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  1. #21
    Community Member Gordo's Avatar
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    Quote Originally Posted by thegreatcthulhu View Post
    Gordo, I am not sure if you realize this, but MMO-Population, by its own admission, does NOT use official sources for its numbers. It uses Reddit activity:

    About Server Population & Player Count - MMO Populations (mmo-population.com)

    They themselves warn that their numbers are in many cases, not accurate:



    I want to point this out to you since I noticed the numbers on mmo-population were off compared to what ddo audit shows (DDO Audit | Population Tracking and LFM Viewer).

    If we are comparing apples to apples, it's the disparity in numbers I believe I am trying to show.
    Gordion ~ Jaheira ~ Piccolo
    -----------------------------------------------------------------------------------------------------------------


  2. #22
    Community Member Gordo's Avatar
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    Quote Originally Posted by Smurgels View Post
    Fun Fact. the game is on it's last leg and will continue to crawl out a death unless the devs decide to give vip worth while or actually give a little. for most of us who joined in 2006 we've moved on. it's just not worth the VALUE. why is it in DDO an expansion is 13 quests and 2 raids for the same value of another mmo that gives you an entire zone, it just doesnt make sense and its why new players say the hell with this. lets not even mention how bad korthos island is to begin with as a new player. DDO isnt even advertised as far as i can tell so maybe they want it to die. theres no twitch drops that im aware of no free marketing nothing. its as if they don't care, and its most likely why duping and leveling exploits are still in the game. and have been since MOTU... it's just a sad state of gaming.
    This is true and what is most disconcerting. A major brand name like D&D is left to rot by WotC and SSG. It's incredulous
    Gordion ~ Jaheira ~ Piccolo
    -----------------------------------------------------------------------------------------------------------------


  3. #23
    Community Member Jaxtan's Avatar
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    Quote Originally Posted by Smurgels View Post
    Fun Fact. the game is on it's last leg and will continue to crawl out a death unless the devs decide to give vip worth while or actually give a little. for most of us who joined in 2006 we've moved on. it's just not worth the VALUE. why is it in DDO an expansion is 13 quests and 2 raids for the same value of another mmo that gives you an entire zone, it just doesnt make sense and its why new players say the hell with this. lets not even mention how bad korthos island is to begin with as a new player. DDO isnt even advertised as far as i can tell so maybe they want it to die. theres no twitch drops that im aware of no free marketing nothing. its as if they don't care, and its most likely why duping and leveling exploits are still in the game. and have been since MOTU... it's just a sad state of gaming.
    When daily gold rolls for VIP will bankrupt the game you know it's on its last leg.

  4. #24
    Community Member Maldorin's Avatar
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    Jul 2013
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    Quote Originally Posted by Strider1963 View Post
    Im sorry, but I dont believe that DDO has over 13k daily players. Maybe 13k different toons log in but not 13k different accounts. The average daily players online is between 300-400 players per server. It would be nice to find out how many actual active accounts there are here, but Im sure the devs will never reveal that to us.
    Yeah, player audit attempts to account for inactive characters if they haven't changed location or something. I mean counting toons is worthless overall. I have one main, one alt and the rest are mules. When I can't find something in my disorganized mess of storage I log in over and over on different toons.

    When it comes to accounts, accounts that don't represent money spent on the game are irrelevant. Hard to measure that from the outside.

    Going by the eyeball test...looking around in public places, the auction house and the LFM/who panel, there's not a lot of people playing currently. Is it profitable? It must be to some extent or it would already be shut down. Is it currently profitable enough to continue? I'm unsure about that but I definitely have a sense of doom.

  5. #25
    Staggering
    Pale Fox
    LightBear's Avatar
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    Quote Originally Posted by Maldorin View Post

    When it comes to accounts, accounts that don't represent money spent on the game are irrelevant. Hard to measure that from the outside.
    Those numbers do get published.

  6. #26
    Community Member Clemeit's Avatar
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    Quote Originally Posted by Maldorin View Post
    Yeah, player audit attempts to account for inactive characters if they haven't changed location or something. I mean counting toons is worthless overall. I have one main, one alt and the rest are mules. When I can't find something in my disorganized mess of storage I log in over and over on different toons.
    DDO Audit publishes a few different metrics: the number of characters online at any given time; the number of unique characters online within the last 90 days (this is going to include a ton of alts that are only used as bank toons, for gold rolls, etc.); and the number of "active" unique characters online within the last 90 days (this filters out characters that are likely - but not definitely - bank toons, mules, etc. by excluding characters based on a set of criteria including how often they move areas, run quests, and level up). The first two metrics are objective, with the second not being terribly useful. The third metric is entirely subjective. What any of them actually mean is up to the individual, which is why the website doesn't make any statements about the game's health.

    Because it has been claimed before (but not here or by you), the website does not publish any data regarding the number of accounts, nor attempt to estimate that number based on the provided data.
    Last edited by Clemeit; 01-31-2023 at 04:43 PM.

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