag will cause two different reactions in two different people. Some will say the game is unplayable and others will find it completely manageable. For me, anything shy of a complete party wipe is manageable. For others, a little hitching causes them to cry wolf and start a complaint thread. Then someone else will come in and say people are getting what they deserve for transferring and just add fuel to the fire.
If everyone stuck to stating only facts, without any opinion or hyperbole, we would probably have less conflict in these threads, but that is highly unlikely to ever happen.
I'm not who you asked, but I play on Orien and have little lag. I play most nights, usually starting 9:00-10:00 PM Mountain time, sometimes starting later (almost 11:00 tonight). I usually play for 1-3 hours, probably average 1 1/2 to 2 hr.
Sometimes I get on while grabbing lunch and take care of some inventory/storage, etc. I sometimes notice lag then but not bad.
There is lag on Orien particularly at the weekend. It's the sort of lag I remember having on Khyber about 11 years ago when that server was busy. I'm fine with this compromise for the joy of being on a well-populated server.
A bit of skip lag, a bit of stutter lag, mix it up with freeze lag to leave you hanging in the air. This is how we rock in Orien baby!
In other news, Cordovan has mentioned upcoming performance update in Lam. I bet my house that reaper trees are getting removed to "fix" lag, just like the previous "fixes".
[QUOTE=Valtan;6578427]A bit of skip lag, a bit of stutter lag, mix it up with freeze lag to leave you hanging in the air. This is how we rock in Orien baby!
Yes! I and my friends are experiencing Very bad variable Lag on Orien! lag spikes, freezing, rubberbanding, etc, sometimes bad enough to keep us from being able to play! and or getting us killed! why do game companies not plan for the correct amount of server power / band width, especially when they make these big offers / events that bring lots of players back?? like you didnt know this would strain your servers!! Doh!
He left the name, at which the world grew pale.
Hey, I'm not siding with SSG. I'm siding with common sense. It was brutally obvious to anyone with six brain cells to rub together what was going to happen when the players took it upon themselves to build a mega server. If you transferred, this is your fault. SSG won't even fix the problems that are THEIR fault, so they're not going to fix your mess, either.
Good luck with that. Should happen around the time hell freezes over.
If they could have fixed the lag back when the server populations were evenly split, they would have. It should be similarly obvious by now that SSG just does not have the resources to bring this dinosaur of a game up to spec. And before you suggest it, no, they haven't got the resources to make "DDO 2" either. They can't even design a decent VIP bonus package. Its very clear they have no resources at all to devote to this game.
The fact of the matter is this whole DIY mega-server has done nothing but hasten the game's death. They're not able to fix it. This is just one more step in the wrong direction, one step closer to maintenance mode.
If I can read the dev tracker, you can too.
The "mess" is karmic backlash upon the Transfer Pied Pipers that browbeat the forums to eliminate Ghallanda, pining for everyone to move to Fantasy Island (aka Orien).
I may shed a tear when I stop laughing on my Kraken in Ghallanda. [I wouldn't bet on it, though.]
"Be careful what you wish for, lest it come true!" - Aesop's Fables
You know what the fix won't be? Anything that has a cost for SSG.
My guess as to what the fix will be? Free Transfers from ORIEN to WAYFINDER.