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  1. #1
    Community Member Sir_Noob's Avatar
    Join Date
    Aug 2009
    Posts
    737

    Default Making crafting less onerous

    So, as I am crunching up the latest batch of stuff I transferred to my crafter from the bank and am slowly moving over piece by piece to the item deconstruction window.
    I was thinking to self, "Self, there has to be a better way."

    Tadaa... an idea hit.

    I clicked on the seldom used scroll view tab of my inventory and the solution is there.
    This view has a better view of the inventory items, I can lock or unlock the items, I can mark it for trash.

    There is room for another box to check here.

    The item deconstruction check box.
    Then a button to deconstruct all items checked boxes.
    This implementation would cut crafting time to 10% of the time.

    Please make this so.
    Last edited by Sir_Noob; 01-08-2023 at 01:37 PM.
    After a little Tolkien I am usually up for anything.

  2. #2
    Community Member SoVeryBelgian's Avatar
    Join Date
    Aug 2012
    Posts
    542

    Default

    I am here to provide kudos for the use of 'Onerous' in the Title.


    As for your topic... crafting can definitely be streamlined, and maybe made a little visually less slow and laggy. The crafting windows can bug out too.


    That said, Cannith Crafting got a big update and immediately moved to the back of the line for Dev Priority soooo GL with that sah.
    NONVIOLENCE IS MY NAME. LORE IS MY GAME!


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