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  1. #1
    Founder Voro's Avatar
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    Default Returning Founder, Fixing Broken Character?

    I'm returning after a very extended absence, and if I stick around I definitely want to use this character since it's on Argonnessen and its name doesn't look like I rolled my face on the keyboard. That said, it's pretty bad.

    For some reason my past self thought a 1 Rogue / 2 Paladin trapper was a great idea for a first life. My stat line is a mess that may have made sense in the short term with the low itemization power, but doesn't now.

    Stat line:

    Str 15
    Dex 15
    Con 12
    Int 12
    Wis 8
    Cha 15

    I also have a few feats and abilities that don't make sense. Self Sufficient, Augment Summoning, Toughness, and... Uncanny Dodge? I'm not sure how I'm able to have that (zero AP spent right now). I also have a greyed out Iron Companion ability. I'm not sure if that's some shop pet that isn't appearing right or some old enhancement or precursor to hirelings, but I can't do anything with it.

    tl;dr I'm trying to fix a very old character to keep the name. I have a Lesser Heart of Wood +0 & +20, but I'm not sure if I should burn them to do so. I would like to keep a trapper character to go through the game solo first time. I've seen a solid Pale Trapper build, but I'm not sure if I'm locked out of that (can't change my lawful good with a lesser heart, right?). Any advice is greatly appreciated.

  2. #2
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    Here's another person looking for paladin trapper: https://forums.ddo.com/forums/showth...elee-Int-Build
    however, that person has Harper Agent enhancements and plans to grab a +8 universal tome that makes it possible.

    Without a similar investment, probably do something else.

  3. #3
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    The Lesser heart +0 would let you fix stats and change feats but not change anything else, e.g. alignment, race, gender or classes taken.

    However it's possible that your best option is just to do a delete of the character and then recreate it using the same name. It would take somebody deciding to take that name in the approximately 3 minute window between to deprive you of the name.

  4. #4
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    I'd advise against deleting the character; it sure did receive a bunch of freebies over the year.

  5. #5
    Community Member archest's Avatar
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    rogue 10, ranger 6 and paladin 4
    Horizon walker tree.
    assassin
    AA
    sword and board

    change the feats with the 0-lessor heart or Siberys Dragonshard and plat, 1 free if you haven't done the quest for it
    before you do study which free feats are given to your character for race and class's

    this is more bow ranged dps then melee
    Last edited by archest; 02-03-2023 at 09:42 AM.

  6. #6
    Founder Voro's Avatar
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    Quote Originally Posted by cru121 View Post
    Here's another person looking for paladin trapper: https://forums.ddo.com/forums/showth...elee-Int-Build
    however, that person has Harper Agent enhancements and plans to grab a +8 universal tome that makes it possible.

    Without a similar investment, probably do something else.
    Thanks, I'll have a look through that. I don't have any universal trees unlocked and I can still buy the 10th Anniversary Bundle, but that's a lot to throw down right now. I might wait a few weeks and see if the anniversary has any deals that would help.

    Quote Originally Posted by KoobTheProud View Post
    The Lesser heart +0 would let you fix stats and change feats but not change anything else, e.g. alignment, race, gender or classes taken.

    However it's possible that your best option is just to do a delete of the character and then recreate it using the same name. It would take somebody deciding to take that name in the approximately 3 minute window between to deprive you of the name.
    I do have a six year old cake which could get me a +2 tome I think. Also, a Raider's Reward Box. Those, along with the +20, aren't appearing on new characters I make so probably from an old anniversary. I figure I might as well burn what I have to fix this since I'm not getting it back if I delete and remake.

    Quote Originally Posted by archest View Post
    rogue 10, ranger 6 and paladin 4
    Horizon walker tree.
    assassin
    AA
    sword and board

    change the feats with the 0-lessor heart or Siberys Dragonshard and plat, 1 free if you haven't done the quest for it
    before you do study which free feats are given to your character for race and class's

    this is more bow ranged dps then melee
    Thanks, definitely looking more for melee, but I'll definitely look at the feat swapping. I don't think I've used the free swap yet.

  7. #7
    Community Member spifflove's Avatar
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    Default You didn’t say your race.

    I would go 2 paladin 18 rogue possibly using your lesser heart.
    Max dex and 6 into charisma using assassin and mechanics frees.

    If you can pick up feydark max charisma and duo shadow blade. If inquisitive do the double crossbows.

    DO NOT USE YOUR 20 Heart until level 20!!!

    DO NOT PICK A THIRD CLASS. MAKE THAT DECISION AT LEVEL 20!!! (For example you wanted a fighter and you were a rogue monk paladin now you are locked out)

  8. #8
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    Quote Originally Posted by Voro View Post
    I'm returning after a very extended absence, and if I stick around I definitely want to use this character since it's on Argonnessen and its name doesn't look like I rolled my face on the keyboard. That said, it's pretty bad.

    For some reason my past self thought a 1 Rogue / 2 Paladin trapper was a great idea for a first life. My stat line is a mess that may have made sense in the short term with the low itemization power, but doesn't now.

    Stat line:

    Str 15
    Dex 15
    Con 12
    Int 12
    Wis 8
    Cha 15

    I also have a few feats and abilities that don't make sense. Self Sufficient, Augment Summoning, Toughness, and... Uncanny Dodge? I'm not sure how I'm able to have that (zero AP spent right now). I also have a greyed out Iron Companion ability. I'm not sure if that's some shop pet that isn't appearing right or some old enhancement or precursor to hirelings, but I can't do anything with it.

    tl;dr I'm trying to fix a very old character to keep the name. I have a Lesser Heart of Wood +0 & +20, but I'm not sure if I should burn them to do so. I would like to keep a trapper character to go through the game solo first time. I've seen a solid Pale Trapper build, but I'm not sure if I'm locked out of that (can't change my lawful good with a lesser heart, right?). Any advice is greatly appreciated.
    Both 2 rogue/18 paladin(T5 KotC) and 1 rogue/4 paladin/15 ranger(T5 Tempest) are very good solo it all builds.
    The stats are not great, but paladin trappers are generally MAD(multiple attribute dependent), so not terrible.
    You could go 1rogue/2pal/17 wiz(T5 EK), but int is problematic unless your just using (no DC) spells to make melee or archery better.
    Pale trapper(2 rogue/18 wiz) should have int maxxed or nearly maxxed.

  9. #9
    Community Member Axcarth's Avatar
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    Quote Originally Posted by wedge712 View Post
    Both 2 rogue/18 paladin(T5 KotC) and 1 rogue/4 paladin/15 ranger(T5 Tempest) are very good solo it all builds.
    The stats are not great, but paladin trappers are generally MAD(multiple attribute dependent), so not terrible.
    You could go 1rogue/2pal/17 wiz(T5 EK), but int is problematic unless your just using (no DC) spells to make melee or archery better.
    Pale trapper(2 rogue/18 wiz) should have int maxxed or nearly maxxed.
    Last december I made an experiment about 12 paladin/6 rogue/2 artificer to double xbows on Inqui with a second or third life toon, almost no reaper xp, KotC ranged enhancements. It's not the best Inqui build ever but it did pretty good on low reaper across the whole heroic content. Inqui tree kinda make its way through on its own. But you want to stick on melee dps...

    So, melee, I'd go max 18 rog/2 paladin, full Intelligence stat and some Charisma for the trance you get on KoTC. Splash for Ranger is ok as well, but learn when to take those Ranger lvls in order to maximize the "free" feats Ranger class gives. Use a character build planner.
    --> https://forums.ddo.com/forums/showth...racter-Planner

    Do not use your +20 heart of blood. Definitly use you +0 heart of blood to reallocate... you know, everything.

  10. #10
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by Voro View Post
    For some reason my past self thought a 1 Rogue / 2 Paladin trapper was a great idea for a first life.
    https://forums.ddo.com/forums/showth...o-play-players
    I also have a few feats and abilities that don't make sense. Self Sufficient, Augment Summoning, Toughness, and... Uncanny Dodge? I'm not sure how I'm able to have that (zero AP spent right now). I also have a greyed out Iron Companion ability. I'm not sure if that's some shop pet that isn't appearing right or some old enhancement or precursor to hirelings, but I can't do anything with it.
    You weren't kidding about this being an old toon. That predates the Enhancement revamp from 2013 (Update 19).

    https://ddowiki.com/page/Racial_Summoning
    I have a Lesser Heart of Wood +0 & +20, but I'm not sure if I should burn them to do so.
    You can use the HoW +0 to fix your stats and feats to something more appropriate for modern times. 2H paladin trapper is fine for a first-lifer. And you probably have a bunch of free gear you've received over the last decade-plus.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  11. #11
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    Lol, I got a character so old, that I cannot do bringing the light with them because the NPC there wants me to get some bags from an NPC that doesn't exist anymore first

  12. #12
    Community Member C-Dog's Avatar
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    Quote Originally Posted by Voro View Post
    I'm returning after a very extended absence
    Before anything else, Welcome Back!

    A little late chiming in, and most(!) important points have been amply made, so I'll just toss out a few thoughts...

    Quote Originally Posted by Voro View Post
    Stat line:

    Str 15
    Dex 15
    Con 12
    Int 12
    Wis 8
    Cha 15
    (Question - is this a Drow? I'm not able to squeeze those starting stats out of a Human 1st-life toon... altho' a Drow doesn't quite work either... )

    Either way - not sure how you were going to get "trapping" out of the Paladin Skill Points from 12 Int. However, you could swap to heavy-Rogue build (see bottom), and then Skill Points are no longer an issue (and the Pali levels still give good Saving Throws and some other bells and whistles).

    Also, before moving on - know that it's MUCH easier today to level up than it was when you left. MUCH. XP rains down in comparison. Pretty easy to limp a non-optimal/gimped build like this up to 20 to TR, and then all problems disappear. Just sayin' it's not as bad as you might remember or expect, if that's all you're trying to do.* Normally I strongly suggest saving that for a true "OOPS!" moment during a build, but this might qualify - ymmv

    However, considering the odd mix of pre-existing Feats, using the +0 Heart might be a better all-purpose solution.

    (* If you're expecting to trap the hardest content, or farm tough chains for gear as you level up, or push on from 20 to 30 (NOT recommended), then you def want something most solid from word one.)

    Quote Originally Posted by Voro View Post
    I have a Lesser Heart of Wood +0 & +20, but I'm not sure if I should burn them to do so.
    I'd say DEFINITELY NOT the +20 - no reason to panic there just to get to 20, there are better uses for that down the road. And if you haven't run a Pale Master, it's not for everyone, so jumping to that may or may not be the solution you want.

    Quote Originally Posted by Voro View Post
    I would like to keep a trapper character to go through the game solo first time. I've seen a solid Pale Trapper build, but I'm not sure if I'm locked out of that (can't change my lawful good with a lesser heart, right?).
    Right, but you don't need to change from LG to go Pale Master. No alignment restrictions there.


    So, using the +0 heart gets you the same starting class mix, but, as several suggestions above illustrate, that's far from a dealbreaker.

    With or without that, other options might include...

    o Rogue 16/Barb 1/Pali 3 mechanic - ranged fighting w a Great Crossbow*, innate Int-to-Damage, Sacred Defender = +31 PRR (++), "threat" generation doesn't affect Ranged combat; Barb increases run speed 10% for kiting. You lose Rogue 18 core enhancements, but those wouldn't come until Level 20 anyway, so enjoy all the faster leveling and ignore any (short-lived!) end-power bump that Rog 18 would give.

    (* not the strongest ranged option currently, but still viable)

    o Rogue 6/Ranger X/Pali Y: Ranged or 2-weapon. Rogue & Ranger levels increase skill points so you could squeak by, gives free feats. (Some examples above)

    o You could also try ~something~ like this, a Repeat-adin https://forums.ddo.com/forums/showth...=1#post5618191 (older build, might take some tweaking)

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