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Originally Posted by
Amideus
Recently I was looking to shore up some of my missing items during my comeback to the game and my TR experiences. I never got more than one of the eternal flasks from the Card Anniversary (the best anniversary event ever IMO) and wondered where I might get the Stoneskin one. I saw it could be bought with 10k remnants which I just so happened to have, only to discover it's not available all the time. Not a big deal, I'll just check to see the next time it will appear... oh that's right you can't EVER plan around it because it's completely random and there's no control over it.
As someone that has played this game since the release of Monk and has kept their VIP for an insanely long time, most of my time spent playing is in rotations. I quit for a bit, come back, do some TR grinding, check out the new content and maybe hunt down new named items, then I leave again. I play in waves, and I assume most people do. And the reason is that it's hard for this game to hold my attention or make me want to come back at set intervals. I show up for the anniversary event and even that is getting less and less common since it's just such a GRIND to get anything from it with the new way it's handled. The quest is a cool nod, I love that we fight the devs. Cool concept. But having to run the same quest EIGHT TIMES just for one of the primary items is just boring. I miss the login rewards with the cakes and the card anniversary. Sure it was complex but it was something that made me log in every day to do, and then I would go and quest after. Now I just think about grinding the same boring challenge quest and I don't want to do it.
Put these bonus weeks on a rotation. Either make every week a rotating bonus week, or make it once a month, or make it rotating on the weekends and make the venders available all the time. Having it on a set schedule that happens regularly would not only make it way more reliable for your players, but it would also give them incentives to log in and play and do specific content. R1 grinds happen a lot, but the population is so abysmal it's hard to find groups. You need something to bring in the players. EXP boost weekends will fill the LFG. Remnant farming groups will do the same. Giving these bonuses on set and regular rotations are a great way to start retaining interest, and keep the wishy washy players like myself coming back more consistently and more often.