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  1. #1
    Community Member Michele's Avatar
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    Default Hruit's influence build

    Attributes: STR 10, DEX 6, CON max, INT 12, WIS max, CHA 10
    Race: Dragonborn (racial completionist) or Aasimar (first life)
    PRR: 212
    MRR: 126
    Healing amplification: 352
    Hit points (reaper difficulty): 2703
    Hit points (normal difficulty): 1825
    Cold spell power (without metamagic at reaper difficulty): 1176
    Cold spell power (without metamagic at normal difficulty): 1134

    Feats:
    Level 1: quicken spell
    Level 3: maximize spell
    Level 6: empower spell
    Level 9: spell focus evocation
    Level 12: greater spell focus evocation
    Level 15: past life arcane initiate (or enlarge spell at first life)
    Level 18: heavy armor proficiency
    Level 21: epic spell focus evocation (epic feat)
    Level 22: epic spell power cold (destiny feat)
    Level 24: burst of glacial wrath (epic feat)
    Level 25: epic spell power force (destiny feat)
    Level 27: intensify spell (epic feat) (or enlarge spell without racial completionist)
    Level 28: epic spell power positive (destiny feat)
    Level 30: embolden spell (epic feat)
    Level 30: scion of the plane of water (legendary feat)
    Level 31: epic spell power electricity (destiny feat)

    Skills:
    tumble x1, umd x2, jump x6, spellcraft, balance, heal, spot, intimidate,
    diplomacy (make believe quest needs 117?; test success with 14+124)

    Equipment:
    - Armor: legendary bronze dragonscale plate with fortification +142%, physical sheltering +33, competence healing amplification +53, false life +50, legendary hruit's influence set, mythic bonus to prr/mrr +4 (green slot: diamond of constitution +14)

    - Belt: legendary green steel belt with competence bonus to intelligence skills +22 (tier 1), profane bonus to spell points +151 (tier 1), insightful bonus to intelligence skills +11 (tier 2), insightful bonus to spell points +151 (tier 2), quality bonus to intelligence skills +6 (tier 3), quality bonus to spell points +75 (tier 3), nightshield clicky

    - Boots: dinosaur bone boots with wisdom +15 (scale: wisdom), insight bonus to force spell critical damage +10% (fang: force spell crit damage), quality bonus to force spell critical damage +5% (claw: force spell crit damage), sacred bonus to spell DCs +2 (horn: sacred DCs) (blue slot: the master’s gift) (green slot: essence of popura's memento) (yellow slot: set augment cruel cut)

    - Bracers: legendary kopru bracers with necromancy focus +6, illusion focus +6, profane lifeforce +47, enhancement bonus to force spell critical damage +20% (scale: force spell crit damage), mythic bonus to prr/mrr +1 (green slot: diamond insightful constitution +5) (colorless slot: set augment touch of power)

    - Cloak: dinosaur bone cloak with enhancement bonus to cold spell critical damage +20% (scale: cold spell crit damage), insight bonus to cold spell critical damage +10% (fang: cold spell crit damage), quality bonus to cold spell critical damage +5% (claw: cold spell crit damage), saving throws +11 (horn: resistance) (green slot: good luck +3) (yellow slot: set augment touch of power)

    - Gloves: crystalline gauntlets with quality potency +25, magical sheltering +35, insightful magical sheltering +17, spell absorption 20 charges (green slot: sapphire of greater heroism) (yellow slot: topaz of wizardry +294)

    - Goggles: legendary goggles of dusk with evocation focus +6, insightful evocation focus +3, quality wisdom +3, quality spell focus mastery +2, mythic bonus to spell power +1 (green slot: topaz of greater evocation +2) (colorless slot: set augment cruel cut)

    - Helm: legendary elder's cap with intelligence +13, enchantment focus +6, concentration +20, spell save +11, reaper ability boost +2, legendary elder's knowledge set (yellow slot: essence of the epic litany of the dead) (colorless slot: diamond of festive wisdom +2)

    - Necklace: legendary pendant of the azure sea with glaciation +142, ice lore +21%, magical efficiency +10%, sea attunement (caster level to cold spells +1, exceptional bonus to cold spell power +10, exceptional bonus to cold spell critical chance +2%), mythic bonus to prr/mrr +1, legendary hruit’s influence set (yellow slot: diamond of festive constitution +2)

    - Ring left: the legendary shattered onyx with insightful wisdom +6, profane spell focus +2, insightful resistance +4, insightful dodge +6%, mythic bonus to spell power +3 (blue slot: set augment cruel cut)

    - Ring right: clouded dreams with exceptional universal spell lore +5%, exceptional universal spell power +15, insightful spell focus mastery +3 (green slot: globe of true imperial blood) (yellow slot: set augment cruel cut)

    - Trinket: legendary gem of many facets with kinetic lore +22% prefix, glaciation +153 suffix, insightful glaciation +76 extra, legendary elder's knowledge set (yellow slot: topaz of greater illusion +2)

    - Weapon: dinosaur bone quarterstaff with enhancement bonus to universal spell power +102, exceptional spell focus +2 (iridiscent scale), spell focus mastery +5, exceptional bonus to universal spell critical chance +5% (iridiscent fang), exceptional wisdom +2 (iceclaw), offensive spells have a chance to grant you 1,000 temporary hit points (brighthorn) (purple slot: ruby of impulse +153) (orange slot: topaz of greater transmutation +2)

    Weapons swapped to cast call lightning storm:
    - Weapon primary: dinosaur bone club with enhancement bonus to universal spell power +102 (iridiscent scale), spells have a chance to inflict ten stacks of cold damage over time (icefang), equipment bonus to electric spellpower +149 (iridiscent claw: electric), offensive spells have a chance to reduce prr and mrr (shadowhorn) (purple slot: empty) (orange slot: diamond of insightful intelligence +5)

    - Weapon secondary: dinosaur bone club with empty scale slot, spells deal a large amount of stacking acid damage over time (meltfang), equipment bonus to acid spellpower +149 (iridiscent claw: acid), offensive spells have a chance to inflict multiple stacks of vulnerability (sparkhorn) (purple slot: sapphire of spell agility +15%) (orange slot: diamond of the magi)

    Filigrees (artifact):
    1) Eye of the beholder: wisdom +1 (MRR +2)
    2) Celerity/Vigilance: +2 Wisdom (MRR +4)
    3) Lunar magic: wisdom +1 (MRR +2)
    4) Frozen wanderer: wisdom +1 (MRR +2)

    Filigrees (dinosaur bone quarterstaff):
    1) Eye of the beholder: wisdom +1 (MRR +2)
    2) Eye of the beholder/Inevitable grave: intelligence +2 (universal spell power +8)
    3) Eye of the beholder: spell power +6 (universal spell power +4)
    4) Celerity/Vigilance: +2 Wisdom (MRR +4)
    5) Lunar magic: wisdom +1 (MRR +2)
    6) Lunar magic: universal spell power +6 (universal spell power +4)
    7) Lunar magic: force spell power +9 (force spell power +2)
    8) Lunar magic: magical resistance rating +3 (PRR +2)
    9) Frozen wanderer: wisdom +1 (PRR +2)
    10) Vigilance: wisdom +1 (MRR +2)

    Wisdom (108):
    18 Base
    8 Level-up
    8 Tome
    2 Class completionist
    2 Racial completionist
    2 Racial past life feats (Aasimar and Human)
    4 Season’s herald enhancements
    4 Feydark illusionist enhancements
    5 Dire thaumaturge
    2 Spirit boon (primal avatar destiny tree - tier 2)
    1 Glitter of fame (fatesinger destiny tree - core 3)
    2 Guild airship bonus from Floating rock garden
    2 Yugoloth potion
    2 Long lasting elixir of owl’s knowledge
    2 Reaper ability boost from Legendary elder's cap
    2 Profane bonus from Essence of the epic litany of the dead
    6 Insightful bonus from The legendary shattered onyx
    3 Quality bonus from Legendary goggles of dusk
    11 Filigrees (6 in sentient weapon, 5 in artifact)
    3 Artifact bonus from Legendary hruit’s influence set
    15 Enhancement bonus from Dinosaur bone boots
    2 Diamond of festive wisdom
    2 Exceptional bonus from Dinosaur bone quarterstaff

    Earthquake DC (126):
    18 Base
    49 Wisdom
    3 Epic spell focus evocation
    1 Past life arcane initiate
    3 Sorcerer past lives
    2 Embolden spell
    4 Scion of water
    4 Draconic incarnation destiny tree cores
    3 Draconic spell focus (draconic incarnation destiny tree - tier 3)
    3 Enhanced draconic spell focus (draconic incarnation destiny tree - tier 5)
    1 Guild airship bonus from Archwizard
    4 Dire thaumaturge
    1 Hierophant (season’s herald - core 6)
    1 Strength of the solstice (season’s herald - tier 4)
    3 True power (dragonborn - tier 4)
    6 Evocation focus from Legendary goggles of dusk
    3 Insightful evocation focus from Legendary goggles of dusk
    2 Quality spell focus mastery from Legendary goggles of dusk
    2 Profane spell focus from The legendary shattered onyx
    2 Sacred spell focus from Dinosaur bone boots
    2 Exceptional spell focus from Dinosaur bone quarterstaff
    3 Artifact bonus from Legendary hruit's influence set
    2 Lunar magic filigree set
    2 Eye of the beholder set
    2 Topaz of greater evocation

    Ice flowers DC (115):
    18 Base
    49 Wisdom
    1 Past life arcane initiate
    3 Alchemist past lives
    2 Embolden spell
    2 Scion of water
    4 Draconic incarnation destiny tree cores
    1 Magic of the old world (primal avatar destiny tree - tier 3)
    3 Enhanced draconic spell focus (draconic incarnation destiny tree - tier 5)
    1 Guild airship bonus from Archwizard
    4 Dire thaumaturge
    1 Hierophant (season’s herald - core 6)
    1 Strength of the solstice (season’s herald - tier 4)
    5 Spell focus mastery from Dinosaur bone quarterstaff
    3 Insightful spell focus mastery from Clouded dreams
    2 Quality spell focus mastery from Legendary goggles of dusk
    2 Profane spell focus from The legendary shattered onyx
    2 Sacred spell focus from Dinosaur bone boots
    2 Exceptional spell focus from Dinosaur bone quarterstaff
    3 Artifact bonus from Legendary hruit's influence set
    2 Lunar magic filigree set
    2 Eye of the beholder set
    2 Topaz of greater transmutation

    Greater color spray DC (115):
    17 Base
    49 Wisdom
    1 Past life arcane initiate
    3 Deep gnome past lives
    2 Embolden spell
    2 Scion of water
    4 Draconic incarnation destiny tree cores
    2 The magic of music (fatesinger destiny tree - tier 3)
    3 Enhanced draconic spell focus (draconic incarnation destiny tree - tier 5)
    1 Guild airship bonus from Archwizard
    4 Dire thaumaturge
    1 Familiar’s reach (feydark illusionist - core 5)
    6 Illusion focus from Legendary kopru bracers
    3 Insightful spell focus mastery from Clouded dreams
    2 Quality spell focus mastery from Legendary goggles of dusk
    2 Profane spell focus from The legendary shattered onyx
    2 Sacred spell focus from Dinosaur bone boots
    2 Exceptional spell focus from Dinosaur bone quarterstaff
    3 Artifact bonus from Legendary hruit's influence set
    2 Lunar magic filigree set
    2 Eye of the beholder set
    2 Topaz of greater illusion

    Finger of death DC (112):
    18 Base
    49 Wisdom
    1 Past life arcane initiate
    2 Embolden spell
    2 Scion of water
    4 Draconic incarnation destiny tree cores
    3 Enhanced draconic spell focus (draconic incarnation destiny tree - tier 5)
    1 Guild airship bonus from Archwizard
    4 Dire thaumaturge
    6 Necromancy focus from Legendary kopru bracers
    3 Insightful spell focus mastery from Clouded dreams
    2 Quality spell focus mastery from Legendary goggles of dusk
    2 Profane spell focus from The legendary shattered onyx
    2 Sacred spell focus from Dinosaur bone boots
    2 Exceptional spell focus from Dinosaur bone quarterstaff
    3 Artifact bonus from Legendary hruit's influence set
    2 Lunar magic filigree set
    2 Eye of the beholder set
    4 Mantle of the icy soul

    Cold spell critical chance (74%):
    5% magical training
    21% equipment bonus from Legendary pendant of the azure sea
    5% insightful bonus to universal spell critical chance from Essence of popura's memento
    6% artifact bonus to universal spell critical chance from Legendary elder’s knowledge set
    6% artifact bonus to cold spell critical chance from Legendary hruit’s influence set
    5% exceptional bonus to universal spell critical chance from Dinosaur bone quarterstaff
    2% exceptional bonus to cold spell critical chance from Legendary pendant of the azure sea
    2% feydark illusionist
    8% season’s herald
    9% energy criticals
    5% frozen wanderer filigree set

    Cold spell critical damage multiplier (110):
    15% epic spell power cold
    5% epic spell power force
    5% epic spell power positive
    5% epic spell power electricity
    25% scion of the plane of water
    15% legendary bonus from Legendary elder’s knowledge set
    20% enhancement bonus from Dinosaur bone cloak
    10% insight bonus from Dinosaur bone cloak
    5% quality bonus from Dinosaur bone cloak
    5% nature’s resurgence (primal avatar destiny tree - core 3 - after using a rest shrine)


    Enhancements:




    Epic destiny:




    Spells:




    Update 59 R10 quests

    Ravenloft:
    Into the mists

    Feywild:
    The knight who cried windmill
    Wake me up inside

    Sharn - clifftop tower district:
    Lost at sea
    A sharn welcome

    The lost gatekeepers:
    The sacred bounty
    Rosemary's ballad
    Heart of the problem
    Last edited by Michele; 05-02-2023 at 06:40 AM.

  2. #2
    Community Member Oliphant's Avatar
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    Very cool build. Did something similar to your DeathTitan a few months ago and back on again for my final druid life. Planning to park a while and check out the different angles on the build. Again, great work and helpful posts.

    How are you getting so much heal amp? I'm close to your gear setup, very close in feats and enhancements and EDs but only getting 103 healing amp.
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  3. #3
    Community Member Michele's Avatar
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    Quote Originally Posted by Oliphant View Post
    Very cool build. Did something similar to your DeathTitan a few months ago and back on again for my final druid life. Planning to park a while and check out the different angles on the build. Again, great work and helpful posts.

    How are you getting so much heal amp? I'm close to your gear setup, very close in feats and enhancements and EDs but only getting 103 healing amp.
    when you self heal in R10, switch to legendary green steel scepter with healing amplification on the left hand and a malleable sceptre of devotion with 10 filigrees with all healing amplification bonus on the right hand.
    Last edited by Michele; 04-28-2023 at 09:23 AM.

  4. #4
    Community Member Oliphant's Avatar
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    Smile

    Thank you
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  5. 12-04-2022, 01:55 PM


  6. #5
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    I'm curious why you took A Little Bit of Music in Fatesinger. As far as I can tell you're getting the ability to sing and +1 spell pen. Given you don't have Bard levels, I wasn't sure how much of an impact it would have. Maybe you're not intending to sing and there is some other benefit? Thanks!

  7. #6
    Community Member Michele's Avatar
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    Quote Originally Posted by SylvanPhoenix View Post
    I'm curious why you took A Little Bit of Music in Fatesinger. As far as I can tell you're getting the ability to sing and +1 spell pen. Given you don't have Bard levels, I wasn't sure how much of an impact it would have. Maybe you're not intending to sing and there is some other benefit? Thanks!
    From the description: Grants Bardic Inspiration if you don't already have it.

    It gives a few permanent points of spell power (the bardic inspiration buff seems permanent)
    Last edited by Michele; 12-22-2022 at 03:13 AM.

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    Quote Originally Posted by Michele View Post
    From the description: Grants Bardic Inspiration if you don't already have it.

    It gives a few permanent points of spell power (the bardic inspiration buff seems permanent)
    Okay, thanks. If I'm reading things correctly, it looks like 3 universal spell power.

    I'm going to try this out on my next TR. This will be that toon's 3rd past life so I'll have 82 action points and 64 destiny points and thus will need to make cuts in both areas. My guess is to cut back on Feydark Illusionist for enhancements. For EDs, it sounds like you really like Greater Shout so maybe keep that but cut back on Primal? Or would you suggest ditching Fatesinger and going with Primal and something else as secondary destinies after DI?

  9. #8
    Community Member Michele's Avatar
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    Quote Originally Posted by SylvanPhoenix View Post
    Okay, thanks. If I'm reading things correctly, it looks like 3 universal spell power.

    I'm going to try this out on my next TR. This will be that toon's 3rd past life so I'll have 82 action points and 64 destiny points and thus will need to make cuts in both areas. My guess is to cut back on Feydark Illusionist for enhancements. For EDs, it sounds like you really like Greater Shout so maybe keep that but cut back on Primal? Or would you suggest ditching Fatesinger and going with Primal and something else as secondary destinies after DI?
    With my first life level 32 druid in hardcore season I can spend 35 points in Draconic epic destiny and 26 action points in primal avatar (even 28 in primal avatar, depends on the free destiny tomes of an account).

    Enhancements: 41 APs in season's herald, 31 APs in feydard illusionist for free enlarge feat, 6 APs in nature defender for defensive stance, 3 APs in aasimar for +1 wisdom.
    Last edited by Michele; 04-28-2023 at 09:29 AM.

  10. #9
    Community Member Michele's Avatar
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    Any suggestions for soloing the final fight against the dinosaur boss in "All hail the king"? I remember that I had some issues against his melee attacks and his roar sonic damage (maybe at R4 difficulty, and for sure at R6 difficulty).
    Last edited by Michele; 01-03-2023 at 05:03 PM.

  11. #10
    Community Member PedXing20's Avatar
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    Quote Originally Posted by Michele View Post
    Any suggestions for soloing the final fight against the dinosaur boss in "All hail the king"? I remember that I had some issues against his melee attacks and his roar sonic damage (maybe at R4 difficulty, and for sure at R6 difficulty).
    Slightly cheesy, but so is an instance wide sonic attack that has no way to avoid it ... when you zone into the end fight, there is a palm-like bush on the left side where the end chest spawns that you can jump on. I believe it'll prevent you form getting hit by his melee attacks.

    I managed to solo that quest on r10 and that's what i did for the end fight (many, many times as i wiped to his sonic attack more than i care to admit )

  12. #11
    Community Member Michele's Avatar
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    Quote Originally Posted by PedXing20 View Post
    Slightly cheesy, but so is an instance wide sonic attack that has no way to avoid it ... when you zone into the end fight, there is a palm-like bush on the left side where the end chest spawns that you can jump on. I believe it'll prevent you form getting hit by his melee attacks.

    I managed to solo that quest on r10 and that's what i did for the end fight (many, many times as i wiped to his sonic attack more than i care to admit )
    Thank you, it works!

    When he roars I usually survive by casting protection from elements spell and by using all sources of temporary hit points.
    Last edited by Michele; 04-28-2023 at 09:32 AM.

  13. #12
    Community Member Michele's Avatar
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    removed heighten spell feat for heavy armor proficiency at level 18.
    replaced great wisdom feat with burst of glacial wrath.
    added cannith crafted bracers with insightful spellsight +11.
    Last edited by Michele; 01-09-2023 at 06:00 PM.

  14. #13
    Community Member Michele's Avatar
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    - -
    Last edited by Michele; 04-28-2023 at 09:33 AM.

  15. #14
    Community Member Michele's Avatar
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    - -
    Last edited by Michele; 04-28-2023 at 09:33 AM.

  16. #15
    Community Member PedXing20's Avatar
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    If it's hit points you're after

    [IMG][/IMG]

    That's in reaper with blood feast, affirmation and season's herald active. I tried once with shard storm, think i was about 7,500 hp
    Last edited by PedXing20; 01-11-2023 at 08:05 PM.

  17. #16
    Community Member Fisto_Mk_I's Avatar
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    Quote Originally Posted by Michele View Post
    +35% legendary bonus from Dinosaur bone bracers
    Legendary? Not 20% Enhancement +10% Insight +5% Quality? If it's really Legendary, how they stacks with Legendary from Elders Knowledge?


    dinosaur bone quarterstaff with enhancement bonus to universal spell power +102
    Really it's Equipment bonus to Potency, not to USP, so practically useless.
    Last edited by Fisto_Mk_I; 01-11-2023 at 10:13 PM.
    English not my native language. What's your excuse?

  18. #17
    Community Member Michele's Avatar
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    Quote Originally Posted by Fisto_Mk_I View Post
    Legendary? Not 20% Enhancement +10% Insight +5% Quality? If it's really Legendary, how they stacks with Legendary from Elders Knowledge?

    Really it's Equipment bonus to Potency, not to USP, so practically useless.
    Thank you, I fixed the calculation breakdown of the spell critical damage.

    The 102 spellpower of the dinosaur bone quarterstaff is used by call lightning sla and call lightning storm spell.
    Last edited by Michele; 04-28-2023 at 09:35 AM.

  19. #18
    Community Member Michele's Avatar
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    Quote Originally Posted by PedXing20 View Post
    If it's hit points you're after

    [IMG][/IMG]

    That's in reaper with blood feast, affirmation and season's herald active. I tried once with shard storm, think i was about 7,500 hp
    Nice, do I need 5 Blood Feast filigrees to obtain those temp hit points? If yes, does it work if I swap 1 second go a weapon with those filigrees, then cast Druid's rage of the beast from nature's protector enhancement tree and I will have my 3200 hit temporary hoints for up to 10 minutes?

  20. #19
    Community Member Fisto_Mk_I's Avatar
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    Quote Originally Posted by Michele View Post
    If yes, does it work if I swap 1 second go a weapon with those filigrees, then cast Druid's rage of the beast from nature's protector enhancement tree and I will have my 3200 hit temporary hoints for up to 10 minutes?
    It works exactly this way. But only 1200 tHP, as i see, not 3200. Another 1000 from Addirmation, of course.
    English not my native language. What's your excuse?

  21. #20
    Community Member Michele's Avatar
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    Quote Originally Posted by Fisto_Mk_I View Post
    It works exactly this way. But only 1200 tHP, as i see, not 3200. Another 1000 from Addirmation, of course.
    thank you very much.
    Last edited by Michele; 04-28-2023 at 09:35 AM.

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