Once again wiki fails so please dont link to it... its written by people who understand the game and therefore doesnt explain it to those who dont because it makes assumptions about what you understand.
Turning check:
Your effective turning level.
- For a Paladin i'm seeing this as Paladin level -3, plus bonuses. So a Level 23 Paladin with Improved Turning (1) and Hallowed 6 would give a level of 27 ??
A die roll (1d20 + your charisma modifier) that adds a positive/negative bonus (from -4 to +4) according to a set table.
- Lets say we roll a 10, Modifier is 15, the table would say +4
Any bonus to your maximum hit dice from other sources.
- Silver Flame would give +6
So the maximum number of hit dice I could turn would be 37 (27+4+6). Now, unlike damage, im assuming that is not accumulative. Its per monster.
Now, lets say, off that, I face just one monster with 30 hit dice. I can turn it, but, if I dont roll enough on damage (2d6 + 15 is only a maximum of 27) I cant do anything to it?