One of my favorite epic strikes is Orchard blossom, it's in the grandmaster of flowers epic destiny. The damage itself is great (and hits all enemies around you) but the upgrade also stuns them all with DC of 20+highest ability score + stunning bonuses. This is a great AoE stun while also doing excellent damage.
That also stacks well with any other stat your using, so if pure dex or strength you can go with trip abilities for instance. You can get a freakton of em depending on the build you use, but most melee builds can get quite a few, you can get another if you use the iconic trailblazer as well. With high DC (especially if you get tactical bonuses from dex/wis/cha/int know the angels etc) the trips can keep groups of enemies (non-bosses/reapers) down almost constantly, and combined with Blossom it's very defensive.
Should be mentioned though that trailblazers AoE trip can be based on Wisdom. Favored soul also has divine might (giving a bonus to damage and DC's = 1/2 wisdom) and of course BoGW can also be based on wisdom. You get a nice amount of bonus damage etc from using a favored weapon as a favored soul as well (specially going with staves for instance), so could make a very nice melee character that can also heal and buff if that sounds fun for you.
That would give you stuns,trips and freezes all for your melee char
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If going trailblazer it also boosts your movement speed significantly. Go 2 monk levels/18 FvS and you still get all your spells, just miss out on the capstone, high melee damage, high max health (Even if not as much as before) and decent defenses and CC options.
Tons of other options though, but yeah in general trips/stuns are the best CC options for melee (unless your using int/wis/cha as your melee stats which are totally possible).
Pally's for instance are really good if you go Cha for hit/damage, very very tanky, and again you can get quite a few CC options pretty easy. If you go with the smite upgrades you get a bunch of AoE healing/damage as well eventually that work well with AoE CC options.
Bards can also be quite good melee, using cha to hit and damage, while still having excellent CC options (without even multiclassing at all). You still get otto's sphere, can have a high DC BoGW and I may be wrong but I think greater shout doesn't have a save currently, you can also get it through fatesinger as an sla (so have 2 casts of it if your already a bard). Sonic....blast...boom....forget...the level2 spell....is also decent Stun DC and you get that early.
Tons of options to be honest, kinda gotta say what kinda melee you want to do, as there are so many ways to build one.