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  1. #1
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    Default Class combo question

    Could artificer/warlock be a working combo?

  2. #2
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    I am currently running a Warforhed 'lock/arti but only with a splash of arti to get the trapping skills for solo play. As with 'll spellcasters you need to keep as many levels of 'lock or you reduce your power considerably.

    I am having a blast at lvl 10 and can complete most dungeons at R1. I am running a GOO enlightened spirit 'lock and swinging either a standard 2hw or bastard sword, having a heavy repeater at low level was also very nice.

  3. #3
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    Working to do what? Any multiclass build should always have a coherent synergy that its built around. What is it that Warlocks do that can benefit/benefit from what Artis can do, and is it worth giving up what you'll give up to do it?

  4. 03-22-2023, 03:40 PM


  5. #4
    Community Member Zuldar's Avatar
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    Any class combo can work if you're know what you're doing with it. For an artificer/warlock I'd probably splash 2 warlock for the prr/mrr debuff. Having that, shattered device, and a dino repeater would make an effective debuffer.
    Chaotic evil means never having to say you're sorry.

  6. #5
    Community Member C-Dog's Avatar
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    Quote Originally Posted by Kefrem View Post
    Could artificer/warlock be a working combo?
    If you're looking to splash 1 or 2 levels of Arti on a 'lock for trapping, yes, 100%, done it several times. Works well, the side benefits (dog, repeater for ranged, rune arm* if 2 levels) are interesting. You do have to make some decisions re Trapping, as typically your Int won't be high enough to support everything you might want (an Int tome can def help here). Use a Character Planner to plan it all out, so you don't find yourself short from lack of foresight.

    (* To get the most out of an RA, you almost have to be a Cannith Crafter to get exactly what you need. Ymmv.)

    You could also dip Barbarian (for faster kiting), Fighter (for the Feat for a melee lock), Wizard (free Meta feat and some additional (5-minute) utility spells)... and I've seen others.

    However - there is absolutely no reason to consider taking more than 2 levels total of any other class(es)! You only need 1 source of Damage, and that will be "Warlock". Anything more is diluting that damage while slightly improving a significantly inferior option.


    That said - a Warlock is strong enough that you can go 10 Warlock/10 X and use it as a "Template" for Class past lives. However, I would not recommend that as a "1st life" plan - you want a little juice behind it (via gear and other Past Lives) before you pursue that tactic.

    So... if(?) you really wanted, you could play with it. Take 4 levels of Arti, 3 of Paladin for Sacred Defense, live with Warlock 13 medium/heavy armor melee/repeater concept... it pro'ly won't be making any Top-10 build lists, but almost any lock-10(+) build will certainly be able to limp to 20. (Do NOT try such blind experiments if you plan to go to 30!)

    GL!

  7. #6
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    Quote Originally Posted by C-Dog View Post

    You only need 1 source of Damage, and that will be "Warlock". Anything more is diluting that damage while slightly improving a significantly inferior option.
    Thats why I'm still trying to figure out what possible application there could be for AotS being able to multiclass with full EB feats...there's no real way to boost it with other class skills, so your only synergy is maybe splashing /3 Pal for defense or something - but even then, no ASF for med armor means even defensive splashes are capped for MRR XD

  8. #7
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    Quote Originally Posted by droid327 View Post
    Thats why I'm still trying to figure out what possible application there could be for AotS being able to multiclass with full EB feats...there's no real way to boost it with other class skills, so your only synergy is maybe splashing /3 Pal for defense or something - but even then, no ASF for med armor means even defensive splashes are capped for MRR XD
    Most medium armor has an ASF of 25% which if you go with:

    a 15% spell agility augment
    a 10% arcane casting dexterity item
    up to 15% with elven/half-elf enhancements

    Should be achievable. If you go for all 3 then even wearing heavy armor shouldn't be out of the question.

  9. #8
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by droid327 View Post
    Thats why I'm still trying to figure out what possible application there could be for AotS being able to multiclass with full EB feats...there's no real way to boost it with other class skills, so your only synergy is maybe splashing /3 Pal for defense or something - but even then, no ASF for med armor means even defensive splashes are capped for MRR XD
    Unfortunately Acolyte is based on fiend warlock, including alignment, which rules out paladin. Yes, trying to get a shield and medium armor is a bit of a challenge on a tiefling which is otherwise the perfect race. Basically you are looking at a 15% augment, 10% filigree for the armor and if you want a large shield you need 2 more filigree or a shield that is mithral.

    The fatesinger mantle lets you ignore the arcane spell failure entirely, but sonic doesn't really synergize well and the damage #s are weak, although it is aoe so it could be worth 1 gear slot to add sonic for the extra defense and aoe damage on a tanky Aots. And the nice thing about fighter is you get armor and shield proficiency and 2 bonus feats so with that mantle, heavy armor and a tower shield you are getting some serious defenses.

    Right now with tier 5 Aots and 13 points in fighter with medium armor and a large shield my AC is around 335. So with the fatesinger mantle and tier 4 US it's easily over 350 even with a small investment in fighter AP.
    DC Warlock Reaper Build (U48)
    Max DC Illusionist Reaper Build (U48)

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