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  1. #21
    Community Member Arjen's Avatar
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    Quote Originally Posted by jskinner937 View Post
    Deathward never prevented shadow strength drain. Thats what spawn screen is for.

    But yeah back to square one for level drains.
    Deathward 100% prevents str drain from shadows.

    Deathblock does not.

    I guess hardcore got a lot more real this session eh?
    -Thelanis-
    Eidur / Ellsi / Essien

  2. #22

  3. #23
    Cosmetic Guru Aelonwy's Avatar
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    *Lmbo a little hysterically* Woo

    So let me get this straight...

    Deathward does NOTHING? doesn't block instakill, neg level or ability damage?
    Greater Heroism isn't working for Fear Immunity
    Shield isn't blocking Magic Missile, anyone check Night Shield?
    And Spell Absorption isn't working?

    At this point it might be easier figuring out which buffs ARE actually still working.

    How in Xoriat do they break this many things? What were they even "fixing" that they broke this many spells? Are we down to a skeleton crew?

    Am I the only one that is thinking about taking a break till the Anniversary Event?
    Blood Scented Axe Body Spray (Thelanis)
    Aelonwy - Wydavir - Metaluscious - Aertimys - Phantastique - Kaelaria - Lunaura - Aelurawynn - Saurscha - Crystalorn - Aurvaeyn - Vaelyns - Wyllowynd

  4. #24
    Community Member Sqrlmonger's Avatar
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    Quote Originally Posted by jskinner937 View Post
    Deathward never prevented shadow strength drain. Thats what spawn screen is for.

    But yeah back to square one for level drains.
    Death Ward does not block the ability damage of melee special attacks some Undead monsters perform. However you can negate the ability damage of these attacks by actively blocking. Clarification: Death Ward does block the Strength Damaging effects of various Umbral creatures on-hit. (Tested on Live and Hardcore servers, confirmed)
    From Wiki

  5. #25
    Uber Completionist rabidfox's Avatar
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    Heart of Suulomades isn't blocking curses...

  6. #26
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    Quote Originally Posted by Cordovan View Post
    We're looking into this.
    But wait! There's more!

    This video shows how raid bosses are now able to be insta killed, in this case with implosion: https://youtu.be/cvcN-ikNYvg

  7. #27
    Community Member Sqrlmonger's Avatar
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    Quote Originally Posted by Therion2222222 View Post
    But wait! There's more!

    This video shows how raid bosses are now able to be insta killed, in this case with implosion: https://youtu.be/cvcN-ikNYvg
    So much for my theory that there won't be a rollback.....

  8. #28
    Uber Completionist rabidfox's Avatar
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    Time to log off and do other things. I assume even if I play thru this trainwreck of an update that anything I do will be rolled back.

  9. #29
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    Quote Originally Posted by vyvy3369 View Post
    But Fighters can heal themselves through Deathward, finally!

    Please don't just revert to the old way when you fix this, it's been extremely frustrating having to choose between Deathward or being able to heal myself.

    The simplest solution would be for them to suck it up and scrap this entire mess of a new system they are trying to create that nobody wanted.
    If they would just work on the stuff that needs to be fixed, maybe they would get some people back .. but at the rate they are going they are on track to lose even more people. I only stay around because I just love Dungeons and Dragons.. but I have left before many times for other awesome games out there that dont have this kind of nonsense. Plus I dont have to pay to play this game any more. Even though over the years I probably have spent like 5 thousand dollars on this game from buying ultimate bundles on main account, standard on second account, buy double points 200 or 400 dollars worth every year. Used to be a subscriber, but not any more and never will until they start focusing on the right things.
    You are welcome to follow me on Twitch https://www.twitch.tv/cmecu_grogerian OR https://www.youtube.com/channel/UCL5...4Db-RhwMsZBedQ
    Also Friday Nights 8pm EST Brock and Friends DDO Stream https://www.twitch.tv/ddostream

  10. #30
    Community Member deuxanes's Avatar
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    Quote Originally Posted by Arkat View Post



    I feel like this would have been an easy one for QA to test.

    Am I wrong?
    Not really. Ican imagine that DDO requires quite a lot of manual testing. Then the number of testers and available time is the limiting factor. Just imagine you'd have to test all spell effects in the tavern PVP area.

    In that case it would be good if you could test certain things isolated and automatically. The item generation and 0 stats is a good candidate for automated and parameterized tests.
    Last edited by deuxanes; 12-07-2022 at 02:20 PM.
    Brace yourselves
    Pints are coming!

  11. #31
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    With deathward on, negative 16 levels...cool. lol

  12. #32
    Community Member Wahnsinnig's Avatar
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    Quote Originally Posted by Arkat View Post
    I feel like this would have been an easy one for QA to test.

    Am I wrong?
    If they did any testing it would be easy to find.

  13. #33
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    Yup testing any quest with energy drain casters would have found the bug. But maybe there is no QA team at all anymore? Or they don't have time to test smaller updates like xx.1 xx.2 :-(

  14. #34
    Founder & Super Hero Arkat's Avatar
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    Quote Originally Posted by Wahnsinnig View Post
    If they did any testing it would be easy to find.
    Yah, that was kinda my point.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  15. #35
    Community Member arkonas's Avatar
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    Quote Originally Posted by Sqrlmonger View Post
    See title

    edit: it also fails to block stat damage like shadow str drain
    yeah silver flame talisman and pale laveder didn't block beholder

    shield didn't protect vs missiles.

    yeah they need to work on this.

  16. #36
    Community Member Teeaaa's Avatar
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    It appears that death timers are also not working properly. Don't know about the code but something with the "you are immune to X" is probably just broke

  17. #37
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    Quote Originally Posted by Teeaaa View Post
    It appears that death timers are also not working properly. Don't know about the code but something with the "you are immune to X" is probably just broke
    can confirm, video uploading

  18. #38
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    Quote Originally Posted by Teeaaa View Post
    It appears that death timers are also not working properly. Don't know about the code but something with the "you are immune to X" is probably just broke
    shown here! https://youtu.be/N5rpsd7mhxo

  19. #39
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    Quote Originally Posted by Arkat View Post



    I feel like this would have been an easy one for QA to test.

    Am I wrong?
    What QA?

  20. #40
    Community Member tralfaz81's Avatar
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    Going on record as saying: if this gets "fixed" and the purity filigrees still don't protect me from neg levels, I'm done with this game forever.

    Also done with the game until this gets fixed.
    "Shut up and die like a wizard"

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