Quote Originally Posted by Baahb3 View Post
I think this thought is a problem in itself. There should be no expectation that any build gets to run high skull reapers. Zero. R9/10 should be unfairly punitive. If you want to run it without 'cheesing' (i.e. Casters at this point and time) the difficulty, deal with it. As someone else said, it should represent a difficulty where a perfectly formed party would struggle to complete it, not an entitled difficulty for any build.
Oh, I'm not saying that these stats allow everyone to participate in R10. Lol. It's more than that. It's player builds, player skill, playing the flavor of the month that "cheeses" it as you say. I have a caster and a melee, so I get the difference. I'm more advocating to keep the stats bonuses i get with my 156+ reaper points. The HPs to me are key for melee, but not so much caster since I can range them. Melee needs CC in high skull. We all know that. I guess my point is, don't take away my hard earned points and bonuses. I don't think SSG will nuke reaper tree buffs tbh. I think it may just smooth out the curve a bit. It'd just a game. Let's all have fun how we want