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  1. #1
    Community Member Sqrlmonger's Avatar
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    Default Deathward no longer blocks neg levels

    See title

    edit: it also fails to block stat damage like shadow str drain
    Last edited by Sqrlmonger; 12-07-2022 at 12:02 PM.

  2. #2
    Community Member Firebreed's Avatar
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    Default

    xD

  3. #3
    Founder vyvy3369's Avatar
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    But Fighters can heal themselves through Deathward, finally!

    Please don't just revert to the old way when you fix this, it's been extremely frustrating having to choose between Deathward or being able to heal myself.
    Quote Originally Posted by vyvy3369 View Post
    "Fortune and glory, kid. Fortune and glory.
    - Henry Jones, Sarlona
    All done with Completionist (again) and Epic Completionist. First character to 30 on Sarlona* (before the rollback).

  4. #4
    Founder & Super Hero Arkat's Avatar
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    I feel like this would have been an easy one for QA to test.

    Am I wrong?
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  5. #5
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    Quote Originally Posted by vyvy3369 View Post
    But Fighters can heal themselves through Deathward, finally!

    Please don't just revert to the old way when you fix this, it's been extremely frustrating having to choose between Deathward or being able to heal myself.
    You could actually heal yourself if you had a deathblock item on, not the same as Death Ward, but it did protect me from death.

  6. #6
    Community Member Sqrlmonger's Avatar
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    Quote Originally Posted by Arkat View Post



    I feel like this would have been an easy one for QA to test.

    Am I wrong?
    You are not wrong.

    This indicates that testing was done specifically for second wind with no testing to verify that other functionality was not impacted.

  7. #7
    Developer HumbleFriar's Avatar
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    Thank you for the quick report. We're looking into the issue.

  8. #8
    Community Manager
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    We're looking into this.
    Have fun, and don't forget to gather for buffs!
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    For Support: https://help.standingstonegames.com



  9. #9
    Founder vyvy3369's Avatar
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    Quote Originally Posted by Azoyhn View Post
    You could actually heal yourself if you had a deathblock item on, not the same as Death Ward, but it did protect me from death.
    Yeah, I did that. And took Energy Drain immunity. You know what I didn't know before this past month? How much damage a failed PK save does.

    I gave up on basically any quest with Wisps. It also made it difficult to raid. My guildies would laugh at me entering the quest and immediately running away to avoid mass buffs. I also found out to get the ghost flame's aggro so that she'd strip my deathward when people accidentally hit me with it anyway.
    Quote Originally Posted by vyvy3369 View Post
    "Fortune and glory, kid. Fortune and glory.
    - Henry Jones, Sarlona
    All done with Completionist (again) and Epic Completionist. First character to 30 on Sarlona* (before the rollback).

  10. #10
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    Quote Originally Posted by vyvy3369 View Post
    Yeah, I did that. And took Energy Drain immunity. You know what I didn't know before this past month? How much damage a failed PK save does.

    I gave up on basically any quest with Wisps. It also made it difficult to raid. My guildies would laugh at me entering the quest and immediately running away to avoid mass buffs. I also found out to get the ghost flame's aggro so that she'd strip my deathward when people accidentally hit me with it anyway.
    Sounds like guildies are bullies. Not sure how hard it was to raid when healers should be doing their job. Ghost Flame is a pain with Skeletons if the tank doesn't have control. If you're implying you are the tank, then that's rough.

    EDIT: NEGATIVE_LEVEL_THROUGH_DEATHWARD.png

  11. #11
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    There's more: DW doesn't protect against insta kills; GH doesn't protect against Fear (Mummy's Despair at least).

  12. #12
    Founder vyvy3369's Avatar
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    Quote Originally Posted by Azoyhn View Post
    Sounds like guildies are bullies. Not sure how hard it was to raid when healers should be doing their job. Ghost Flame is a pain with Skeletons if the tank doesn't have control. If you're implying you are the tank, then that's rough.

    EDIT: NEGATIVE_LEVEL_THROUGH_DEATHWARD.png
    Everyone has Mass Deathward these days and quite often people just throw it because they need it without thinking about who else might also receive it. As well they should, it's useful. Except when it's broken.
    Quote Originally Posted by vyvy3369 View Post
    "Fortune and glory, kid. Fortune and glory.
    - Henry Jones, Sarlona
    All done with Completionist (again) and Epic Completionist. First character to 30 on Sarlona* (before the rollback).

  13. #13
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    Shield spell does not block magic missles. Aren't "updates" supposed to make things better instead of worse?

  14. #14
    Community Member Sqrlmonger's Avatar
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    Quote Originally Posted by Kivandel View Post
    There's more: DW doesn't protect against insta kills; GH doesn't protect against Fear (Mummy's Despair at least).
    Shield not stopping Magic Missile as well - I wasn't able to 100% confirm this but it appeared to be happening on first blush and with other issues being reported I feel safe reporting it as well.

    edit: woops

    Quote Originally Posted by Salm View Post
    Shield spell does not block magic missles. Aren't "updates" supposed to make things better instead of worse?
    Didn't refresh to see this before posting the above - will leave it as a confirmation still.

  15. #15
    Community Member Sqrlmonger's Avatar
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    Quote Originally Posted by Cordovan View Post
    We're looking into this.
    Please confirm ASAP that you will or will not need a rollback to fix this. I will be surprised if you do, but a confirmation will be appreciated so we can play with confidence that we are not wasting time.

    Thanks.

  16. #16
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    Quote Originally Posted by vyvy3369 View Post
    It also made it difficult to raid. My guildies would laugh at me entering the quest and immediately running away to avoid mass buffs. I also found out to get the ghost flame's aggro so that she'd strip my deathward when people accidentally hit me with it anyway.
    Some people hate Featherfall. Some hate Stoneskin & Barkskin. Some hate Rage. We should just be able to click on any of our buffs and dismiss them, which would solve all these problems.

  17. #17
    Community Member Sqrlmonger's Avatar
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    Quote Originally Posted by kpak01 View Post
    Some people hate Featherfall. Some hate Stoneskin & Barkskin. Some hate Rage. We should just be able to click on any of our buffs and dismiss them, which would solve all these problems.
    Sounds like you played EQ - if not that is exactly how it worked in EQ.

    To be fair people were even pickier about buffs in EQ, they would want specific buffs in a specific order and would click them off if not in the proper order. Though in that system a buff clicked off left a gap and would be filled by the next buff cast. This was also in a system where dispel would start at the front of your buff list so people would put junk/clicky buffs they could replace quickly up front and important stuff towards the back.

    But I digress.

  18. #18
    Uber Completionist rabidfox's Avatar
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    Spell absorb is broken too. Things that should be absorbed aren't anymore and charges aren't going down on any of my various absorb items.

  19. #19
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    Quote Originally Posted by Sqrlmonger View Post
    See title

    edit: it also fails to block stat damage like shadow str drain
    Deathward never prevented shadow strength drain. Thats what spawn screen is for.

    But yeah back to square one for level drains.

  20. #20
    Community Member Firebreed's Avatar
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    Quote Originally Posted by rabidfox View Post
    Spell absorb is broken too. Things that should be absorbed aren't anymore and charges aren't going down on any of my various absorb items.
    If this is true, then it is most likely a separate bug of similar nature to the OP one but related to "Spell Absorption items no longer block harmful effects used in beneficial ways by players or their party members."

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