You had a year. Not even a single line about VIPs in the Producer's Letter, and nothing more concrete than "we're discussing it". You had a year. Seriously.
Also.... "providing more information in the future". +1 for the least concrete reply possible. "more information": Well, no info at all so far, so I guess 0 >= 0, so this statement is true no matter what if anything is happening. And it doesn't actually promise that anything will change. Good one.
Second, "in the future". Also nice cop out. Some time between now and the heat death of the universe? OK? A year passed since last time, so are we talking years, decades, centuries or millennia?
Color me not impressed at all.
DDO: If a problem cannot be solved by the application of DPS, you're not applying enough.
DDO: If a problem cannot be solved by the application of DPS, you're not applying enough.
I don't want to add to the doom and gloom... so I wont.
I do have a question though, since this letter is somewhat vague.
Is SSG aware that the endgame has become trivially easy and many endgame players are getting bored due to lack of challenge? Are there any plans to increase difficulty either through higher difficulty settings or system wide nerfs?
Thelanis
perhaps a depressing thought, but if we are comparing LoTR to DDO and and if LoTR is winning hands down on marketing/development/communication, then I'm led to believe that LoTR is the better profit center for SSG and therefore the executives believe their return on investment is better spent there. i have no idea how far off I am here, pure guessing. but, if i'm correct, then this is a product on decline, and mgmt is only giving us enough to keep us floating. I'm becoming more and more interested in Sev's live call in a bit.
If the plan was to increase DDO's population by 10x and merge all the servers, then one of those might be possible to fill
No, I'm talking about questing. Sure you can create artificial challenges by soloing or attempting to find enough people to raid push, but most players would prefer to play in ~6 person groups. R10, which is supposed to be the hardest difficulty, does not provide a real challenge for 6 person groups at all.
Thelanis
Fact.... we're in the middle of running an R10 life right now (lvl 4 borderlands to lvl 32 end game questing). It's fairly smooth, even with 2 of us being on low-PL (3-10) and mid reaper point (pre-wings) alts.
There need to be new challenging mechanics. A raw increase of monster damage won't change the difficulty. I don't care if at lvl 5 a famine reaper hits me with a Niac's Cold Ray for 1k dmg or 5k dmg. The only difference between them is how negative my HP goes.
Agree that it wouldn't impress. Though I would have expected that Tolero would have the authority to add a couple more sentences to color or justify the statement. And as unimpressive as it would be what's even less impressive is not mentioning it all and having an employee drop a vague (and deniable) mention as damage control.
Maybe ask some questions here
Join Executive Producer Severlin for some Q&A shortly on http://Twitch.tv/DDOstream! Starts at 4:00pm Eastern. #DDO
I might be poster #57 and I have yet to read a positive response to this letter.
It lacks in style and content itself and in innovation for game changes. It would have been wiser to just post the graphic or to not post at all.
Totally wasted 5 min coffee break.
Titus.
Playing since 2010 | Don't do the fun wrong | New to Orien? Join the ingame Titan Channel | Soko Irrlicht freut sich immer über neue Mitglieder | Deutscher DDO Discord | Orien Raiding Discord | Toons: Titus Ovid , Bruder, Upload, Zzed, (Rubbel)
It's been almost a year since you gave us the free daily gold rolls. It's been almost a month since you took them away with the promise that new perks would come.
We're not asking for a lot.
Would it be so difficult to just turn the gold rolls back on until you do come up with a more permanent perk?
This letter really feels like you're saving a lot of the excitement sizzle for later in the year, but not telling us that there's more details to come.
17th Anniversary and U58 - OK, our yearly cosmetic looks good. I'm assuming the Party challenge is returning with Cordovan reincarnating into a Formorian or something. We've known about the Archetypes for a couple weeks. Will there be any big subscription announcements? (ex. New VIP benefit?, Updated content coupon?)
Will any of the systems work be player facing? (ex. 4K UI? Updated textures for the hairstyles? PDK character models finally being something better than a tall dwarf? A solid date for the Argo/Cannith/Sarlona transfer fixes?)
Will the Mini Expansion feature any new, non-archetype toys for the players? (ex. New Race, New Class, New Universal Enhancement tree)
What do you mean by "Raid Update"? Is it another "You're going to pay for a raid in Q2, but not get it until Q3" situation? New raids that don't tie into anything? Or revamps of dead raids to make the content worth playing?
Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
- Epic and Legendary Mysterious ring upgrades, please.
- Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
- Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
- Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
- Redoing the drop rates of tomes in generic and raid loot tables.
This is about what was expected. The bar is so low for this game. What is surprising is that people still put up with this. Seriously folks, move on. You can retain all relationships you've developed through this game quite easily in the 21st century. There is no other reason to play this game anymore.