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  1. #21
    Community Member Kza's Avatar
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    Not so sure about the imbue system yet... Seems like massive power creep?

    But many bugs and gameplay issues fixed! :-)

    (Be careful how much you change how fast imho)
    Triple all

  2. #22
    Community Member Volarr's Avatar
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    So I read the release notes twice and basically when we do get back in game, we will have to redo all our characters again. I agree with other player posts to much change to many different classes. How much of this will break and then we will have to redo all our characters again and again after the patches I am sure will come in the next few days. If luck is on our side this won't hurt the playability of most classes.

  3. #23
    Community Member Volarr's Avatar
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    If you really want to increase the power and playability of all classes give us sentient armor.

  4. #24
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    Quote Originally Posted by Smokewolf View Post
    @Cordovan Was really hoping that the Wizard EK imbues would become differentiated from the Sorcerer EK. Thus giving some abilities to make the two EK's stand apart from each other while better fitting the spell types Wizards use. Example: Instead of the four Elemental imbues for Wizards provide Force, Negative, Rust and Sonic.

    Thank you in advance for your time and consideration.

    -Smoke
    I like this idea.

  5. #25
    Community Member Volarr's Avatar
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    The game is up let's have some fun.

  6. #26
    Community Manager
    Cordovan's Avatar
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    The game worlds have reopened.
    Have fun, and don't forget to gather for buffs!
    Follow DDO on: Facebook Twitter YouTube
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    Hello from Standing Stone Games! Facebook Twitter
    For Support: https://help.standingstonegames.com



  7. #27
    Community Member
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    Things are broken. My characters have an iconic borders around them when they are not iconic. My iconic characters have no iconic border around them.

  8. #28
    Ultimate Lord of Shadows Dreppo's Avatar
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    Quote Originally Posted by Urklore View Post
    Things are broken. My characters have an iconic borders around them when they are not iconic. My iconic characters have no iconic border around them.
    Sounds completely unplayable.

  9. #29
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    Quote Originally Posted by Urklore View Post
    Things are broken. My characters have an iconic borders around them when they are not iconic. My iconic characters have no iconic border around them.
    It appears to be a 'last character logged in' border now.

  10. #30
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    Quote Originally Posted by Crell_1 View Post
    It appears to be a 'last character logged in' border now.
    Ahhhhhh! Thank you, I did not even notice that.

  11. #31
    Systems Designer
    Lynnabel's Avatar
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    Quote Originally Posted by Crell_1 View Post
    It appears to be a 'last character logged in' border now.
    This is correct! I completely forgot to add this to the UI notes section. The border is now reserved for your last logged in character and is no longer associated with a character being "Iconic" or not.
    100% radical, enthusiasm enthusiast.

    "Have you tried preproccing feat directory?"

  12. #32
    Community Member RedPlate's Avatar
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    Dec 2009
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    Default Possible Issues

    I think the update may have some issues.

    The changes to HP suggest an increase, my Rogue went down nearly 100 HP.

    Hoping some code got left out or something...
    Last edited by RedPlate; 11-09-2022 at 12:42 PM.
    Ayrz
    the Hand of TrueBorn

  13. #33
    Community Member DRoark's Avatar
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    Dec 2018
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    Honestly, the servers being down doesn't matter to those who bail after every update now. DDO is basically an experiment in player tolerance at this point.

    Unfortunately we're stuck with people that fail to grasp what that means.

  14. #34
    Community Member Volarr's Avatar
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    I stand and correct my mistake; the enhancement trees and other update changes did not reset everything and mostly boosted my characters I was very surprised at the hp increases.

  15. #35
    Community Member Volarr's Avatar
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    Quote Originally Posted by Urklore View Post
    Things are broken. My characters have an iconic borders around them when they are not iconic. My iconic characters have no iconic border around them.
    this new border shows the last player that you played

  16. #36
    Community Member Qlumsee's Avatar
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    Quote Originally Posted by cmecu View Post
    Although I cant say I like that Tielfing and Tiefling Scoundrel cores were changed... sad that last core of tiefling scoundrel is going from 200 spell power to 100 spell power...

    but on test server the core was broke and not doing correct damage at the appropriate health levels.
    (Tiefling Scoundrel - Racial Tree) 1d4 Sonic Damage on hit, scaling with Sonic Spell Power vs enemies below 75%, upgrades to 1d6 below 50% and again to 1d8 below 25%)
    On my Tiefling Paladin, Bloodhunt does not work at all. It's supposed to be a toggle, but it has a passive icon and cannot be switched on.

    Was a mechanic that was working perfectly well, really replaced with one that was known not to work?

  17. #37
    Community Member
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    Default MONK ki strikes have a 1sec delay between them now?

    Hello,

    I assume it's not WAI but there is now a 1sec delay between monk ki strikes and this makes the class unplayable.

    You can't line up the ki strikes one after another as before. For example, doing fire I, fire II, fire III would be almost instantaneous before the finisher and wouldn't break attack flow.
    Now it's fire I....1 sec.... fire II... 1 sec.... fire III.....combo.....1 sec....

    The bug affects QP, ki strike enhencements (unbalancing strike; porous soul, void strike), feat enhancement (elemental strikes, finished and combos).

    Please fix ASAP!

    I'm on a Tabaxi trailblazer, female, pure dark monk.
    -Fizhban - Allistraee - Llunarii - Gorbasch -

  18. #38
    Community Member Paisheng's Avatar
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    Quote Originally Posted by Aredharr View Post
    Hello,

    I assume it's not WAI but there is now a 1sec delay between monk ki strikes and this makes the class unplayable.

    You can't line up the ki strikes one after another as before. For example, doing fire I, fire II, fire III would be almost instantaneous before the finisher and wouldn't break attack flow.
    Now it's fire I....1 sec.... fire II... 1 sec.... fire III.....combo.....1 sec....

    The bug affects QP, ki strike enhencements (unbalancing strike; porous soul, void strike), feat enhancement (elemental strikes, finished and combos).

    Please fix ASAP!

    I'm on a Tabaxi trailblazer, female, pure dark monk.
    I am noticing on my aasimar pure light monk, male, that the normal delay between doing the same ki attack in a row, like light-light-light, has this delay of a second or so. As I remember that delay has always been there as a ki strike of the same type needed to reset.

    However there was before no delay in hitting different ki elemental attacks such as fire - light - fire (by the time you did the 2nd you could repeat the first as the reset was done). In essence there was no delay or if you want to do damage between different elemental strikes like fire-cold-air then there was never any delay. NOW THERE IS since the update. One elemental strike seems to be resetting all of them.

    ....#savethemonk elemental strikes! Hardly worth using with delay, and even your fist doesn't punch without the element even if it was on timer like it used to....its just awfully slow.

  19. #39
    Community Member
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    Default

    So did Vecnas secret make it into this update?

  20. #40

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    Quote Originally Posted by Lynnabel View Post
    This is correct! I completely forgot to add this to the UI notes section. The border is now reserved for your last logged in character and is no longer associated with a character being "Iconic" or not.
    A simple change, but not good one. Please change it back.

    I don't mind a visual to see which character I last logged in as, I mean you can sort the list, but when you have as many characters as I do identifying Iconics is far more important to me.
    Last edited by GoldyGopher; 11-09-2022 at 07:15 PM.

    The Twilight Avengers are always recruiting - http://twilightavengersofeberron.yuku.com/topic/655

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