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  1. #1
    Community Member Peter_Principle's Avatar
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    Default Cleric Enhancement Tree Divine Disciple T5 bug

    1) Condemnation "+5% Spell Critical Damage with Light, Negative and Alignment spells" When this ability is taken, the character sheet tooltip window shows spell critical multiplier for Light and Negative to be 0.
    FYI, when I summon an earth elemental, it's not a "he," it's a "she." And her name is Pebbles.

  2. #2
    Systems Designer
    Lynnabel's Avatar
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    Quote Originally Posted by Peter_Principle View Post
    1) Condemnation "+5% Spell Critical Damage with Light, Negative and Alignment spells" When this ability is taken, the character sheet tooltip window shows spell critical multiplier for Light and Negative to be 0.
    Great news, this is in the next update, and has been previewed on the most recent Lamannia:

    Quote Originally Posted by Tolero View Post
    Condemnation and Acceptance in Divine Disciple now correctly grant Spell Critical Damage instead of Spell Power
    100% radical, enthusiasm enthusiast.

    "Have you tried preproccing feat directory?"

  3. #3
    Hero QuantumFX's Avatar
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    Quote Originally Posted by Lynnabel View Post
    Great news, this is in the next update, and has been previewed on the most recent Lamannia:
    Yes. But we're either going to have to wait until November 23rd, or December 21st for that update to go live.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  4. #4
    Community Member merridyan's Avatar
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    Quote Originally Posted by QuantumFX View Post
    Yes. But we're either going to have to wait until November 23rd, or December 21st for that update to go live.
    So you want them to take the servers down to fix this bug for you right now then?

  5. #5
    Founder Tyrande's Avatar
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    Quote Originally Posted by merridyan View Post
    Quote Originally Posted by QuantumFX View Post
    Yes. But we're either going to have to wait until November 23rd, or December 21st for that update to go live.
    So you want them to take the servers down to fix this bug for you right now then?
    Wait... It has not gone through QA yet.

    We do not know if the 1 bugs being fixed does not generate 3 other bugs, do we?

    With Great Power Comes Great Responsibility

  6. #6
    Community Member M.ham's Avatar
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    Quote Originally Posted by Tyrande View Post
    Wait... It has not gone through QA yet.

    We do not know if the 1 bugs being fixed does not generate 3 other bugs, do we?
    I think the current plan is to release the Alpha build candidate to us on Thursday... based on our feedback, it will then progress through Beta and Final release candidates over the next few weeks. Rember our motto: "The only good bug is a dead bug."

    Cheers,
    QA

  7. #7
    Community Member Peter_Principle's Avatar
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    Quote Originally Posted by Lynnabel View Post
    Great news, this is in the next update, and has been previewed on the most recent Lamannia:
    Noice!
    FYI, when I summon an earth elemental, it's not a "he," it's a "she." And her name is Pebbles.

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