All of these have been fixed! Except for the AA Tier 1, which is not meant to give any bonus Imbue Dice. Those tooltips have instead been corrected.
Both of these have been fixed as well!
With inquisitive, even though we are adjusting the ranged power scaling of the base imbue to 200% scaling (up from 150%), I feel like I should clarify that with the Inq tree (or any other tree for that matter) we are specifically not trying to recreate the current exact numbers as they stand today. The intention is for multiple parts of your character's build to be able to group together and build each other up. That's why we're worried about setting Inq to the exact same numbers as they were before - because now, a ton of other stuff can feed into that particular section. For an overhaul that ties a bunch of disparate stuff together we need to be extra sure that individual parts are not too strong since it all interacts together. This is kind of compounded by the ranged power increase - no matter what your current ranged power is, ranged power matters 33% more than it did before by changing the scaling from 1.5 to 2.0, so gaining bonus dice means more than it did before this change.
One other thing I should mention that was brought to my attention here but I can't find a post about to quote is that certain Filigree sets are getting a slight boost - set bonuses that gave an on-hit proc and just that proc (so not the ones that also give 50 spellpower) will be raised to +2 imbue dice from +1. For notation's sake, these set bonuses are the ones that are affected: Electrocution 3, Long Shadow 3, Snake Bite 3, Beast Mantle 4, and Reverberation 2.