Hi all!
I'm fairly new to the game (I hadn't played in about 10 years, and played a bit on and off from launch until then). Because of that, I've had a lot of learning to do, and recently have been digging into reincarnation, past lives, and all of that. Doing some quick searches, I didn't find any sort of checklist to keep track of all of this, so I put one together and thought I'd share it. Feel free to use it if you'd like, and also let me know if you see any mistakes, or want me to update it in any way.
Hope others find this useful.
Code:
Completionist Checklist
Classes:
[_][_][_] Alchemist
[_][_][_] Artificer
[_][_][_] Barbarian
[_][_][_] Bard
[_][_][_] Cleric
[_][_][_] Druid
[_][_][_] Favored Soul
[_][_][_] Fighter
[_][_][_] Monk
[_][_][_] Paladin
[_][_][_] Ranger
[_][_][_] Rogue
[_][_][_] Sorcerer
[_][_][_] Warlock
[_][_][_] Wizard
Races:
[_][_][_] Aasimar
[_][_][_] Dragonborn
[_][_][_] Drow Elf
[_][_][_] Dwarf
[_][_][_] Elf
[_][_][_] Gnome
[_][_][_] Halfling
[_][_][_] Half-Elf
[_][_][_] Half-Orc
[_][_][_] Human
[_][_][_] Shifter
[_][_][_] Tabaxi
[_][_][_] Tiefling
[_][_][_] Warforged
[_][_][_] Wood-Elf
Iconic:
[_][_][_] Aasimar Scourge
[_][_][_] Bladeforged
[_][_][_] Deep Gnome (Svirfneblin)
[_][_][_] Morninglord (Sun Elf)
[_][_][_] Purple Dragon Knight
[_][_][_] Razorclaw
[_][_][_] Shadar-Kai
[_][_][_] Tiefling Scoundrel
[_][_][_] Trailblazer
Epic Past Lives:
Arcane Sphere (+1% Absorbstion of Acid, Cold, Electric, and Fire Damage per stack):
[_][_][_] Ancient Knowledge (+3 MRR per stack)
[_][_][_] Arcane Alacrity (Cooldowns on your spells are reduced by 3%/6%/10%)
[_][_][_] Eclipse Power (+1 Spell Penetration per stack)
[_][_][_] Enchant Weapon (Your mainhand equipped weapon gains +1 enhancement bonus per stack)
[_][_][_] Energy Criticals (3% Critical Chance with Acid, Cold, Electric, Fire, and Sonic Spells per stack)
Divine Sphere (+3 PRR per stack):
[_][_][_] Ancient Blessing (+5 Positive, Negative, and Repair Healing Amplification per stack)
[_][_][_] Block Energy (While blocking, +10% damage absorption against Acid, Cold, Electric and Fire damage, per stack)
[_][_][_] Brace (+1 to all Saving Throws per stack)
[_][_][_] Power Over Life and Death (+10 Positive and +10 Negative Energy Spell Power per stack)
Martial Sphere (+2 AC and +1 AC per ten character levels per stack):
[_][_][_] Ancient Tactics (+2 to Tactics DCs and +1 to Assassinate DCs per stack)
[_][_][_] Doublestrike (+3% Doublestrike per stack)
[_][_][_] Fortification (+10% Fortification per stack)
[_][_][_] Skill Mastery (+1 to all skills per stack)
Primal Sphere (+3 maximum HP and +4 per ten character levels per stack):
[_][_][_] Ancient Power (All Weapons +2 to Attack per stack, 2h Weapons you also gain +2 Damage per stack)
[_][_][_] Colors of the Queen (Your unarmed, melee, and ranged attacks and spells have a 7% chance to produce a random effect. This triggers at most once every 30 seconds. Additional stacks of this past life reduce the triggered effect
cooldown to 20 seconds and then 10 seconds.)
[_][_][_] Doubleshot (+3% Doubleshot per stack)
[_][_][_] Fast Healing (Each minute you heal with positive energy, 5 HP + 5 HP per every 5 character levels. Healing is doubled (two ticks every minute) and tripled (three ticks every minute) with two or three stacks)