Been doing a life as a support artificer and noticed a bunch of spells that could use some extra meta-magic options to improve how they feel and perform; they're not bad currently, but the lack of certain meta toggles make them awkward.

Radiant forcefield, positive energy infusion, deadly weapons (and other weapon/armor/infusion buffs) would all feel better with enlarge as a meta option. It's rough to support a party/raid when people are constantly moving just out range of the spells being cast on them.

All of the Admixture spells(various cures, remove curse/disease/poison) need quicken. I'm not looking for faster cast times, it's all about quickens ability to prevent spell interruption and failure. Mastermaker's enhancements are all about bubbles & admixtures for keeping a party alive and my admixtures get interrupted easily (when a concentration check fails) which kinda makes that tree feel meh. All other healer builds use quicken to prevent this (well, except alchemist which would have the exact same issue).