Not so sure about the imbue system yet... Seems like massive power creep?
But many bugs and gameplay issues fixed! :-)
(Be careful how much you change how fast imho)
Not so sure about the imbue system yet... Seems like massive power creep?
But many bugs and gameplay issues fixed! :-)
(Be careful how much you change how fast imho)
Triple all
So I read the release notes twice and basically when we do get back in game, we will have to redo all our characters again. I agree with other player posts to much change to many different classes. How much of this will break and then we will have to redo all our characters again and again after the patches I am sure will come in the next few days. If luck is on our side this won't hurt the playability of most classes.
If you really want to increase the power and playability of all classes give us sentient armor.
The game worlds have reopened.
Have fun, and don't forget to gather for buffs!
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Things are broken. My characters have an iconic borders around them when they are not iconic. My iconic characters have no iconic border around them.
100% radical, enthusiasm enthusiast.
"Have you tried preproccing feat directory?"
I think the update may have some issues.
The changes to HP suggest an increase, my Rogue went down nearly 100 HP.
Hoping some code got left out or something...![]()
Last edited by RedPlate; 11-09-2022 at 12:42 PM.
Ayrz
the Hand of TrueBorn
Honestly, the servers being down doesn't matter to those who bail after every update now. DDO is basically an experiment in player tolerance at this point.
Unfortunately we're stuck with people that fail to grasp what that means.
I stand and correct my mistake; the enhancement trees and other update changes did not reset everything and mostly boosted my characters I was very surprised at the hp increases.
Hello,
I assume it's not WAI but there is now a 1sec delay between monk ki strikes and this makes the class unplayable.
You can't line up the ki strikes one after another as before. For example, doing fire I, fire II, fire III would be almost instantaneous before the finisher and wouldn't break attack flow.
Now it's fire I....1 sec.... fire II... 1 sec.... fire III.....combo.....1 sec....
The bug affects QP, ki strike enhencements (unbalancing strike; porous soul, void strike), feat enhancement (elemental strikes, finished and combos).
Please fix ASAP!
I'm on a Tabaxi trailblazer, female, pure dark monk.
-Fizhban - Allistraee - Llunarii - Gorbasch -
I am noticing on my aasimar pure light monk, male, that the normal delay between doing the same ki attack in a row, like light-light-light, has this delay of a second or so. As I remember that delay has always been there as a ki strike of the same type needed to reset.
However there was before no delay in hitting different ki elemental attacks such as fire - light - fire (by the time you did the 2nd you could repeat the first as the reset was done). In essence there was no delay or if you want to do damage between different elemental strikes like fire-cold-air then there was never any delay. NOW THERE IS since the update. One elemental strike seems to be resetting all of them.
....#savethemonk elemental strikes! Hardly worth using with delay, and even your fist doesn't punch without the element even if it was on timer like it used to....its just awfully slow.
So did Vecnas secret make it into this update?
Last edited by GoldyGopher; 11-09-2022 at 07:15 PM.