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Thread: Dark Six Feats

  1. #1
    Community Member Cranjis's Avatar
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    Default Dark Six Feats

    Hey, so, I was just pondering what some neat ideas for the game would be, and I thought about this;

    What if there was a class or archetype...or just a new choice of feat, to worship the Dark Six deities? Each of the Dark Six deities already have their favored weapon, and yes, a couple do have a favored weapon that has yet to exist, but who would be opposed to adding in a new type of weapon?

    Now, immersion might be an issue, but then I thought about that one quest...you know, that one in House Philarlan where you slaughter worshippers of the Sovereign Host for the Silver Flame. A cleric who has the Host as their deity doing that quest kind of goes out of bounds, so what is stopping Dark Six worshippers from being made if something like that is already there?

    Not to mention the other gods that are not included in deity choice, like Khyber or Keepers.

    And even if adding all Six is not an option, why not just add the entire Dark Six as a whole? Favored weapon for that would be Kama.

    ...also maybe add in evil character alignment...
    Chaotic Good but in real life

  2. #2
    The Hatchery Enoach's Avatar
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    They have started to separate the "Host". I think the Dark Six issue may be around Evil Alignments (A decision made at the start of DDO, something about Evil alignments and being a hero)

    I'm not against more deity choices and more favored weapon choices - I would be all for that. The more the merrier

    I would also like to see more of the Racial ones added for even more flavor. Not that they should be limited to a race, but so many more options.

  3. #3
    Community Member Cranjis's Avatar
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    Quote Originally Posted by Enoach View Post
    They have started to separate the "Host". I think the Dark Six issue may be around Evil Alignments (A decision made at the start of DDO, something about Evil alignments and being a hero)

    I'm not against more deity choices and more favored weapon choices - I would be all for that. The more the merrier

    I would also like to see more of the Racial ones added for even more flavor. Not that they should be limited to a race, but so many more options.
    Yeah! Unfortunately for us, these suggestion threads rarely get read by devs, and if they do, they almost never get added...but one can dream.

    Also, I believe heroes can posses evil alignment. I mean, chaotic is the opposite of law, and if we have folks running around that are literally anti-law that are heroes, then why not have people be lawful but not good?

    Separating the host would likely be a step in the right direction as well.
    Chaotic Good but in real life

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    Quote Originally Posted by Cranjis-of-Orien View Post
    Now, immersion might be an issue, but then I thought about that one quest...you know, that one in House Philarlan where you slaughter worshippers of the Sovereign Host for the Silver Flame. A cleric who has the Host as their deity doing that quest kind of goes out of bounds, so what is stopping Dark Six worshippers from being made if something like that is already there?
    Spoiler alert!

    In case you didn't know the Lords of Dust quest in the harbor (that starts the chain to get you to Eveningstar) reveals Inquisitor Gnomon, that cleric you referred to, as a rakshasa in disguise and a servant of the Lords of Dust, so slaughtering innocents is right in line with what he wants to do.
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  5. #5
    Community Member Cranjis's Avatar
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    Quote Originally Posted by AlcoArgo View Post
    Spoiler alert!

    In case you didn't know the Lords of Dust quest in the harbor (that starts the chain to get you to Eveningstar) reveals Inquisitor Gnomon, that cleric you referred to, as a rakshasa in disguise and a servant of the Lords of Dust, so slaughtering innocents is right in line with what he wants to do.
    Well yes I do know that, but it is the fact that the player is fine and able to take on the mission to slaughter those host worshippers.
    Chaotic Good but in real life

  6. #6

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    Quote Originally Posted by Cranjis-of-Orien View Post
    ...also maybe add in evil character alignment...
    The development team at Standing Stone Games has been straight forward in their answer to this, not only no, but no way in Khyber is this ever going to happen.


    As for additional Deities, I am not against them, l am just not sure they bring enough to the game at the moment to make them worth while. Dol Dorn with a favored weapon as a long sword for example.

    The Twilight Avengers are always recruiting - http://twilightavengersofeberron.yuku.com/topic/655

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    Quote Originally Posted by Cranjis-of-Orien View Post
    Well yes I do know that, but it is the fact that the player is fine and able to take on the mission to slaughter those host worshippers.
    Our players are careless dumb greedy oddballs.

    Pushing an innocent creature off the plank is a perfectly acceptable way to end Rackham's Trial.

    Heck, just look at the separate quests in Menechtarun.
    -Random guy has a special spell that allows him to be reborn by killing somebody else. Fears it might stop working, asks you to get him a legendary lich's phylactery so he can study how to make one.
    -Guy tells you about a prison full of innocents and an orb that controls great fire magic. Stops being concerned about the innocents the moment you come back, and ominously says you don't have another choice other than giving him the Orb of the Efreet.

    Sure, it all turns out you can use those evil deeds for the Greater Good, but as you do it, your heroes don't ever have to know or even care.
    Enthusiasm enthusiast enthusiast.

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    Quote Originally Posted by Cranjis-of-Orien View Post
    Well yes I do know that, but it is the fact that the player is fine and able to take on the mission to slaughter those host worshippers.
    It is amazing what you can get "good" people to do if their church tells them to.
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  9. #9
    Community Member Cranjis's Avatar
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    Quote Originally Posted by Xgya View Post
    Sure, it all turns out you can use those evil deeds for the Greater Good, but as you do it, your heroes don't ever have to know or even care.
    Right, well, then, characters shouldn't care which deity they worship as long as it lets them kill things and get paid in the end for the greater good.
    Chaotic Good but in real life

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    Quote Originally Posted by Cranjis-of-Orien View Post
    Right, well, then, characters shouldn't care which deity they worship as long as it lets them kill things and get paid in the end for the greater good.

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    First off, evil player characters won't be a thing. DDO already have some hiccups in the story department, but undermining a basic pre-text that can be used to frame every narrative would would make no sense. Why offer playing evil characters if the characters can't be evil? And for some reason, the devs may think to restrict quests to certain alignments to make narratively sense would offense many players...
    With the Dark Six it makes stuff even more complicated, as their worshippers act as an easy enemy. While there is the one Gnomon quest, it's the big exception from old times, when the writing were much less cohesive (which says a lot).

    Second, deity choices in this game are mostly obsolete. Aside from the favorite weapon, none of their abilities really defines the character. Of course you can get some bonuses that are helpful here and there, but it's not like you will eventual witness what deity a cleric or favored soul in your party has by observing it.
    I don't blame SSG, as tying domains to deities would have offset many players and other solutions weren't realistic (like creating a class tree for every deity or changing several animations depending on it on spells like holy smite). Path of Light is the exception, but it proves my point, as it was used as a shorthand to include abilities the Sacred Fist were supposed to have from the start, and as the only way to get that religion is Sacred Fist... Well, we would see more FVS and Clerics run around in cloth armor if it was a general deity.
    So while including Dark Six wouldn't break anything, I also don't believe that it would add anything.


    Maybe in some years, changelings may finally be added to DDO. I mean, we got shifters recently. With changelings, there would be a point to include the only neutral deity of the Dark Six, the Traveler, to the fold, who also happens to have not any enemy worshippers in DDO.
    Nothing in this game is essential, unless you are a power-gaming & unimaginative lemming who follows everyone else, without having any form of creativity or original thought rolling around your brainpain...

  12. #12
    Community Member SoVeryBelgian's Avatar
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    Quote Originally Posted by Cranjis View Post
    Yeah! Unfortunately for us, these suggestion threads rarely get read by devs, and if they do, they almost never get added...but one can dream.


    Devs? In suggestions? No, noooo. Aint' seen 'em round. Maybe over yonder... in General... or Lamannia...


    But never here... too many clowns, not enough cars... and I'm one of em.
    NONVIOLENCE IS MY NAME. LORE IS MY GAME!


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