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  1. #21
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    Orien is fine. I play here every day. Yes, there is more lag than before, but there has always been lag in the game. I remember hanging in the air over the Risia Ice Jump for 20 minutes years ago when you used to get 3 or even 4 instances of the Harbour. this is nothing new and frankly, I'm happy to have the population. I'll take the lag, thank you

  2. #22
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    My anecdata FWIW.

    Been playing on Orien for ~3 years, lag is definitely a lot worse (for our group) over the last couple of weeks, than it's been over the last year+. I was solo'ing Orchard of the Macbre tonight and regularly getting spells not taking effect for ~5 seconds and sometimes just not taking effect at all (spell fires, cooldown starts, no damage done)

    Doubt it's my connection (fibre 900/100) or PC (Ryzen 9 3900/64GB RAM/Nvidia 3070)

    What I have noticed is that it's better in the European Day and worse later on , which would tie to a theory of it being load based and related to the number of players on the server.

  3. #23
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    Quote Originally Posted by erethizon View Post
    Just another sky-is-falling post. Yes, there is lag. No, it is not even close to unbearable.
    Mate I moved from G-lag-land, I have witnessed horrible freezing lags and what I am seeing in Orien is way worse than that. Just run R10s or R1 skellies, Hunt raid and you will know the state of the server right now. Parties are literally getting lag wiped, not able to move for minutes until dead. Join the discords and people are screaming at healing spells not landing (they are in queue while the tank dies), action boosts not going off etc.

  4. #24
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    I'm not into complaining for the hell of it but as mentioned in another similar thread, I've been on Orien since i started years ago, lived with the standard amount of lag and happily played the game. I can only speak as i find from my end (UK) and since this glut of transfers it's way worse for me (freezing, 5sec delay on spell casts, people stuttering all over public zones as Sharn just now) to the point of being unplayable several times during the past week. I have a decent connection and setup so for me at least the changes in the past weeks have had a pronounced effect on my enjoyment of the game - to the point where i'd likely accept a transfer out of Orien (losing guild ship and all) if the current situation persists, as it's becoming difficult to have fun under these circumstances.

  5. #25
    Community Member Drunkendex's Avatar
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    Quote Originally Posted by mbartol View Post
    The truth is that lag on any server is inconsistent and usually intermittent. Two players can report very different experiences and both be telling the truth.
    Last month i've been multiboxing.

    I had cases where my main acc was lagging but alts were not.

  6. #26
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    The last few days have been laggy. Then again, we've had two Isle of Dread village instances the whole weekend. A lot of people on Orien right now, especially on the weekends. The LFM panel is too long to scroll through on Sundays. My honest answer is that lag has increased but it's a decent trade-off for the massive population influx that has made the game feel more alive than it has in years (first few weeks of a hardcore season excluded).


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  7. #27
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    I play on Orien both in the North American time zones and European time zones, weekdays and weekends. There is a pattern to the lag, I'm sure it follows population numbers. It is by far worse Sunday early afternoons North American time. This correlates to Sunday night Euro times. Saturdays are bad, but Sundays seem to be peak lag. We have had to reset some instances that just seemed too laggy to save.

    Lag on weeknights North American time zones seem on par with typical old Gland lag.

    We are a pretty large guild transferred over from Gland. Spoke with other Gland transplants from other high reaper focused guilds, and what I'm hearing is all of them are happy with the overall result of moving. Lag was really game breaking on Gland. The population and grouping options are still far outweighing any lag issues that we are experiencing.

    I speculate that the OP is an Orien native or a transplant from a server other than Gland. Perhaps it's associated with the sheer number of PLs, RAP and boosts that are utilized at certain levels of play. Whatever the source, still happy with the overall transfer.

  8. #28
    Community Member ElrondElfKing's Avatar
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    I've been on Orien since I joined. It was getting almost impossible to find a group the last couple of years. I'll take a little more lag in order to have more people on the server.
    Grimstad- Orien

  9. #29
    Community Member Paladin_of_Power's Avatar
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    Orien lag has gotten progressively worse since the transfer started people are getting tired of it.

    Spells, action boosts, hot bar buttons don’t fire. Seems like a lot of actions queue up. Getting scrolling damage numbers, even after mob is dead.

    Game becomes turn based where we all wait our turn to act. Hitching, rubber banding, game can’t make up its mind where we have ran to. I feel link a Blink Dog sometimes.

    I’ve noticed a lot of lag on exiting a quest as well where when we all exit it freezes up for 10 to 30 seconds and then we have trouble getting an rewards from the quest giver because it just doesn’t wanna interact with us.

    What is being done to alleviate?

    It is A Good Game but the latency must be addressed. Do we have a Plan?

  10. #30
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    Quote Originally Posted by mbartol View Post
    The truth is that lag on any server is inconsistent and usually intermittent. Two players can report very different experiences and both be telling the truth.
    This is the truth. Some people will lag, and others will not . It has been this way for years. But the undeniable fact is that the more people that are online, the more lag there is. I play on Sarlona at variouls times during the day, and in early morning on weekdays (5am), there is virtually no lag. As the day progresses and more people log on, lag starts to rear its ugly head. On weekends, its worse because thats when the most people are online. I live on the east coast so Im not really far away from the main server and have a 3 year old computer with plenty of ram, an ssd, and a wired cable connection so theres no problem there. The people from Europe will more than likely experience the most lag as their ping will be higher because of the distance from the server. I have tried other MMO's but I never liked them as much as DDO so Ive stayed here, but those other game had absolutely NO LAG whatsoever that I ever experienced, and thats with thousands of people online at the same time on a megaserver. Lag is a DDO problem thats been here forever, though the devs have reduced it a bit with their efforts to do so. I really dont understand why some people continue to ridicule others for complaining about it. It reminds me of that saying: See no evil, hear no evil, speak no evil.

  11. #31
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    I find it astounding, everytime, when ppl tell others that there is no lag at all. Cos THEY dont experience any and thus all is well, rofl. Thats exactly the same level of competence shown again and again by this company.

    Im on Orien since the start of my playing, never played anywhere else. My rig is now pretty old, but its still way more than needed to handle ddo. beside that, im not much for eye-candy and so i often have everything toned down even more, after playing that certain storm horns quest for quite some time before turning it on again (and no it doesnt make a difference out side of that quest).

    Before the influx of players there was lag. At least ppl that played before artificers know the difference between no lag and that slight lag that is allways there, since artificer introduction and all that extra effects.
    But the lag was no problem for playing, even in groups, raids etc. We didnt have lag on orien in the past year (before that i had a long hiatus).
    After the influx, even alone in a quest i had locks again and again for several seconds or situations where i had to bail out in fights cos there were sudden damage spikes and the moment i got away from the fight i suddenly died and rubberbanded back to the fight (soulstone).

    So there IS definately a problem for alot of players on orien, but as usual those not affected dismiss it (longtime, repeating pattern here, lol) and yell: no problem go on.
    In my opinion the lag wont become better, not until the server population drops again significantly. Because this company simlpy does not have the knowledge and professional capabilities and they dont care enuf to aquire theese. The lag in a group can be different for ppl right now, mostly for ppl that are on different ends of the network in my experience.

    My ping is always the same (i have that icon ALWAYS up, i use safed UI layouts, and i frequently check the latency), my rig didnt change, i have 64gb of ram and yet sometimes the lag is realy bad.
    Last time i tried to get something from bank, tried it for 15 minutes, gave up, tried to relog for 5 minutes, gave up and killed client and tried to logon and gave up after another 5 minutes cos the connection clearing up when starting client never finished.
    Thats the current situation for alot of ppl, but heh, all is well and if not, its the because of ppl's connection and rigs, not that the company is the reason ...

    They kept adding effects to the game in an engine that was never designed for it. They neglected it even more, because the per server population was low and now there is no way that they can fix it.
    Personaly i didnt stop playing, but i drasticaly reduced the time im playing and probably will take a nother long hiatus again, soon TM.

  12. #32
    Community Member Stradivarius's Avatar
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  13. #33
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    Quote Originally Posted by Sethvir View Post
    I find it astounding, everytime, when ppl tell others that there is no lag at all. Cos THEY dont experience any and thus all is well, rofl. Thats exactly the same level of competence shown again and again by this company.

    Im on Orien since the start of my playing, never played anywhere else. My rig is now pretty old, but its still way more than needed to handle ddo. beside that, im not much for eye-candy and so i often have everything toned down even more, after playing that certain storm horns quest for quite some time before turning it on again (and no it doesnt make a difference out side of that quest).

    Before the influx of players there was lag. At least ppl that played before artificers know the difference between no lag and that slight lag that is allways there, since artificer introduction and all that extra effects.
    But the lag was no problem for playing, even in groups, raids etc. We didnt have lag on orien in the past year (before that i had a long hiatus).
    After the influx, even alone in a quest i had locks again and again for several seconds or situations where i had to bail out in fights cos there were sudden damage spikes and the moment i got away from the fight i suddenly died and rubberbanded back to the fight (soulstone).

    So there IS definately a problem for alot of players on orien, but as usual those not affected dismiss it (longtime, repeating pattern here, lol) and yell: no problem go on.
    In my opinion the lag wont become better, not until the server population drops again significantly. Because this company simlpy does not have the knowledge and professional capabilities and they dont care enuf to aquire theese. The lag in a group can be different for ppl right now, mostly for ppl that are on different ends of the network in my experience.

    My ping is always the same (i have that icon ALWAYS up, i use safed UI layouts, and i frequently check the latency), my rig didnt change, i have 64gb of ram and yet sometimes the lag is realy bad.
    Last time i tried to get something from bank, tried it for 15 minutes, gave up, tried to relog for 5 minutes, gave up and killed client and tried to logon and gave up after another 5 minutes cos the connection clearing up when starting client never finished.
    Thats the current situation for alot of ppl, but heh, all is well and if not, its the because of ppl's connection and rigs, not that the company is the reason ...

    They kept adding effects to the game in an engine that was never designed for it. They neglected it even more, because the per server population was low and now there is no way that they can fix it.
    Personaly i didnt stop playing, but i drasticaly reduced the time im playing and probably will take a nother long hiatus again, soon TM.
    This is the kind of lag I'm talking about though. There *has* to be something that could be fixed in your local environment to make it less horrible. The reason I say that is that I *never* get this kind of lag these days.

    So whatever is causing the lag is very unlikely to be server or population specific. It's possible that server and population are contributing something to the equation, in which case you would get the kind of lag that I see which is intermittent hitching, mostly when I have just logged into an instance or zone. However horrific standstill can't do anything nothing responds type lag can't be a result of something on SSG's end because if it was we'd all have it.

    The question is: what specifically on your end is the biggest contributor to the lag you are seeing?

    I'm going to give a couple of concrete examples of things that could be causing lag that are specific to your end and not to the process in general.

    1. I used to go down to Maryland periodically from the late 00's to the late 10's. I could never play DDO (or LotRO) when I was down there because the lag was horrendous, absolutely what you are talking about. The culprit was the local cable monopoly Armstrong Cable. They were throttling almost all game packets with exceptions for World of Warcraft and Call of Duty made because people were dumping their service for satellite internet. That tells you how bad the throttling was because satellite internet is laggy as hell depending on the weather and even poor latency with a clear sky. I could never get a good answer from their customer service as to why they were throttling and I just came to accept the fact that I would not be able to game down there unless I was playing WoW.

    2. I occasionally visit New Zealand and the latency from there is just too high to make DDO or LotRO fun to play. It's not the hellacious lag you are reporting but it's in the mid hundreds of seconds spiking to seconds at times and there is a very consistent hitch in the client. WoW does not have the same problem because they have servers based in Australia and the latency is much lower.

    None of this is to belittle the lag and experience you are having. However the odds are excellent that something could be done at your end to make things better if not perfect.

  14. #34
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    I've never seen lag on Orien where it takes 2 seconds for a puzzle tile to turn once you click it. It feels different than past "lag". My speculation is that whatever is queuing up event messages from clients on the SSG server seems to periodically get bogged down and falls behind then catches up again and everything feels fine for another 5 or 10 minutes then events start falling behind again. Maybe it's an issue with resources or tuning some database or message queue parameters that were sort of ok previously but are now inadequate for the increased number of client events. I run with the little square network indicator up and it's constantly green even during these periods where the game events feel delayed. Latency shows 50-56ms.

    Seeing a few of these now too, which is new for me but I see others have experienced it before: "You cannot explicitly teleport to a private instance that doesn't yet exist."

  15. #35
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    Quote Originally Posted by KoobTheProud View Post
    SNIP
    Well, ppl like you are 1 of the reasons why the situation has to come to what it is now.
    Always finding excuses for the company of its beloved game. Always accusing (politely) the consumer, that he does something wrong.

    The consumers (aka the ppl who played the game) were telling turbine that there was a problem in shroud. They even went ahead and tested (instead of turbine) and came up with most possible reasons. Ppl like you came up with excuse after excuse for the company. In the end turbine had to finally admit ...

    WHY do i as customer (and most customers do NOT have that technical background like me) have to prove unconditionally again and again that the problem is on the server side????
    The connection indicator (created by the company) always shows the same latency, the about same bandwidth, the same ZERO packetloss. All the technical information the customer has, leads to one conclusion: problem is not clientside
    And yet still, i am at fault or if i didnt provide a 10 page long explanation, everything a criticizing customer tells is overlooked.

    Even though i didnt install anything new, everything else beeing ok, not using wifi (never have), its just a pure coincidence, that the lag started the same time, when ppl flooded the server and when playing with ppl that came with the influx at times whenn all those new ppl moved to server are online ...
    Now waiting for the next knight, explaining to me the difference between cause and observation and effect and such ...

  16. #36
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    Quote Originally Posted by Sethvir View Post
    I find it astounding, everytime, when ppl tell others that there is no lag at all. Cos THEY dont experience any and thus all is well, rofl. Thats exactly the same level of competence shown again and again by this company.
    I don't think people stating they don't have lag is impacting SSG's decision at all.

    My personal experience is that I consistently get the following lag:
    - Reaper tree lag whenever I enter a dungeon on reaper mode - this lasts a few seconds when I enter the quest or re-login.
    - Shroud lag - every time a part is completed I get lag when approaching the chests.

    Less frequently I sometimes get lag in raids and quests with groups.

    I rarely ever get lag if I am just soloing or running with 1 or 2 guildies even with dual boxes making the party full. I keep my graphics settings on the lowest possible quality and only change it for a few quests where i need better. I don't know how much of a difference it makes, but I've had less problems since I started doing this so I'll continue to do so.

    It's a data point that might not match other's experience. I certainly feel bad for the people on Orien - it sounds horrible and much worse since people transferred servers. I hope it gets resolved soon.
    DC Warlock Reaper Build (U48)
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  17. #37
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    Quote Originally Posted by Sethvir View Post
    Well, ppl like you are 1 of the reasons why the situation has to come to what it is now.
    Always finding excuses for the company of its beloved game. Always accusing (politely) the consumer, that he does something wrong.

    The consumers (aka the ppl who played the game) were telling turbine that there was a problem in shroud. They even went ahead and tested (instead of turbine) and came up with most possible reasons. Ppl like you came up with excuse after excuse for the company. In the end turbine had to finally admit ...

    WHY do i as customer (and most customers do NOT have that technical background like me) have to prove unconditionally again and again that the problem is on the server side????
    The connection indicator (created by the company) always shows the same latency, the about same bandwidth, the same ZERO packetloss. All the technical information the customer has, leads to one conclusion: problem is not clientside
    And yet still, i am at fault or if i didnt provide a 10 page long explanation, everything a criticizing customer tells is overlooked.

    Even though i didnt install anything new, everything else beeing ok, not using wifi (never have), its just a pure coincidence, that the lag started the same time, when ppl flooded the server and when playing with ppl that came with the influx at times whenn all those new ppl moved to server are online ...
    Now waiting for the next knight, explaining to me the difference between cause and observation and effect and such ...
    I understand your point of view and I am not trying to offend.

  18. #38
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    Quote Originally Posted by KoobTheProud View Post
    I understand your point of view and I am not trying to offend.
    Kudos
    Thats more than the company ever does.

  19. #39
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    Quote Originally Posted by Sethvir View Post
    Well, ppl like you are 1 of the reasons why the situation has to come to what it is now.
    Always finding excuses for the company of its beloved game. Always accusing (politely) the consumer, that he does something wrong.
    SNIP
    Since recently returning from a several year break, I haven't been experiencing significant lag on Orien (my playtime is generally off-peak hours). But I guess I either have to lie about that and claim I have bad lag, or keep my mouth shut not participate in any discussion about Orien lag, otherwise I'm White Knighting and making excuses for SSG? Interesting perspective.

  20. #40
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    Lol

    The entire server is like being in a full Thunderholme group.

    My latency is around 57 with no packet loss, and it's taking several minutes to move a few steps the borderlands. When I can move and am not locked down in place.

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