View Poll Results: Will you change Server ?

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  • I will move to SARLONA

    20 32.79%
  • I will move to ORIEN

    8 13.11%
  • I will STAY on my ORIGINAL SERVER

    33 54.10%
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  1. #21
    The Hatchery
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    Quote Originally Posted by Splunge View Post
    I wonder what SSG thinks about it all. Are they happy that there could be a couple of mega servers and they'll have an excuse to shut down or merge some of the remaining small servers or are they looking at this and thinking "Oh s---, what did we just do?"
    My money is on "close their eyes and hope really hard it all goes away".
    DDO: If a problem cannot be solved by the application of DPS, you're not applying enough.

  2. #22
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    The devs need to make proper server merges and have ways to transfer currently server-exclusive things over. Please don't wait too long with server merges. DDO is supposed to be a MMO.

  3. #23
    Community Member KingKoz's Avatar
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    Quote Originally Posted by axel15810 View Post
    Impossible to organize, too many people won't want to leave non-transferable stuff.

    I do hope they merge servers at some point but this isn't it. I think very few are going to end up transferring their mains right now, just HC characters/dice mules.

    I feel your pain about the pug raid scene. You can get stable groups of people to raid with but you regularly but these days it requires work to organize and recruit outside of the game. For the most part. But the days of just being able to log in any evening and see lots of LFMs for raids are long gone.
    In my experience, when quests/raids 1st come out they are run into the ground and there are a lot of lfms for them. yes, many guilds run their own raids with no lfm posted because they can fill a raid party with guildies. They get run so much the people don't want to run them on a regular basis or even often after that initial period. So, my question is, why is it the people that have run the quests over and over their responsibility to post lfms to run them? Why can't the new(er) players post an lfm and run/learn the raids/quests like we did?

  4. #24
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    Quote Originally Posted by KingKoz View Post
    In my experience, when quests/raids 1st come out they are run into the ground and there are a lot of lfms for them. yes, many guilds run their own raids with no lfm posted because they can fill a raid party with guildies. They get run so much the people don't want to run them on a regular basis or even often after that initial period. So, my question is, why is it the people that have run the quests over and over their responsibility to post lfms to run them? Why can't the new(er) players post an lfm and run/learn the raids/quests like we did?
    Hmm why run a raid "to the ground" as soon as it comes out? Costs a lot of DP for timers and you'll burn out quick. Raid is not going away, one could also pace your runs.

    About posting LFMS. Well, there are PUG'ers and guild/FL only groupers. Both are viable playstyles and have a good amount of players that prefer one or the other. Most raids are very PUG'able in DDO. The only reason for so few LFMs (for quests too) is the low population.

  5. #25
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    Quote Originally Posted by kpak01 View Post
    Is that so? Oh, in that case, sign me and my whole guild up to have our whole guild ship with all amenities and contents, all our shared banks, all our shared crafting storage, our mounts, our pets, et cetera, all transferred over right now. Please, fill me in on how that happens, because I'm completely unaware of any such transfer option in existence.

    Or, you are just wrong and no such option exists, because SSG has not done the technical work to make it possible.
    There were previously many more servers and they merged them. When I started I was on Fernia, which no longer exists. It can be done. They know how to merge servers and have done so in the past. They choose not to.

  6. #26
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    Quote Originally Posted by Brac View Post
    There were previously many more servers and they merged them. When I started I was on Fernia, which no longer exists. It can be done. They know how to merge servers and have done so in the past. They choose not to.
    Did server exclusive stuff transfer back then too? Or did it even not exist yet?

  7. #27
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    To the 5 people moving to Sarlona: If you're looking to join a guild, please direct all of your /tell messages to Scarletkitty. Like so:

    /tell scarletkitty Hi Scar, Art said I could get a guild invite from you.

    Quote Originally Posted by Wizard1406 View Post
    Did server exclusive stuff transfer back then too? Or did it even not exist yet?
    There were no guild ships, a thing that people spend money on, when they did the last server merge.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  8. #28
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    Does anyone even know if merging a large population on Sarlona will break the server?

    If I move 40 characters to Sarlona, and the server overloads, will I be able to move back?
    Last edited by Tilomere; 02-02-2023 at 03:26 PM.

  9. #29
    Community Member archerforever's Avatar
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    Quote Originally Posted by Tilomere View Post
    Does anyone even know if merging a large population on Sarlona will break the server?

    If I move 40 characters to Sarlona, and the server overloads, will I be able to move back?
    Here is how the DDO population is according to : https://www.ddoaudit.com/servers



    So as Argonnessen is fine with 14.5% of players and all others are approx at 10% of total players.
    That means every server can loose 20% of their population to go in Sarlona/Orien (evenly distributed) to up them at 16% each of the total players population.
    In that way, Sarlona / Orien / Argonnessen should have the same player concentration.
    So yea it can be viable as I can see that many players are motivated and others just dont want to do efforts to move and loose their precious pets & mounts cosmetics...
    Last edited by archerforever; 02-02-2023 at 06:40 PM.
    Ghallanda : Abramax Emerald Archer - Heroic Completionist - Racial Completionist - Epic Completionist


  10. #30
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    Quote Originally Posted by Tilomere View Post
    Does anyone even know if merging a large population on Sarlona will break the server?

    If I move 40 characters to Sarlona, and the server overloads, will I be able to move back?
    For 99,800 DDO points you'll be able to.
    If I can read the dev tracker, you can too.

  11. #31
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    Quote Originally Posted by Tilomere View Post
    Does anyone even know if merging a large population on Sarlona will break the server?

    If I move 40 characters to Sarlona, and the server overloads, will I be able to move back?
    Maybe a large group of people could all create new characters on Sarlona and play there for a week to see if it can really handle a larger player base. Multiboxing could bring the numbers up quite high
    Last edited by Coffey; 02-02-2023 at 07:37 PM.

  12. #32
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    Quote Originally Posted by QuantumFX View Post
    There were no guild ships, a thing that people spend money on, when they did the last server merge.
    Right , no ships. Or pets or mounts or shared crafting storage. (Was there Shared Bank then? There might have been that, but at a much smaller max size.)

  13. #33
    Community Member thegreatcthulhu's Avatar
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    If it becomes a reality, that's great for Orien/Sarlona. Seriously. But personally, I know I will not be taking advantage of any free transfers right now.

    I'm fine with Khyber and I also have too much stuff (I.E. A Kraken) that won't transfer.
    Dragnilar, Follow of Bahamut
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  14. #34
    Community Member mbartol's Avatar
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    I would only transfer my Season Pass dummy gold rollers from all the other servers to feed my home server if I was lucky enough to have started on Orien or Sarlona. I really wish they would open free transfers to all servers—it would be nice to get my loot that I collected.

    As a solo player, LFMs and PUG scene has no impact on me. A good population does make the auction house better, though.
    Ghallanda: Tervail (solo player)

  15. #35
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    Quote Originally Posted by mbartol View Post
    I would only transfer my Season Pass dummy gold rollers from all the other servers to feed my home server if I was lucky enough to have started on Orien or Sarlona. I really wish they would open free transfers to all servers—it would be nice to get my loot that I collected.
    Transfer all of your rollers to Orien, consolidate all the pretty pretty swag, then do one paid-transfer to your home server.
    If I can read the dev tracker, you can too.

  16. #36
    Hero QuantumFX's Avatar
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    Quote Originally Posted by kpak01 View Post
    (Was there Shared Bank then? There might have been that, but at a much smaller max size.)
    Now that I think about it, I don't think there was.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  17. #37
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    It would be possible to transfer currently server exclusive things with some changes.

    Astral Shards -> astral diamond voucher (BTC)

    convert pet and mount back to BTC certificate.

    shared crafting bank....it's hard to unload everything with just vendor bought bags, we could get some free bags for that (temporary maybe)

    Guild ship, levels, amentities: record what guilds have and give guild leader voucher for guild ship, guild xp and amenities.

    For names and guild names just add -(servername), kind of nice to have a legacy name IMHO


    It would be great if the devs could make those happen and then make a proper server merge. Not just a time limited merge to 2 servers.

  18. #38
    Community Member Bunker's Avatar
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    It might be time to stick a fork in Wayfinder. One the bright side, players of Wayfinder can transfer for free. That server has been dead for a long while now, and the players can get a chance to find a new home. Yes, it is at a small cost of loosing the items/Guild ship that cannot be transferred, however I think this is a good opportunity for small groups, and individuals to finally have a chance to move to a more populated server.

    There has already been a low rumble of recruitment with guild's from both servers. And I think aside from leadership rolls of one's own guild, I think even medium and large guild's could find homes with guild's of sarlona and orein.

    As far as population and server traffic, the hardcore server has handled higher traffic than the regular servers. There have been mixed results in past hardcore seasons, so it may or may not be an issue if one or both of these servers have immense increases in traffic.

    Honestly, I'm really curious myself, to what the threshold is. Not for the goal of breaking a server, but to see what the capabilities actually are and can we have server population increase?

    Sarlona or Orien? At this time, I cannot decide.
    Mothergoose - Kardinal - Bunks

  19. #39
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    Quote Originally Posted by Bunker View Post
    It might be time to stick a fork in Wayfinder. One the bright side, players of Wayfinder can transfer for free. That server has been dead for a long while now, and the players can get a chance to find a new home. Yes, it is at a small cost of loosing the items/Guild ship that cannot be transferred, however I think this is a good opportunity for small groups, and individuals to finally have a chance to move to a more populated server.
    "Small" cost? It cost a lot of time and money for many people to build up those resources, get cool rare mounts etc. Not really fair to take that all away or stay and suffer from lower population.

    I think DDO should look at other MMOs, and strive to compete with the best. Even on old engines there are MMOs with good server transfer methods.

    Ex. FFXI (PS2 code from 2002...) offers server transfer for 18$ and you can transfer ALL items with you and all characters (16, but in FFXI you only really need 1 char and maybe 1-3 mules; "guilds" don't need to be leveled so they can be rebuild easily).

  20. #40
    Community Member Bunker's Avatar
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    Quote Originally Posted by Wizard1406 View Post
    "Small" cost? It cost a lot of time and money for many people to build up those resources, get cool rare mounts etc. Not really fair to take that all away or stay and suffer from lower population.

    I think DDO should look at other MMOs, and strive to compete with the best. Even on old engines there are MMOs with good server transfer methods.

    Ex. FFXI (PS2 code from 2002...) offers server transfer for 18$ and you can transfer ALL items with you and all characters (16, but in FFXI you only really need 1 char and maybe 1-3 mules; "guilds" don't need to be leveled so they can be rebuild easily).
    Agreed. I think in my case, I do not put any value on cosmetics. So to me it is a small cost.

    There are however many players that enjoy that part of the game. So I can understand that a loss of those rare items that cannot be transferred would be greater to some more than others.

    As far as guild ships go. I had a guild ship years ago that I sold to another player. I went guiltless for a short time and was picked up by a great guild. So in my experience, and from what I have read and the players I have spoken to about sarlona and orientation. There are a lot of great guild's out there that someone could join that has all the same amenities as therllier current guild.

    Yes, it would be easier if ssq just made anything and everything possible, but this is not the current reality. So we as players have to make the best of what is available to us.
    Mothergoose - Kardinal - Bunks

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