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  1. #1
    Community Member mrfantastic1's Avatar
    Join Date
    Jan 2008
    Posts
    44

    Default Do we really need a new Difficulty?

    I have seen a number of posts, asking for server merges, free transfers, and updates to reaper mode. I also noticed many posts about running static group, running a slower dungeon crawl group, and one thread requesting a turn based difficulty.

    There seems to be a trend that players want more options and opportunity to engage with one another. Is there a way to accomplish this by tweaking the system we already have?

    I remember reading a suggestion to get rid of the hard XP cap. This would allow anyone to rain playing without their "static' group and could promote more of these smaller parties forming. Friendships forming, and overall a stronger community.

    What else could help facilitate the type of camaraderie that players seem to desperately desire?
    Last edited by mrfantastic1; 01-25-2023 at 10:38 AM.

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