Originally Posted by
droid327
Deadly is going to give you an extra 1d10+2 on an endgame heavy xbow (for comparison). That's +7.5 damage. With, say, 300% ranged power and 16-18/x3 19-20/x5 crit=1.7x crit bonus, that's 51 added damage
2d6 imbue die is 7 base damage. That breaks even at 629 spellpower. Of course you have to adjust for resistances vs elemental damage, vulnerability to physical (e.g. LGS debuffs), and your own actual RP and SP numbers...but for spellpower imbues, its not out of reach.
For RP imbues like Inqui, that's an extra 2d10 = 11 base damage, and at 2*300% RP that becomes 66 damage, so that ends up ahead too...but 2d6 wouldnt. Arti wouldnt be using a 2d6 RP imbue though, so that only applies to teammates like Paladins that'd have higher weapon die and lower imbue die.