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  1. #21
    Community Member Son_of_the_South's Avatar
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    Quote Originally Posted by Cranjis View Post
    Hey DDO community, SSG, and anyone else that might be reading. I am here to ask if there is a chance in the near future that the limit of 1,000 members per guild will be raised. The game is growing more popular and, with more people, guilds are becoming crowded. I mean this in a good way, but, my guild on Orien, The Wildcats, is now full almost all the time. I always get people asking to join and then having to wait until someone hits the inactive to kick mark (currently 1 month, I refuse to go below).

    I just want to provide a nice, active place for people on the server. I hope that SSG takes my thought into consideration.

    Thank you for reading.
    I have one character in your guild as a proxy while I am waiting to port over from Thelanis to Orien - will make sure I only keep my main in the guild and not bank toons. There are a few of us joining you (some already have, prior to transfer suspension).

    BTW from the little interaction i've had with others, it's a really great guild and I love your attitude towards promoting people and general laid-backness.

  2. #22
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    Quote Originally Posted by Cranjis View Post
    Ill be honest too. Orien is a big server, and its not getting any smaller. Game keeps growing, server keeps growing, guild keeps growing. When your guild cant grow anymore, and its main purpose is to give anyone that needs a guild a place to stay, you are left with two options: kick people that havent been on for a while (and of course offer them a spot if/when they get back), or raise the amount. I dont like having to kick people at such a low time, but its not like i have a variety of choices.
    Other guilds will form to fill the void. It's just going to take a little time for things to level out again.

  3. #23
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    not signed there is no point for this. if a guild is to the max you're just a number guild should be a family. There is a point of too big where you just get forgettable member quality over quantity.
    The Leader of The Original Brotherhood

    The game becomes fun once you stop caring how long it take to lvl

  4. #24
    Community Member Cranjis's Avatar
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    Quote Originally Posted by Son_of_the_South View Post
    I have one character in your guild as a proxy while I am waiting to port over from Thelanis to Orien - will make sure I only keep my main in the guild and not bank toons. There are a few of us joining you (some already have, prior to transfer suspension).

    BTW from the little interaction i've had with others, it's a really great guild and I love your attitude towards promoting people and general laid-backness.
    I really do appreciate your view! My main aim is to make people feel like they matter lol, and what better way to do that than in a massive guild?
    Chaotic Good but in real life

  5. #25
    Community Member Cranjis's Avatar
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    Quote Originally Posted by songswrath View Post
    not signed there is no point for this. if a guild is to the max you're just a number guild should be a family. There is a point of too big where you just get forgettable member quality over quantity.
    It is up to the people that join if they want to be a shadow, or someone that people know. You join my big guild and talk and enjoy yourself, I'll remember you. I'll know you. I'll appreciate and respect you. You join and say nothing, become invisible to all others, I will still know and appreciate you. Just because there is a lot of something (or someone) doesn't mean that each individual does not matter.
    Chaotic Good but in real life

  6. #26

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    Quote Originally Posted by Ereshkigal View Post
    It's time for a "guild pass" right?

    Raise max guild level to 320 ( and keep max guild level 10x max character level moving forward ), add new guild rewards, increase member cap by "x" for each level above 200, personally I'd like to see more customization options for the guild ships, but I suppose that's a lower priority than adding more functionality for looking at guild member "data" as noted above.
    I would do something like this. Get rid of decay and instead create a super-saturated level of guild post 200 that temporarily gives folks things like extra xp, treasure hunter boosts, etc so guildies have an incentive to keep pushing reknown.
    Wiki dashboard with some useful stealthplay links. LONG LIVE STEALTH!
    Proud Knight of the Silver Legion, Cannith: Saekee (main) and some others typically parked at some level to help guildies and other players


  7. #27
    Community Member Cranjis's Avatar
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    Quote Originally Posted by Saekee View Post
    I would do something like this. Get rid of decay and instead create a super-saturated level of guild post 200 that temporarily gives folks things like extra xp, treasure hunter boosts, etc so guildies have an incentive to keep pushing reknown.
    Well, that'd just make people flock to those post-200 guilds.
    Chaotic Good but in real life

  8. #28
    Community Member ZEMTEK's Avatar
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    Default lots of great ideas for guilds.

    Quote Originally Posted by Cranjis View Post
    Hey DDO community, SSG, and anyone else that might be reading. I am here to ask if there is a chance in the near future that the limit of 1,000 members per guild will be raised. The game is growing more popular and, with more people, guilds are becoming crowded. I mean this in a good way, but, my guild on Orien, The Wildcats, is now full almost all the time. I always get people asking to join and then having to wait until someone hits the inactive to kick mark (currently 1 month, I refuse to go below).

    I just want to provide a nice, active place for people on the server. I hope that SSG takes my thought into consideration.

    Thank you for reading.
    I think that would be great to raise the limit and I liked some of the other ideas posted here as well. Like a list of guild members and how much they have actually contributed to the guild favor pool. Makes it way easier to know who to kick if you do have to kick someone. Orien RuleZ :-) Out of all the servers I have played on the people on Onrien are the most helpful. Figured that out when going after that easy first time ddo points on each server. My guild on Orien is Z Pawsuasive Dog Teaching named after me and my YouTube channel. My dog Ruby Doo knows over 60 tricks so far. You should check her out. Ruby Doo would love for more subscribers for every 1000 she gets a steak dinner.

  9. #29
    Community Member Diracorvus's Avatar
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    Cranjis, I hate to be the bearer of bad news but there are tons of bank chars in our guild. When someone new joins they invite all their other chars as well since everyone is an officer. Maybe it would be good to communicate how that's not supposed to happen for example in the message of the day? A lot of new people are in the Wildcats asking questions and so on, it would be a shame if it could no longer be a place for that because of all the bank chars.
    I've also seen that some people don't even know that the limit is per character and not per account.
    Also I think that most people are in guilds because of the stat buffs. If you could just get guild buffs from a shrine in the marketplace most guilds would at least half in size. Maybe that would be a solution.

  10. #30
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    Quote Originally Posted by Saekee View Post
    I would do something like this. Get rid of decay and instead create a super-saturated level of guild post 200 that temporarily gives folks things like extra xp, treasure hunter boosts, etc so guildies have an incentive to keep pushing reknown.
    not sure what you mean by super-saturated, but I think I understand the gist of what you're saying, and it sounds good tbh.

  11. #31

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    Quote Originally Posted by Ereshkigal View Post
    not sure what you mean by super-saturated, but I think I understand the gist of what you're saying, and it sounds good tbh.
    I mean a level of guild above 200 that has a very high decay rate but gives really strong boosts whereas I would elimate the sub-200 decay. So an active guild can push stuff up high on a fast-shrinking set of bonuses. I would really give one the sense that they are helping guildies by grabbing reknown, even post level 200
    Wiki dashboard with some useful stealthplay links. LONG LIVE STEALTH!
    Proud Knight of the Silver Legion, Cannith: Saekee (main) and some others typically parked at some level to help guildies and other players


  12. #32

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    Quote Originally Posted by Cranjis View Post
    Well, that'd just make people flock to those post-200 guilds.
    It might, but the playing field should not have to be levelled
    Wiki dashboard with some useful stealthplay links. LONG LIVE STEALTH!
    Proud Knight of the Silver Legion, Cannith: Saekee (main) and some others typically parked at some level to help guildies and other players


  13. #33
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    Quote Originally Posted by Saekee View Post
    I mean a level of guild above 200 that has a very high decay rate but gives really strong boosts whereas I would elimate the sub-200 decay. So an active guild can push stuff up high on a fast-shrinking set of bonuses. I would really give one the sense that they are helping guildies by grabbing reknown, even post level 200
    This is a great idea. Honestly I almost always end up grabbing renown, and as our guild approaches level 200 I'll probably continue to do so, as most of the loot is **** anyway. Be nice if it was good for something other than creating a buffer to help if a player with a high contribution leaves the guild.

  14. #34
    Community Member Annex's Avatar
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    I would create another Guild called Wildcats II. Invite adventuring characters to Wildcats and storage characters to Wildcats II.

    For Wildcats II, buy the best airship you can for Platinum. If possible, equip this second airship with a Chronoscope, Orien Express, Far Shifter, and Vault. Those are the most important amenities for a storage character.

    Now create a private chat channel called Wildcats. Let everyone know how to join and use the channel. This will allow characters in Wildcats to communicate with characters in Wildcats II. For example, if someone decides to adventure with a storage character in Wildcats II, he or she can ask for an invite to the Wildcats airship for the better Guild buffs.

    If Wildcats II fills, create Wildcats III and so forth. Please note that subscribers can create Guilds without cost. If you are not a subscriber, have a subscribing member create the secondary Guild and pass ownership to you.

    While the system described above is is not an optimum solution, it works right now, will keep everyone organized within Wildcats, and allow all Wildcats characters to easily communicate with one another.
    Sophie Cat Burglar - Creator, Dreamer, Explorer - Happy yet Sad - Seeker of Beauty and Wonder
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  15. #35
    Community Member Cranjis's Avatar
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    Quote Originally Posted by Annex View Post
    I would create another Guild called Wildcats II. Invite adventuring characters to Wildcats and storage characters to Wildcats II.

    For Wildcats II, buy the best airship you can for Platinum. If possible, equip this second airship with a Chronoscope, Orien Express, Far Shifter, and Vault. Those are the most important amenities for a storage character.

    Now create a private chat channel called Wildcats. Let everyone know how to join and use the channel. This will allow characters in Wildcats to communicate with characters in Wildcats II. For example, if someone decides to adventure with a storage character in Wildcats II, he or she can ask for an invite to the Wildcats airship for the better Guild buffs.

    If Wildcats II fills, create Wildcats III and so forth. Please note that subscribers can create Guilds without cost. If you are not a subscriber, have a subscribing member create the secondary Guild and pass ownership to you.

    While the system described above is is not an optimum solution, it works right now, will keep everyone organized within Wildcats, and allow all Wildcats characters to easily communicate with one another.
    Good idea, except ships and vaults that use plat also require a high guild level. I doubt a bunch of bank toons could do the trick. But hey, that gives me an idea to kill some time.
    Chaotic Good but in real life

  16. #36
    Community Member Cranjis's Avatar
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    Quote Originally Posted by Diracorvus View Post
    Cranjis, I hate to be the bearer of bad news, but there are tons of bank chars in our guild. When someone new joins they invite all their other chars as well since everyone is an officer. Maybe it would be good to communicate how that's not supposed to happen for example in the message of the day? A lot of new people are in the Wildcats asking questions and so on, it would be a shame if it could no longer be a place for that because of all the bank chars.
    I've also seen that some people don't even know that the limit is per character and not per account.
    Also I think that most people are in guilds because of the stat buffs. If you could just get guild buffs from a shrine in the marketplace most guilds would at least half in size. Maybe that would be a solution.
    I've only recently started communicating it, i didn't mind before, but now Guild is filling up. I have to. I might make that second Guild that people are suggesting
    Chaotic Good but in real life

  17. #37
    Community Member Annex's Avatar
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    Quote Originally Posted by Cranjis View Post
    Good idea, except ships and vaults that use plat also require a high guild level. I doubt a bunch of bank toons could do the trick. But hey, that gives me an idea to kill some time.
    Hey, Cranjis.

    You can obtain a Windspyre Sparrow at Guild level 10 for 50,000 platinum. It has 4 small amenity slots.

    At level 10, the Orien Express becomes available for 60 Astral Shards. This is the most important amenity for storage characters by a wide margin.

    At level 11, the Farshifter's Chamber becomes available for 90 Astral Shards.

    At level 12, the Chronoscope becomes available for 60,000 platinum. Slow running sucks, even for storage characters, and this amenity is cheap.

    At level 19, Guild Storage 1 becomes available for 150 Astral Shards.

    Watch the Astral Shard and platinum auction houses for Orien Express, Farshifter, and Guild Storage 1 deeds. Let your members know you need them. With some luck, your members will donate everything for a secondary airship.

    Happy adventuring to you and Good luck with your Guild.
    Sophie Cat Burglar - Creator, Dreamer, Explorer - Happy yet Sad - Seeker of Beauty and Wonder
    Exotic Item Recovery Specialist. I wish you all many happy adventures!

  18. #38
    Community Member Raithe's Avatar
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    Quote Originally Posted by Cranjis View Post
    Orien is a big server, and its not getting any smaller. Game keeps growing, server keeps growing, guild keeps growing.
    You are confusing the history of DDO with the current status of DDO. Yes, the history of DDO keeps growing the farther we get from February 2006. The current status of the game has typically been inversely related to the history - the farther we get from 2006, the history gets bigger, the status gets smaller, more ridiculous, and less popular.

    Obviously individual servers can experience momentary changes that do not follow the overall trend. Orien currently has 91 auction house pages and 88 shard exchange pages. Thelanis has 67 auction house pages and 54 ASAH pages. When I started tracking it, Thelanis had 700+ auction house pages. Assuming that the number of people that post in the auction house are a fairly stable percentage of the gaming population, the population of Thelanis has decreased to one tenth its size over the last decade or so.

    The population of the world, the gaming population as a whole, and the number of people interested in Dungeons & Dragons has all increased massively over that same time period. You might need to look at a bigger view of the picture.

    As others have stated, get rid of your guild members that will never be returning.

  19. #39
    Community Member Cranjis's Avatar
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    Quote Originally Posted by Annex View Post
    Hey, Cranjis.

    You can obtain a Windspyre Sparrow at Guild level 10 for 50,000 platinum. It has 4 small amenity slots.

    At level 10, the Orien Express becomes available for 60 Astral Shards. This is the most important amenity for storage characters by a wide margin.

    At level 11, the Farshifter's Chamber becomes available for 90 Astral Shards.

    At level 12, the Chronoscope becomes available for 60,000 platinum. Slow running sucks, even for storage characters, and this amenity is cheap.

    At level 19, Guild Storage 1 becomes available for 150 Astral Shards.

    Watch the Astral Shard and platinum auction houses for Orien Express, Farshifter, and Guild Storage 1 deeds. Let your members know you need them. With some luck, your members will donate everything for a secondary airship.

    Happy adventuring to you and Good luck with your Guild.
    I already know prices/levels. I just lack motivation to level an alt guild up to 19 for storage. Plus i dont have a trove of astral shards. Im more of a focus on one thing at a time person, so alts dont do it for me
    Chaotic Good but in real life

  20. #40
    Community Member C-Dog's Avatar
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    Quote Originally Posted by Cranjis View Post
    Good idea, except ships and vaults that use plat also require a high guild level. I doubt a bunch of bank toons could do the trick. But hey, that gives me an idea to kill some time.
    Not that high, depending on your expectations.

    For any size Guild (even a 1-account), GL 10 is trivial for the first ship (50k plat), which gets you ship-portal travel and 4 rooms. Deeds to fill those 4 rooms may require a little higher leveling, but that's also easy, depending - e.g. GL 12 for the Chronoscope (for faster city running & +1/2/3 Ref ST), and by GL 17 you can get +2 to each stat, done. All that is for plat, no shards needed.


    If you have 5 mule accounts, plus your Main = 6, the optimal number for maximizing Guild Renown (x4).


    If you then level up 1 main toon in each alt account, for Total Favor rewards (bank slots, 32 pt builds, Favored Soul, etc), it's not hard to do a few 6-box Saga runs along the way.

    You can make GL 40 (7 rooms + 1 State room) without trying too hard, and 70 (10 +2) if you want to work at it.


    TLDR: Bank toons can do just fine, if you can either a) tear yourself away from your main or b) multibox w/ your main dragging them along.

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