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  1. #1
    Community Member Maxxcore's Avatar
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    Default Charimsa-based SWF PDK Paladin

    Hello! I am looking for feedback for my potential endgame Paladin build. I am open to changing much of the build, but I want it to be charisma based, PDK, and SWF for sure. Currently I am wondering what the best AP split would be, and also what type of armor I should wear (light vs medium vs heavy).

    I am planning on swapping from longsword to bastard sword at 32 for endgame content, this may be a bad idea, but I am not sure. I figure the added aoe of bastard sword should be pretty sweet.

    Would love to hear critiques or things people would change. Thanks



    Character name: Sheikra
    Classes: 20 Paladin, 10 Epic, 2 Legendary
    Race: Purple Dragon Knight Alignment: Lawful Good

    · · ·Start Tome Final · · ·Incorp:· · ·0% · · ·Displacement:· · 0%
    Str:· · ·8· · 8 · ·19 · · ·HP:· · · ·1475 · · ·AC:· · 48
    Dex:· · 13· · 8 · ·24 · · ·PRR: · · · ·59
    Con:· · 16· · 8 · ·27 · · ·MRR: · · · ·26 · · ·+Healing Amp:· ·165
    Int:· · 13· · 8 · ·25 · · ·Dodge: · ·5/25 · · ·-Healing Amp: 4294967261
    Wis:· · ·8· · 8 · ·19 · · ·Fort:· · ·114% · · ·Repair Amp:· · · 25
    Cha:· · 18· · 8 · ·48 · · ·SR:· · · · · 0 · · ·BAB: · · · · · · 25
    DR:
    Immunities: Natural Disease, Magical Disease, Super-Natural Disease, Fear, Energy Drain, Weapon Durability Damage, Petrification, Fear

    Heroic Past Lives
    ------------------------------------------------------------------------------------------
    Past Life: Alchemist
    Past Life: Artificer
    Past Life: Barbarian
    Past Life: Bard(2)
    Past Life: Cleric(2)
    Past Life: Druid
    Past Life: Favored Soul
    Past Life: Fighter(2)
    Past Life: Monk
    Past Life: Paladin(3)
    Past Life: Ranger
    Past Life: Rogue(3)
    Past Life: Sorcerer(3)
    Past Life: Warlock(3)
    Past Life: Wizard(3)

    Racial Past Lives
    ------------------------------------------------------------------------------------------
    Past Life: Dragonborn(3)
    Past Life: Drow(3)
    Past Life: Dwarf(3)
    Past Life: Gnome(3)
    Past Life: Half-Elf(3)
    Past Life: Half-Orc(3)
    Past Life: Halfling(3)
    Past Life: Human(3)
    Past Life: Tabaxi
    Past Life: Tiefling(3)

    Iconic Past Lives
    ------------------------------------------------------------------------------------------
    Past Life: Bladeforged(2)
    Past Life: Deep Gnome(3)
    Past Life: Purple Dragon Knight(3)
    Past Life: Tabaxi Trailblazer

    Epic Past Lives
    ------------------------------------------------------------------------------------------
    Past Life: Arcane Sphere: Ancient Knowledge
    Past Life: Arcane Sphere: Arcane Alacrity(2)
    Past Life: Arcane Sphere: Energy Criticals(3)
    Past Life: Divine Sphere: Ancient Blessings(3)
    Past Life: Divine Sphere: Power Over Life and Death
    Past Life: Martial Sphere: Doublestrike(3)
    Past Life: Primal Sphere: Colors of the Queen
    Past Life: Primal Sphere: Doubleshot(3)

    Class and Feat Selection
    ------------------------------------------------------------------------------------------
    Level Class · · · · · ·Feats
    · · · · · · · · · · · ·Level 1 Requires a +1 Heart of Wood to switch out of Iconic Class
    1 · · Paladin(1)· · · ·Standard: Single Weapon Fighting
    · · · · · · · · · · · ·Purple Dragon Knight Bonus: Dodge
    · · · · · · · · · · · ·Follower of Faith: Favored by Helm
    · · · · · · · · · · · ·Cross Class Skills: Balance(4)
    2 · · Paladin(2)· · · ·
    · · · · · · · · · · · ·Cross Class Skills: Balance(1)
    3 · · Paladin(3)· · · ·Standard: Mobility
    · · · · · · · · · · · ·Cross Class Skills: Balance(1)
    4 · · Paladin(4)· · · ·Charisma: +1 Level up
    · · · · · · · · · · · ·Cross Class Skills: Balance(1)
    5 · · Paladin(5)· · · ·
    · · · · · · · · · · · ·Cross Class Skills: Balance(1)
    6 · · Paladin(6)· · · ·Standard: Whirlwind Attack
    · · · · · · · · · · · ·Deity: Ever Watchful
    · · · · · · · · · · · ·Cross Class Skills: Balance(1)
    7 · · Paladin(7)· · · ·
    · · · · · · · · · · · ·Cross Class Skills: Balance(1)
    8 · · Paladin(8)· · · ·Charisma: +1 Level up
    · · · · · · · · · · · ·Cross Class Skills: Balance(1)
    9 · · Paladin(9)· · · ·Standard: Improved Critical: Slashing Weapons
    · · · · · · · · · · · ·Cross Class Skills: Balance(1)
    10· · Paladin(10) · · ·
    · · · · · · · · · · · ·Cross Class Skills: Balance(1)
    11· · Paladin(11) · · ·
    · · · · · · · · · · · ·Cross Class Skills: Balance(1)
    12· · Paladin(12) · · ·Standard: Improved Single Weapon Fighting
    · · · · · · · · · · · ·Charisma: +1 Level up
    · · · · · · · · · · · ·Cross Class Skills: Balance(1)
    13· · Paladin(13) · · ·
    · · · · · · · · · · · ·Cross Class Skills: Balance(1)
    14· · Paladin(14) · · ·
    15· · Paladin(15) · · ·Standard: Greater Single Weapon Fighting
    16· · Paladin(16) · · ·Charisma: +1 Level up
    17· · Paladin(17) · · ·
    18· · Paladin(18) · · ·Standard: Offhand Versatility
    19· · Paladin(19) · · ·
    20· · Paladin(20) · · ·Charisma: +1 Level up
    21· · Epic(1) · · · · ·Epic Feat: Overwhelming Critical
    22· · Epic(2) · · · · ·Epic Destiny Feat: Perfect Two Handed Fighting
    23· · Epic(3) · · · · ·
    24· · Epic(4) · · · · ·Epic Feat: Precision
    · · · · · · · · · · · ·Charisma: +1 Level up
    25· · Epic(5) · · · · ·Epic Destiny Feat: Perfect Single Weapon Fighting
    26· · Epic(6) · · · · ·
    27· · Epic(7) · · · · ·Epic Feat: Epic Will
    28· · Epic(8) · · · · ·Epic Destiny Feat: Doublestrike
    · · · · · · · · · · · ·Charisma: +1 Level up
    29· · Epic(9) · · · · ·
    30· · Epic(10)· · · · ·Epic Feat: Epic Reflexes
    · · · · · · · · · · · ·Legendary: Scion of Arborea
    31· · Legendary(1)· · ·Epic Destiny Feat: Two Handed Specialty
    32· · Legendary(2)· · ·Charisma: +1 Level up

    Enhancements: 80 APs, Racial 11, Universal 1
    ------------------------------------------------------------------------------------------
    Purple Dragon Knight - Points spent: 13
    Core1 Versatility I: Damage Boost
    Tier1 Cormyrean Knight Training
    Core2 Adaptability: +1 Charisma
    Tier1 Improved Recovery I
    Tier1 Action Surge I: Charisma - 2 Ranks
    Tier2 Action Surge II: Constitution - 2 Ranks
    Tier3 Improved Recovery II
    ------------------------------------------------------------------------------------------
    Knight of the Chalice - Points spent: 48
    Core1 Slayer of Evil I
    Tier1 Improved Second Strikes - 3 Ranks
    Tier1 Extra Smite - 3 Ranks
    Tier1 Shieldbeaker - 3 Ranks
    Tier2 Exalted Attack: Exalted Cleave
    Tier2 Divine Might - 3 Ranks
    Core2 Courage of Heaven
    Tier2 Critical Mastery - 3 Ranks
    Tier3 Ability I: +1 Charisma
    Core3 Slayer of Evil II
    Tier3 Exalted Smite: Exalted Smite - 3 Ranks
    Tier3 Holy Combatant II
    Tier4 Ability II: +1 Charisma
    Core4 Improved Courage of Heaven
    Tier4 Vigor of Life I
    Tier4 Censure Demons
    Tier4 Knight's Training
    Core5 Slayer of Evil III
    Tier5 Holy Retribution: Holy Retribution
    Tier5 Avenging Attack: Avenging Cleave
    Tier5 Vigor of Life II
    Tier5 Censure Outsiders
    Tier5 Ascendancy
    Core6 Champion of Good
    ------------------------------------------------------------------------------------------
    Sacred Defender - Points spent: 15
    Core1 Holy Bastion
    Tier1 Extra Lay on Hands - 3 Ranks
    Tier1 Improved Sacred Defense I: Durable Defense - 3 Ranks
    Tier2 Improved Sacred Defense II: Resilient Defense - 2 Ranks
    Core2 Sacred Defence
    Tier3 Ability I: +1 Charisma
    Tier3 Greater Sacred Defense I: Hardy Defense - 3 Ranks
    ------------------------------------------------------------------------------------------
    Vistani Knife Fighter - Points spent: 13
    Core1 Knife Expertise
    Tier1 Undead Hunter
    Tier1 Mist Stalker I
    Tier1 Acrobatic - 2 Ranks
    Tier2 Haste Boost - 3 Ranks
    Core2 Knife Juggler
    Core3 Quick Reflexes
    Tier3 Gifted I: +1 Charisma
    ------------------------------------------------------------------------------------------
    Falconry - Points spent: 3
    Core1 Summon Falcon: Summon Raven
    Tier1 Out in Nature - 2 Ranks
    ------------------------------------------------------------------------------------------
    Epic Destinies: 40 APs + 7 permanent Destiny Points
    ------------------------------------------------------------------------------------------
    Divine Crusader - Points spent: 34
    Core1 Just Cause
    Tier1 Divine Smite
    Tier1 Divine Sundering - 3 Ranks
    Tier1 Consecration - 3 Ranks
    Tier2 Endless Smiting - 3 Ranks
    Core2 Confront any Foe
    Tier2 Holy Mantle
    Tier2 Bulk Up - 2 Ranks
    Core3 Weather any Blow
    Tier3 Crusade
    Tier3 Strike with Poise - 3 Ranks
    Tier4 Cower Before Me
    Core4 Sunder Evil
    Tier4 Blessed Strikes - 3 Ranks
    Tier4 Heavenly Presence
    Tier5 Blessed Blades
    Tier5 Law of the Divine
    Tier5 Mighty Crusade
    ------------------------------------------------------------------------------------------
    Legendary Dreadnought - Points spent: 16
    Core1 Fearless
    Tier1 Shrug Off Punishment - 3 Ranks
    Tier1 Epic Tactics - 1 Ranks
    Tier2 Extra Action Boosts - 3 Ranks
    Core2 Weaponmaster
    Tier2 Life and Death - 3 Ranks
    Core3 Thick Skinned
    Tier3 Strike Twice - 3 Ranks
    ------------------------------------------------------------------------------------------
    Unyielding Sentinel - Points spent: 5
    Core1 Unyielding
    Tier1 Brace for Impact - 3 Ranks
    Tier1 Attack and Defend - 1 Ranks

    Sheikra - Completionist Wizard

  2. #2
    Community Member dkyle's Avatar
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    Am I missing how you get Bastard Sword proficiency? You're going to want that.

  3. #3
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by dkyle View Post
    Am I missing how you get Bastard Sword proficiency?
    Free from Helm (the deity, not the thing on your head).
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  4. #4
    Community Member thegreatcthulhu's Avatar
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    I think you should be fine with this build if you wanted to go medium. My gut is telling me that if you wanted to go Heavy, you probably would be better off with more points into Dreadnought to get Armor of Dusk. I'll admit that I am still not 100% sold on the "go medium for DPS Paladins" argument. But, I am going to try it out myself, as soon as I have a particular gear setup for it.

    For some reason I am expecting to see more points in the epic destinies. Shouldn't you have 60+ points available? Or am I missing something?

    Something that came to my mind: Unless you tried it and do not like it, I would suggest giving "How Dare You Strike Me" in Divine Crusader a try. I've found that with the number of monsters in the game that can trigger it, you often times will wind up with double consecration circles going at once, which can be quite beneficial.

    I am not sure how much you like having lots of cleaves / active abilities. I personally found exalted cleave to be almost redundant, since at end game you have the potential for so many smite evil charge. And Exalted Smite seems to have more reliable AOE than exalted cleave. But if you enjoy having lots of active abilities, then I can see that being a reason to keep it. Also, keep in mind this is based on me using mostly THF. It might not work out as well minimizing the cleaves when playing SWF w/ or w/out Bastard Sword.

    What was some of the equipment were you going to be throwing on this Paladin? The Sharn set + Feywild & Dread or are you going for something else? I'm curious as to what you have available.
    Last edited by thegreatcthulhu; 02-19-2023 at 11:51 PM.
    Dragnilar, Follow of Bahamut
    Server: Khyber
    Guild: ClanNotAGuild

  5. #5
    Community Member Kodwraith's Avatar
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    The basic structure looks fine. SWF as you progress through, Imp Crit Slash, Helm as diety. Take THF at 31 for the glancing blows.

    For my mileage, I find I really like having Emp Healing, Magical Training and Precision earlier instead of the Whirlwind line. The couple of points to spend into Feydark for unbreakable weapons are super handy early on. Since you're CHA based, instead of whirlwind in Epic, consider Epic Toughness/Will/ Reflexes since you will have very very high saves. Last pure pally life, I ran a S&B + Bsword paladin with a very similar feat line except 2HF + Shield Mastery since they work at the same time during leveling. SWF + BSword is also quite potent though.

    Note that GSword is also pretty amazing in case you don't already have a large BSword collection in inventory. It is slightly slower on bosses, but it clears out mobs very quickly.


    My other CHA build was here, but it relies on leveling with Gswords or Long Swords until 23 if you're not a PDK.
    https://forums.ddo.com/forums/showth...HA-Pally-Build
    Kodraith / Xanxibar / Xinibar / Lensgrinder :: Lava Divers of Khyber :: I'm a monk. I hit things; it's what I do.

  6. #6
    Community Member Kodwraith's Avatar
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    Apologies, I didn't actually answer your question on AP spend.

    For SWF, 41 or 42 into KotC for Tier5s, 31 into SD for aura, PRR and run speed. Although note the +HP bonus in tier 3 SD does NOT stack with the Tier 5 KotC one (so sad). You'll have 8ish points to spend wherever, with 3 almost certainly going into PDK for CHA hit/dmg tactics. So 5 AP wherever depending on how many racial AP you have. You;ll at least want the +6 CON and run speed in SD Tier3/4. The L18 core is nice too.

    When I leveled my Bsword pally last time, I had racial points so I went 7 AP into Feydark illusionist (I took Magical training at L1 and klept it until 23 when I swapped for BSword Prof) and kept that until I respecced everything at 23 when I went all BSword all the time. But that's playing as a non-pdk. Since you have helm, you'll likely spend whatever is left after SD/KotC into the PDK tree.

    In epics, on my pally builds I really really dig running with 13 pints into Exalted Angel for the auto heal. I'm a sloppy player so self healing for a couple hundred points a tick + the inherent defenses of Pally are easy mode. I've run Divine Crusader on Shield using BSword builds, but LD also works. Almost all of the martial destinies have useful stuff. Without a shield, US is likely the least useful at higher levels, but makes a great splash. For my last B&S build I ran 40 odd points in DC, 13 Exalted, 7 Shadowdancer, mostly for dimension door.
    Kodraith / Xanxibar / Xinibar / Lensgrinder :: Lava Divers of Khyber :: I'm a monk. I hit things; it's what I do.

  7. #7
    Community Member thegreatcthulhu's Avatar
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    Quote Originally Posted by Kodwraith View Post
    The basic structure looks fine. SWF as you progress through, Imp Crit Slash, Helm as diety. Take THF at 31 for the glancing blows.

    For my mileage, I find I really like having Emp Healing, Magical Training and Precision earlier instead of the Whirlwind line. The couple of points to spend into Feydark for unbreakable weapons are super handy early on. Since you're CHA based, instead of whirlwind in Epic, consider Epic Toughness/Will/ Reflexes since you will have very very high saves. Last pure pally life, I ran a S&B + Bsword paladin with a very similar feat line except 2HF + Shield Mastery since they work at the same time during leveling. SWF + BSword is also quite potent though.

    Note that GSword is also pretty amazing in case you don't already have a large BSword collection in inventory. It is slightly slower on bosses, but it clears out mobs very quickly.


    My other CHA build was here, but it relies on leveling with Gswords or Long Swords until 23 if you're not a PDK.
    https://forums.ddo.com/forums/showth...HA-Pally-Build
    I second the thing on the epic will/reflexes. You definitely give up trash clearing abilities by not getting whirlwind but the survivability gains are actually impressive. I didn't think much of it at first "nah I never fail those kinds of saves that much..." but the no fails is actually pretty nice.
    Dragnilar, Follow of Bahamut
    Server: Khyber
    Guild: ClanNotAGuild

  8. #8
    The Hatchery Dielzen's Avatar
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    Quote Originally Posted by thegreatcthulhu View Post
    What was some of the equipment were you going to be throwing on this Paladin? The Sharn set + Feywild & Dread or are you going for something else? I'm curious as to what you have available.
    Been gone for a while and not much of a melee player in the old days, preferring casters. I'm playing a SWF Longsword build through a couple lives lately and was curious what a good engame set would be. I've looked through the forums but can't find a detailed charisma-based gear list anywhere. I'd love to see something to work towards, raid gear is fine.
    Playing (and dying) since Open Beta...

  9. #9
    Community Member Kodwraith's Avatar
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    I ended up running this 7summer/ 4winter set. I was a pajama toon, so swap out the firefly robes for your winter or summer plate and adjust accordingly.


    Weapon: Fellblade (longsword)
    - Red Augment Slot: Devotion +139 Equipment (ML 28)
    - Orange Augment Slot: Deconstructor
    Armor: Firefly Garb
    - Blue Augment Slot: Globe of True Imperial Blood
    - Green Augment Slot: Feather Falling (ML 4)
    Belt: Legendary Belt of the Ram
    - Green Augment Slot:
    Boots: Legendary Deepsnow Boots
    - Green Augment Slot:
    Bracers: Legendary Vambrace of the Summer Court
    - Green Augment Slot:
    Cloak: Legendary Cloak of Summer
    - Green Augment Slot:
    Gloves: The Prince's Gauntlet
    - Blue Augment Slot:
    - Green Augment Slot:
    - Yellow Augment Slot:
    Goggles: Legendary Collective Sight
    - Nearly Finished: Dexterity +13 Enhancement
    - Almost There: Charisma +6 Insight
    - Blue Augment Slot:
    Helm: Titania's Glory
    - Green Augment Slot:
    Necklace: Legendary Winter Court Necklace
    - Green Augment Slot:
    Ring1: Legendary Lionheart Ring
    - Green Augment Slot: Deadly +10 Competence (ML 28)
    Ring2: Legendary Nocturne Ring
    - Green Augment Slot:
    Trinket: Legendary Battleworn Medal
    - Blue Augment Slot: Diamond of Vitality +20
    Kodraith / Xanxibar / Xinibar / Lensgrinder :: Lava Divers of Khyber :: I'm a monk. I hit things; it's what I do.

  10. #10
    Community Member Maxxcore's Avatar
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    Quote Originally Posted by Kodwraith View Post
    The basic structure looks fine. SWF as you progress through, Imp Crit Slash, Helm as diety. Take THF at 31 for the glancing blows.

    For my mileage, I find I really like having Emp Healing, Magical Training and Precision earlier instead of the Whirlwind line. The couple of points to spend into Feydark for unbreakable weapons are super handy early on. Since you're CHA based, instead of whirlwind in Epic, consider Epic Toughness/Will/ Reflexes since you will have very very high saves. Last pure pally life, I ran a S&B + Bsword paladin with a very similar feat line except 2HF + Shield Mastery since they work at the same time during leveling. SWF + BSword is also quite potent though.

    Note that GSword is also pretty amazing in case you don't already have a large BSword collection in inventory. It is slightly slower on bosses, but it clears out mobs very quickly.


    My other CHA build was here, but it relies on leveling with Gswords or Long Swords until 23 if you're not a PDK.
    https://forums.ddo.com/forums/showth...HA-Pally-Build
    I appreciate the feedback. I have not played swf Paladin since whirlwind got improved, but I know on other SWF builds it is extremely strong through heroics and epics. Paladin does have 3 cleave effects already, so it might be redudant, but magical training and empower healing are meh. This build is a PDK in case you did not see, which means there is no 'early on', it starts at level 15. Precision in low epics I think is best, as 26~ is when I start legendary content and to-hit can be a bit rough that underlevel.
    Sheikra - Completionist Wizard

  11. #11
    Community Member Kodwraith's Avatar
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    Quote Originally Posted by Maxxcore View Post
    I appreciate the feedback. I have not played swf Paladin since whirlwind got improved, but I know on other SWF builds it is extremely strong through heroics and epics. Paladin does have 3 cleave effects already, so it might be redudant, but magical training and empower healing are meh. This build is a PDK in case you did not see, which means there is no 'early on', it starts at level 15. Precision in low epics I think is best, as 26~ is when I start legendary content and to-hit can be a bit rough that underlevel.
    I'm running a 8 fighter / 6 SF / 6 monk centered Bsword build right now as a PDK. So the defensive/armored bits are completely different but the Offensive bits are similar.

    The appeal of this kind of BSword build is the synergy between SWF and 2HF from the strikethrough 2HF feat at 31 plus whatever you pick up in the ED trees. It's a similar concept to the BSword + shield mastery builds but obviously without the shield.

    A couple thoughts:
    - the strikethrough damage basically doesn't kick in at all until L31.
    - up until then your damage output and questing speed is largely determined by how many cleaves you have. You'll be cleaving all the time.

    The actual weapon you use will swamp the theory craft. An expanded crit profile can beat the bsword + 10% dmg output.
    - Up until 31, a greatsword may actually do more damage even without the relevant feats. I am at 24 right now and took Perfect 2HF and that increased my strikethrough to 60%! At L20, my decked out Sword of Shadows actually does a bunch more damage than my L20 Chimera Fang.
    - Against a single enemy (like a boss) switch to a longsword. Nightforge avenger or Oathblade at 20. Fellblade at 26.

    I'll let you know how it runs at 31, but it's still a hella fun style.
    Kodraith / Xanxibar / Xinibar / Lensgrinder :: Lava Divers of Khyber :: I'm a monk. I hit things; it's what I do.

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