My suggestion is to improve the wilderness areas quests in the following way:
- Add a detailed text summary to the rare and random encounters, similarly to the quests summaries;
- Add summary to text to the explorer quests locations too;
- To the journals/messages quests, add a summary session to them too, in a manner that we can read their texts and listen to their audio in the correct order after we found them;
- Add questgivers to issue mini quests in Wilderness areas: those questgivers could be in the wilderness and give small quests to resolve in the open area or caves of the map.
For Example: Adara Semple escort quest in Wheelon. Add a different questmarker to her head to indicate it's a miniquest and then add the conclusion to the summmary with a well developed text. This encounter is so cool with the beholder at the end;
- In the Searing Heights there is room for some assault on the Sulatar Camp quests, or those caves, beside the standard slayer/explorer quests. With a questgiver and summary it would enrich the player immersion.
- The same can be said for the other wilderness areas.