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Thread: Meh Melee Class

  1. #141
    Community Member Monkey_Archer's Avatar
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    Quote Originally Posted by BotteDaOrbi View Post
    Endgame melee do more dps than any caster, which is great for raiding.
    This is somewhat true and/or debatable.

    Endgame raid dps is a function of bringing the right debuffs, which is typically easier and/or more common for physical dps.
    If you actually coordinated a group of casters using a single element (probably cold) and brought all the right debuffs you could get similar results.
    Last edited by Monkey_Archer; 03-15-2023 at 12:37 PM.
    Thelanis

  2. #142
    Community Member Stradivarius's Avatar
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    Quote Originally Posted by Monkey_Archer View Post
    This is somewhat true and/or debatable.

    Endgame raid dps is a function of bringing the right debuffs, which is typically easier and/or more common for physical dps.
    If you actually coordinated a group of casters using a single element (probably cold) and brought all the right debuffs you could get similar results.
    There is a very easy way to determine if this is a fact or not. Do a Reaper raid with decked out casters and a pure fighter or barb or whatever you consider as a true melee. Let the melee attempt to hold aggro without using intimidate (with! the caster going all out pedal to the metal in terms of damage).

    The result, the melee wouldn't be able to. That boss is going to ping pong all throughout that room until every caster is red named.

    That's also with the fighter being full-on dps specc'd making it almost as squishy as a caster.

  3. #143
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    Quote Originally Posted by Stradivarius View Post
    There is a very easy way to determine if this is a fact or not. Do a Reaper raid with decked out casters and a pure fighter or barb or whatever you consider as a true melee. Let the melee attempt to hold aggro without using intimidate (with! the caster going all out pedal to the metal in terms of damage).

    The result, the melee wouldn't be able to. That boss is going to ping pong all throughout that room until every caster is red named.

    That's also with the fighter being full-on dps specc'd making it almost as squishy as a caster.
    Its as so your agreeing with the Devs when they say "Its too hard to balance Melee and our casters wims", wait you are agreeing with them.

    1st Monkey is right the Best Melee Players know it and so do the best casters.

    Most of you melee players are afraid to speak up because melee is dependent on casters for heals, and dps in quests outside of raids.

    Many use casters in the TR grind because it 5-10x faster.

    In-fact I'm certain your getting flack from the casters you play with in your static groups for commenting in these Melee centric posts LOL.

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