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Originally Posted by
Anniyon
Hi, I'm currently using the following set up:
Helm: Faedark Faerielights (Sapphire of Heavy fort)
Neck: Legendary Amber Pendant
Trinket: Legendary Deep Promise Onyx (Sapphire of negative amp 57), can be swapped to Cursed Mirror for +3 insight spell pen and +2 quality spell pen if needed
Goggles: Legendary Magewright's Spectacles (Topaz of Greater Illusion)
Cloak: Legendary Magewright's Cloak (Topaz of Greater Enchantment, Sapphire of Resistance 10)
Chest: Legendary Robe of Autumn Winds (Diamond of Vitality 20, Topaz of Greater Conjuration) this will most likely be changed, Order's Garb for fort and exceptional crit and spellpower?
Bracers: Dino Bone Artifact with 35% negative and 2 sacred dc (Festive Int, Globe of true blood, Draconic Soul Gem)
Belt: Legendary Black Satin Waist (Festive Con)
Boots: Legendary Deep Snow Boots (Diamond of Con 14)
Gloves: Legendary Deadringers (Topaz of Necromantic Power)
Ring 1: Legendary Celestial Sapphire Ring (Topaz of Conjured Power)
Ring 2: Legendary Ring of Fall's Decay (Topaz of Greater Necromancy)
Weapon 1: The Legendary Queen's Scepter
Offhand: Legendary Stygian Wrath, sometimes swapped with Epic Rod of Mythant for force spell power and crit for ruin and arcane tempest
Filigree sets are 4 beholder, 4 otto, 4 inevitable grave and 1 random int to round out my int. These were chosen for 14 int, 4 to all spell dcs, an additional 2 to necro dcs for a total of 6 to necro. I was considering dropping 4 piece grave to get 4 piece Zarigan's Arcane Enlightenment for +1 to all dcs instead of 2 necro.
Currently working on getting Legendary Curse Necromancer set items to try that out. Also working on crafting dino bone weapon swaps and maybe a staff. Could swap helm to crown of snow and neck to Legendary Pendant of the Sky for insight negative with swap to Legendary Pendant of the Earth for insight force and corrosion.
I'm running draconic t5 with ruin intensified because I solo alot and it helps with despair reapers and other dangerous things immune to instant kills. I also run primal avatar for carrion swarm and shard storm for more damage and survivability since poison scales with negative spellpower/crit as well. Acid is also covered by my ring so I also utilize acid well on top of those for things like bosses and champs immune to death effects. My third destiny is magus for extra SP +3 illusion dcs and +3 fear dcs because I use 3 phantasmal killer spells and color spray.
Spell dcs in reaper with yugo and remnant pots running are: Necro 120, Enchantment 114, Illusion 123, Conjuration 108 (mainly for trap the soul and the occasional web), Evocation 107.
These area all increase by 9 when reaper dc clicky and arcane insight are used. I find these dc's are usually enough for most content.
I was also considering running Shadowdancer t5 for weird or Magus t5 for time stop and negative energy comet and swapping ruin/greater ruin for different feats.
Currently my feats are: Maximize, Empower, Quicken, Heighten, Extend, Enlarge, Spell Focus Necromancy, Greater Spell Focus Necromancy, Spell Focus Illusion, Greater Spell Focus Illusion, Insightful Reflexes, Arcane Initiate.
Epic Feats: Arcane Insight, Epic Spell Power Negative, Embolden Spell, Crush Weakness (may swap this to epic spellpower acid or force), Ruin, Arcane Pulse, Greater Ruin.
Legendary Feat is Scion of Shadowfell. Level 31 feat is Legendary Toughness.
If t5 draconic is dropped I may swap ruin for epic spell focus illusion or necromancy, not sure what I would swap greater ruin for maybe master of the dead? Level 31 feat could then be changed to spell specialty enchantment for 3 more enchantment dcs.
I would love to hear any of your suggestions and your current set up as well. Hope this helps some with brainstorming!