Originally Posted by
majorhavoc
I have been running various Sorc builds for years now, here is my current blaster, easily solo any R4, and always ready for raids.
Stormmage
Sorcerer 20
True Neutral Dragonborn
Stats
36pt Tome Level Up
---- ---- --------
Strength 10 +8 4: CHA
Dexterity 6 +8 8: CHA
Constitution 18 +8 12: CHA
Intelligence 12 +8 16: CHA
Wisdom 8 +8 20: CHA
Charisma 20 +8 24: CHA
28: CHA
Skills
Bluff 17
Heal 11
Balance 11
Jump 11
UMD 1
Feats
1 : Maximize Spell
3 : Empower Spell
6 : Quicken Spell
9 : Heighten Spell
12 : Mental Toughness
15 : Improved Mental Toughness
18 : Armor Proficiency: Light
21 Epic : Epic Mental Toughness
22 Destiny: Epic Spell Power: Fire
24 Epic : Intensify Spell
25 Destiny: Epic Spell Power: Force
27 Epic : Ruin
28 Destiny: Crush Weakness
30 Epic : Greater Ruin
30 Legend : Scion of: Plane of Fire
1 Dragon : Draconic Ancestry: Red
Spells
1. Jump (1), Nightshield (1), Shield (2), Mage Armor (3)
2. Blur (4), False Life (5), Knock (7), Web (9)
3. Displacement (6), Haste (7), Fireball (9), Suggestion (11)
4. Dimension Door (8), Stoneskin (9), Wall of Fire (11), Phantasmal Killer (13)
5. Mind Fog (10), Eladar's Electric Surge (11), Protection from Elements (13), Hold Monster (15)
6. Greater Heroism (12), Disintegrate (13), Symbol of Persuasion (15)
7. Delayed Blast Fireball (14), Finger of Death (15), Otto's Sphere of Dancing (17)
8. Sunburst (16), Incendiary Cloud (17), Arcane Tempest (19)
9. Meteor Swarm (18), Mass Hold Monster (19), Wail of the Banshee (20)
Enhancements (Spent: 80 +16r +1u / Max: 80 +16r +1u AP)
Fire Savant (41 AP)
• Fire Savant, Fire Affinity, Greater Fire Affinity, Immolation, Elemental Persistance, Elemental Apotheosis
1. Burning Hands III, Spell Critical, Conflagration III
2. Spell Critical, Fanning the Flames III
3. Spell Penetration, Spell Critical, Stat: Charisma
4. Scorch III, Spell Critical, Stat: Charisma
5. Fireball III, Awaken Elemental Weakness, Evocation Focus, Elemental Diversification: Power of Force
Feydark Illusionist (31 AP)
• Find Familiar: Illusory Sprite, Ability Score I: Charisma, Greater Color Spray, Ability Score II: Charisma, Familiar's Reach
1. Feydark Explorer III, Study the Arcane III
2. You've Got My Back
3. Spell Penetration III, Magical Attunment I, Refraction, Stat: Charisma
4. Fan of Shadowblades III, Magical Attunment II, Stat: Charisma
Dragonborn (25 AP)
• Hardy I, Dragonborn Ability I: Charisma, Hardy II, Dragonborn Ability II: Charisma
1. (none)
2. Dragon Breath: Red (Fire), Arcanum III
3. Dragon Heritage: Red (Fire) III, Power in Breath III, Draconic Knowledge: Red (Fire)
4. True Power III
Destinies (Spent: 73 (41 +32pdp) / Max: 72 (40 +32pdp) AP) Errors
Draconic Incarnation (36 AP)
• Draconic Bloodline: Red, Draconic Heritage, Elemental Blood
1. Draconic Perception II, Attune the Arcane, Arcane Studies III
2. Draconic Presence III, Dragon Breath III, Coalescence III
3. Inevitable, Daunting-Roar, Draconic Spell Focus: Evocation III
4. Dragonspeed, Improve Dragon Breath: Energy Burst
5. Bring About Destruction, Ruin Intensified, Enhanced Draconic Spell Focus III
Exalted Angel (23 AP)
• Astral Touch, Deepening Faith, Angelic Charge
1. Subtle Flame III, Born By Flame III, Angelic Form
2. Divine Protection
3. Angelic Spell Focus: Evocation III, Noble Affinity: Mass Cure Moderate Wounds, Holy Presence, Purity of Mind and Soul III
4. Blood and Radiance
Shadowdancer (14 AP)
• Shadow Training, Step Through Shadow, The Darkest Luck
1. Cover of Darkness III, Well of Darkness III
2. Lithe III
3. Shadowcaster: Shadowcaster