Names: Perk (6 hours), Swag (3 hours) consumable XP gems
Action: 5% stacking XP bonus for each party member that’s in the quest/raid, bonus applies to all in quest/raid not just VIP, but VIP must be in quest/raid
Restriction: can only be consumed by VIP
Bound: tradable but not auctionable
Probability: add to loot tables above 50% for gold roll and 90% for daily roll (too rare would make them a commodity)
Benefits: encourages groups and collective action, core DDO/DnD values
SSG benefits: encourages conversations about who’s VIP and the benefits on an ongoing basis
- people will likely list Perk/Swag in their LFM to attract people to groups, again demonstrating VIP benefits to new/returning players